Player Matchup

Arachne
Arachne
EloKiller
Arachne
Level 137
God Stats
6W - 1L
1,996 SR
Queue Stats
100W - 112L
1,456 Elo+
Solo
Ares
Ares
Fallen8503
Ares
Level 136
God Stats
1W - 3L
1,529 SR
Queue Stats
247W - 251L
1,514 Elo+
Party 2
Bellona
Bellona
Nepsao
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 246L
1,520 Elo+
Solo
Danzaburou
Danzaburou
SODAPOP3
Danzaburou
Level 134
God Stats
1W - 0L
1,395 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2
Anubis
Anubis
Xenon XXI
Anubis
Level 109
God Stats
12W - 8L
1,570 SR
Queue Stats
94W - 96L
1,460 Elo+
Party 2
Team Averages
Level 128
1,598 SR
1,494 Elo+

VS

Team Averages
Level 122
1,520 SR
1,444 Elo+
Ymir
Ymir
BrandonaRex
Ymir
Level 108
God Stats
0W - 1L
1,692 SR
Queue Stats
6W - 13L
1,360 Elo+
Party 1
Cliodhna
Cliodhna
ChuckBeOff
Cliodhna
Level 127
God Stats
14W - 13L
1,471 SR
Queue Stats
28W - 33L
1,488 Elo+
Party 1
Skadi
Skadi
CoBalT Cv
Skadi
Level 124
God Stats
2W - 2L
1,513 SR
Queue Stats
19W - 28L
1,428 Elo+
Party 1
Bellona
Bellona
DandiestBeast96
Bellona
Level 159
God Stats
7W - 11L
1,302 SR
Queue Stats
227W - 216L
1,572 Elo+
Solo
Nu Wa
Nu Wa
THUNDERKING8
Nu Wa
Level 94
God Stats
2W - 2L
1,619 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EloKiller
Arachne
11
3 / 2 / 5
7,163
597
6,023
9,496
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 1
6,548
546
3,596
10,813
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Nepsao
Bellona
13
1 / 0 / 1
7,422
619
9,126
11,064
11,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
SODAPOP3
Danzaburou
12
5 / 2 / 2
7,800
650
7,669
8,381
3,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Xenon XXI
Anubis
13
4 / 4 / 3
7,546
629
5,586
7,529
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,265
522
3,135
9,986
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
ChuckBeOff
Cliodhna
13
7 / 1 / 1
7,644
637
6,779
8,219
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
CoBalT Cv
Skadi
9
0 / 3 / 1
5,358
447
4,097
7,920
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
0 / 1 / 0
6,083
507
5,411
11,602
11,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 6 / 6
5,849
487
6,727
9,617
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
16
Kills
9
10
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Cliodhna
ChuckBeOff
Cliodhna
7
1
1
7.5
L
Skadi
CoBalT Cv
Skadi
0
3
1
0.17
L
0
1
0
0
W
Arachne
EloKiller
Arachne
3
2
5
2.75
W
3
2
1
1.75
W
Bellona
Nepsao
Bellona
1
0
1
1.5
W
Danzaburou
SODAPOP3
Danzaburou
5
2
2
3
L
1
6
6
0.67
W
Anubis
Xenon XXI
Anubis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
26,149
47,283
Taken
47,344
27,554
Mitigated
24,760
18,785
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,135
759
0
743
9,986
5,313
140
1,439
8,547
17,921
0
L
Cliodhna
ChuckBeOff
Cliodhna
6,779
1,471
0
3,649
8,219
2,629
0
1,921
6,298
0
48,515
L
Skadi
CoBalT Cv
Skadi
4,097
1,657
0
1,709
7,920
2,373
551
184
7,736
0
38,050
L
5,411
1,585
0
4,307
11,602
11,630
0
753
10,849
0
42,565
W
Arachne
EloKiller
Arachne
6,023
3,589
0
4,071
9,496
4,037
0
2,832
6,664
0
47,930
W
3,596
581
0
3,510
10,813
5,417
0
2,127
8,686
39,582
342
W
Bellona
Nepsao
Bellona
9,126
2,800
0
5,144
11,064
11,270
0
1,280
9,784
0
59,332
W
Danzaburou
SODAPOP3
Danzaburou
7,669
3,656
0
4,071
8,381
3,495
660
1,405
6,976
0
52,036
L
6,727
2,808
427
1,778
9,617
2,815
0
4,777
4,840
28,749
0
W
Anubis
Xenon XXI
Anubis
5,586
115
0
1,989
7,529
3,335
647
2,218
5,311
54,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
31,199
414
Minions Killed
283
0
Camps Cleared
0
1,130,006
Distance Traveled
1,159,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,265
522
28
2
0
220,365
0
L
Cliodhna
7,644
637
72
6
0
287,138
0
L
Skadi
5,358
447
62
5
0
214,587
0
L
Bellona
6,083
507
75
6
0
225,186
0
W
Arachne
7,163
597
75
6
0
215,085
0
W
Ares
6,548
546
54
5
0
255,871
0
W
Bellona
7,422
619
94
8
0
248,480
0
W
Danzaburou
7,800
650
93
8
0
213,048
0
L
Nu Wa
5,849
487
46
4
0
212,419
0
W
Anubis
7,546
629
98
8
0
197,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role