Player Matchup

Anubis
Anubis
BigDaddyDONK569
Anubis
Level 45
God Stats
3W - 6L
1,150 SR
Queue Stats
132W - 139L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
King Dunk Punk
Xbalanque
Level 55
God Stats
4W - 3L
1,506 SR
Queue Stats
144W - 165L
1,437 Elo+
Party 1
Anhur
Anhur
M0nStR_TrUkZ
Anhur
Level 30
God Stats
7W - 11L
1,271 SR
Queue Stats
228W - 234L
1,338 Elo+
Solo
Arachne
Arachne
martinqga03
Arachne
Level 61
God Stats
8W - 7L
1,602 SR
Queue Stats
61W - 68L
1,420 Elo+
Solo
Hel
Hel
xklockx
Hel
Level 59
God Stats
7W - 2L
1,619 SR
Queue Stats
135W - 123L
1,457 Elo+
Solo
Team Averages
Level 50
1,430 SR
1,425 Elo+

VS

Team Averages
Level 36
1,490 SR
1,308 Elo+
Bacchus
Bacchus
Flying_Catz4Me
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,148 Elo+
Party 2
Ishtar
Ishtar
Jado2628
Ishtar
Level 46
God Stats
5W - 2L
1,702 SR
Queue Stats
105W - 111L
1,369 Elo+
Solo
Eset
Eset
KirboBoi3869
Eset
Level 43
God Stats
2W - 8L
1,459 SR
Queue Stats
120W - 133L
1,309 Elo+
Party 2
Ravana
Ravana
SSJGSS420
Ravana
Level 44
God Stats
0W - 2L
1,284 SR
Queue Stats
70W - 72L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
ThingsareNeat
Erlang Shen
Level 41
God Stats
7W - 7L
1,506 SR
Queue Stats
99W - 106L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 0 / 4
5,472
782
5,695
3,798
1,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
King Dunk Punk
Xbalanque
7
3 / 0 / 6
4,832
690
4,038
3,366
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
5,062
723
2,209
5,824
2,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
martinqga03
Arachne
8
2 / 1 / 4
4,695
671
2,104
5,111
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hel
9
6 / 2 / 0
5,169
738
4,131
5,344
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,297
471
946
5,362
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Jado2628
Ishtar
4
0 / 6 / 0
3,285
469
3,632
6,119
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 5 / 0
4,602
657
3,609
4,969
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
SSJGSS420
Ravana
6
2 / 2 / 0
3,964
566
1,714
4,065
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ThingsareNeat
Erlang Shen
7
0 / 2 / 0
4,308
615
3,101
5,792
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
20
Kills
3
3
Deaths
20
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
0
5
0
0
L
Ishtar
Jado2628
Ishtar
0
6
0
0
W
Xbalanque
King Dunk Punk
Xbalanque
3
0
6
6
L
1
5
0
0.2
W
2
0
1
2.5
L
Ravana
SSJGSS420
Ravana
2
2
0
1
L
Erlang Shen
ThingsareNeat
Erlang Shen
0
2
0
0
W
Arachne
martinqga03
Arachne
2
1
4
4
W
Hel
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,177
Damage
13,002
23,443
Taken
26,307
8,889
Mitigated
9,089
9,207
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,695
406
0
2,666
3,798
1,690
124
546
3,252
28,327
0
L
946
239
0
229
5,362
3,009
0
2,998
2,364
4,796
0
L
Ishtar
Jado2628
Ishtar
3,632
1,895
0
240
6,119
928
0
2,697
3,422
0
12,434
W
Xbalanque
King Dunk Punk
Xbalanque
4,038
2,770
0
1,200
3,366
1,087
167
400
2,966
0
17,703
L
3,609
515
0
309
4,969
1,874
147
3,249
1,720
27,573
0
W
2,209
800
0
2,078
5,824
2,278
0
0
5,824
0
17,631
L
Ravana
SSJGSS420
Ravana
1,714
265
0
754
4,065
1,312
0
882
3,183
0
15,665
L
Erlang Shen
ThingsareNeat
Erlang Shen
3,101
1,821
0
2,114
5,792
1,966
0
0
5,792
0
21,348
W
Arachne
martinqga03
Arachne
2,104
1,738
0
1,643
5,111
2,178
0
692
4,419
0
24,012
W
Hel
4,131
466
150
1,470
5,344
1,656
0
2,917
2,427
30,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
19,456
189
Minions Killed
128
0
Camps Cleared
0
683,565
Distance Traveled
692,332
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,472
782
42
6
0
114,192
0
L
Bacchus
3,297
471
8
1
0
161,394
0
L
Ishtar
3,285
469
12
2
0
152,950
0
W
Xbalanque
4,832
690
31
4
0
146,458
0
L
Eset
4,602
657
44
6
0
135,605
0
W
Anhur
5,062
723
34
5
0
134,120
0
L
Ravana
3,964
566
23
3
0
105,609
0
L
Erlang Shen
4,308
615
41
6
0
136,774
0
W
Arachne
4,695
671
34
5
0
162,670
1
W
Hel
5,169
738
48
7
0
126,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role