Player Matchup

Scylla
Scylla
CYTOXD
Scylla
Level 151
God Stats
3W - 6L
1,454 SR
Queue Stats
64W - 75L
1,391 Elo+
Solo
Sol
Sol
KoRn Capalot
Sol
Level 64
God Stats
11W - 6L
1,613 SR
Queue Stats
298W - 292L
1,501 Elo+
Party 1
Serqet
Serqet
KoRn Swisher
Serqet
Level 63
God Stats
16W - 12L
1,402 SR
Queue Stats
150W - 151L
1,474 Elo+
Party 1
Atlas
Atlas
KoRn Trickzy
Atlas
Level 82
God Stats
26W - 12L
1,700 SR
Queue Stats
355W - 345L
1,513 Elo+
Party 1
Odin
Odin
VolcanoLand
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,358 Elo+
Solo
Team Averages
Level 81
1,534 SR
1,448 Elo+

VS

Team Averages
Level 116
1,512 SR
1,458 Elo+
Maui
Maui
KratosAvP
Maui
Level 121
God Stats
2W - 1L
1,373 SR
Queue Stats
158W - 148L
1,454 Elo+
Party 2
Mulan
Mulan
RL-Havok
Mulan
Level 159
God Stats
7W - 1L
1,618 SR
Queue Stats
202W - 187L
1,478 Elo+
Solo
Thanatos
Thanatos
UHD530
Thanatos
Level 124
God Stats
91W - 85L
1,460 SR
Queue Stats
413W - 400L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Whatupsucka4311
Kukulkan
Level 108
God Stats
12W - 7L
1,610 SR
Queue Stats
80W - 79L
1,423 Elo+
Party 2
Skadi
Skadi
elRolitas
Skadi
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 185L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CYTOXD
Scylla
8
0 / 1 / 2
4,963
382
1,798
1,977
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 4 / 4
6,754
520
10,908
9,610
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
12
3 / 4 / 3
7,147
550
5,640
11,817
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
5 / 3 / 4
7,197
554
6,988
13,051
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
5,003
385
1,060
6,937
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 4 / 9
6,494
500
2,404
12,060
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
RL-Havok
Mulan
13
3 / 0 / 3
8,078
621
5,659
6,472
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
UHD530
Thanatos
14
8 / 2 / 2
8,356
643
10,107
14,780
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
12
3 / 1 / 5
7,515
578
6,840
2,801
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
elRolitas
Skadi
9
2 / 3 / 4
6,076
467
4,612
8,128
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
16
16
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
CYTOXD
Scylla
0
1
2
1
L
2
4
4
1
L
Serqet
3
4
3
1.13
L
5
3
4
2.33
W
Maui
0
4
9
1.13
W
Mulan
RL-Havok
Mulan
3
0
3
4.5
W
Thanatos
UHD530
Thanatos
8
2
2
4.5
L
0
4
0
0
W
Kukulkan
3
1
5
5.5
W
Skadi
elRolitas
Skadi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
29,622
43,392
Taken
44,241
23,028
Mitigated
22,981
6,870
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CYTOXD
Scylla
1,798
79
0
0
1,977
521
0
609
1,368
14,068
0
L
10,908
5,330
0
2,220
9,610
3,004
994
1,697
7,913
52,153
6,658
L
Serqet
5,640
1,841
0
1,000
11,817
5,076
0
1,714
10,103
0
52,016
L
6,988
2,849
236
2,492
13,051
11,926
0
5,224
7,827
21,451
0
W
Maui
2,404
552
311
2,392
12,060
8,066
78
8,131
3,671
15,035
0
W
Mulan
RL-Havok
Mulan
5,659
755
0
1,254
6,472
4,895
516
0
6,472
0
46,611
W
Thanatos
UHD530
Thanatos
10,107
1,937
0
8,663
14,780
6,084
1,148
4,645
9,674
0
65,259
L
1,060
237
0
922
6,937
2,501
0
0
6,937
0
13,512
W
Kukulkan
6,840
676
0
0
2,801
1,043
992
1,268
1,533
50,987
0
W
Skadi
elRolitas
Skadi
4,612
2,102
0
1,000
8,128
2,893
88
5,485
2,643
0
28,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
36,519
224
Minions Killed
305
0
Camps Cleared
0
1,108,192
Distance Traveled
1,230,735
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,963
382
21
2
0
156,184
0
L
Sol
6,754
520
95
7
0
252,941
0
L
Serqet
7,147
550
76
6
0
278,932
0
L
Atlas
7,197
554
19
1
0
255,656
3
W
Maui
6,494
500
20
2
0
237,407
0
W
Mulan
8,078
621
64
5
0
239,148
0
W
Thanatos
8,356
643
84
6
0
257,150
0
L
Odin
5,003
385
13
1
0
164,479
0
W
Kukulkan
7,515
578
101
8
0
259,954
0
W
Skadi
6,076
467
36
3
0
237,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role