Player Matchup

Ymir
Ymir
Frozen_Jewels
Ymir
Level 104
God Stats
9W - 4L
1,637 SR
Queue Stats
229W - 219L
1,514 Elo+
Solo
Loki
Loki
Mander_02
Loki
Level 118
God Stats
3W - 2L
1,166 SR
Queue Stats
260W - 288L
1,463 Elo+
Party 2
Izanami
Izanami
Poggers5506
Izanami
Level 60
God Stats
4W - 3L
1,376 SR
Queue Stats
47W - 27L
1,577 Elo+
Solo
Janus
Janus
kobezakjordan10
Janus
Level 133
God Stats
30W - 26L
1,612 SR
Queue Stats
633W - 643L
1,498 Elo+
Party 2
Mulan
Mulan
payable_pickle76
Mulan
Level 29
God Stats
8W - 9L
1,514 SR
Queue Stats
116W - 128L
1,464 Elo+
Party 2
Team Averages
Level 89
1,461 SR
1,503 Elo+

VS

Team Averages
Level 77
1,487 SR
1,499 Elo+
Vulcan
Vulcan
Dopeman_2015
Vulcan
Level 143
God Stats
21W - 18L
1,501 SR
Queue Stats
127W - 126L
1,431 Elo+
Solo
Ra
Ra
McThuggin002
Ra
Level 46
God Stats
1W - 4L
1,333 SR
Queue Stats
50W - 56L
1,522 Elo+
Solo
Bakasura
Bakasura
PræcastEMU
Bakasura
Level 59
God Stats
3W - 11L
1,291 SR
Queue Stats
288W - 291L
1,469 Elo+
Solo
Athena
Athena
Rio516
Athena
Level 129
God Stats
22W - 9L
1,752 SR
Queue Stats
41W - 42L
1,571 Elo+
Party 1
Hachiman
Hachiman
StarBoostMk39
Hachiman
Level 6
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,216
622
2,907
4,388
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
11
4 / 0 / 0
6,300
630
4,401
7,100
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Poggers5506
Izanami
10
2 / 0 / 1
6,495
650
6,896
4,601
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 2
6,536
654
5,955
4,578
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,881
588
3,011
8,462
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 4 / 0
6,309
631
4,766
5,906
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
4,942
494
2,219
7,930
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PræcastEMU
Bakasura
9
0 / 1 / 1
4,929
493
3,210
7,636
3,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Rio516
Athena
8
0 / 1 / 0
4,819
482
1,404
7,965
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
StarBoostMk39
Hachiman
7
0 / 2 / 0
4,401
440
2,298
6,170
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
0
0.5
W
1
0
2
2
W
Loki
4
0
0
4
L
0
4
0
0
W
Izanami
Poggers5506
Izanami
2
0
1
2.5
L
Bakasura
PræcastEMU
Bakasura
0
1
1
0.5
L
Athena
Rio516
Athena
0
1
0
0
L
Hachiman
StarBoostMk39
Hachiman
0
2
0
0
W
2
0
2
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
13,897
29,129
Taken
35,607
13,154
Mitigated
15,993
9,210
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,766
2,302
0
943
5,906
4,012
0
373
5,529
39,903
0
W
2,907
624
0
1,982
4,388
3,075
78
720
3,636
15,407
0
W
Loki
4,401
1,062
0
1,582
7,100
2,337
0
469
6,595
0
40,959
L
2,219
0
156
2,758
7,930
2,723
0
4,063
3,697
32,980
0
W
Izanami
Poggers5506
Izanami
6,896
4,408
0
1,833
4,601
1,678
457
914
3,666
0
58,996
L
Bakasura
PræcastEMU
Bakasura
3,210
1,939
0
2,306
7,636
3,341
0
1,817
5,741
0
22,360
L
Athena
Rio516
Athena
1,404
470
0
2,159
7,965
4,426
0
1,534
6,405
15,860
0
L
Hachiman
StarBoostMk39
Hachiman
2,298
1,838
0
365
6,170
1,491
0
797
5,373
0
15,785
W
5,955
399
0
1,688
4,578
1,497
58
1,613
2,677
53,215
0
W
3,011
340
0
2,125
8,462
4,567
0
4,406
3,918
0
28,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
25,400
334
Minions Killed
227
0
Camps Cleared
0
1,079,615
Distance Traveled
1,043,704
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,309
631
62
6
0
172,270
1
W
Ymir
6,216
622
18
2
0
217,812
2
W
Loki
6,300
630
67
7
0
238,692
1
L
Ra
4,942
494
58
6
0
215,696
1
W
Izanami
6,495
650
110
11
0
217,200
0
L
Bakasura
4,929
493
51
5
0
239,569
2
L
Athena
4,819
482
25
3
0
215,677
0
L
Hachiman
4,401
440
31
3
0
200,492
0
W
Janus
6,536
654
95
10
0
209,374
2
W
Mulan
5,881
588
44
4
0
196,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role