Player Matchup

Sun Wukong
Sun Wukong
BigChimpus
Sun Wukong
Level 68
God Stats
2W - 2L
1,374 SR
Queue Stats
259W - 218L
1,568 Elo+
Party 1
Artio
Artio
ClappingCh33ks
Artio
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,600 Elo+
Solo
Janus
Janus
Mavbruh119
Janus
Level 109
God Stats
2W - 3L
1,436 SR
Queue Stats
291W - 253L
1,537 Elo+
Party 1
Bacchus
Bacchus
SadBrib
Bacchus
Level 41
God Stats
2W - 3L
1,628 SR
Queue Stats
140W - 133L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tigerstyle22
Morgan Le Fay
Level 158
God Stats
3W - 1L
1,872 SR
Queue Stats
100W - 91L
1,555 Elo+
Solo
Team Averages
Level 82
1,562 SR
1,569 Elo+

VS

Team Averages
Level 136
1,467 SR
1,475 Elo+
Nu Wa
Nu Wa
KyroKyuubi
Nu Wa
Level 158
God Stats
0W - 2L
1,145 SR
Queue Stats
35W - 38L
1,454 Elo+
Party 2
Eset
Eset
POOP32192
Eset
Level 157
God Stats
7W - 6L
1,628 SR
Queue Stats
633W - 601L
1,455 Elo+
Solo
Nemesis
Nemesis
TACCOSFORLIFE
Nemesis
Level 116
God Stats
0W - 2L
1,316 SR
Queue Stats
29W - 30L
1,466 Elo+
Party 2
He Bo
He Bo
TridentGumric
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
Tutanni
Hou Yi
Level 123
God Stats
1W - 1L
1,745 SR
Queue Stats
11W - 7L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigChimpus
Sun Wukong
16
6 / 2 / 9
9,190
919
8,339
10,828
13,999
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 11
8,770
877
4,399
15,591
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Janus
16
6 / 5 / 9
9,892
989
15,439
9,395
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SadBrib
Bacchus
14
3 / 2 / 13
9,059
906
5,318
13,588
18,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
tigerstyle22
Morgan Le Fay
16
3 / 1 / 13
9,325
933
10,776
10,210
5,478
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 4 / 4
8,001
800
8,115
9,116
3,544
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
6 / 4 / 3
8,774
877
11,498
7,884
3,388
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
12
2 / 6 / 4
7,386
739
6,425
11,857
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 6
7,315
732
7,630
7,391
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tutanni
Hou Yi
15
2 / 4 / 6
7,975
798
13,793
13,236
5,633
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
21
Kills
12
14
Deaths
22
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigChimpus
Sun Wukong
6
2
9
5.25
W
3
4
11
2.13
L
Nu Wa
1
4
4
0.75
W
Janus
6
5
9
2.1
L
Eset
6
4
3
1.88
W
Bacchus
SadBrib
Bacchus
3
2
13
4.75
L
Nemesis
2
6
4
0.67
L
1
4
6
1
L
Hou Yi
Tutanni
Hou Yi
2
4
6
1.25
W
Morgan Le Fay
tigerstyle22
Morgan Le Fay
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,271
Damage
47,461
59,612
Taken
49,484
59,490
Mitigated
24,522
26,213
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigChimpus
Sun Wukong
8,339
953
1,933
2,578
10,828
13,999
814
3,311
7,331
0
17,347
W
4,399
219
3,651
4,170
15,591
16,575
0
6,064
9,091
8,250
0
L
Nu Wa
8,115
1,748
0
0
9,116
3,544
337
6,278
2,477
24,246
0
W
Janus
15,439
634
2,489
1,099
9,395
4,663
752
5,094
4,003
31,611
0
L
Eset
11,498
327
308
1,109
7,884
3,388
0
5,631
2,041
20,616
0
W
Bacchus
SadBrib
Bacchus
5,318
501
1,764
3,708
13,588
18,775
906
6,076
7,354
8,924
0
L
Nemesis
6,425
1,623
495
1,313
11,857
9,138
102
7,748
3,586
0
9,504
L
7,630
412
1,221
1,247
7,391
2,819
156
4,939
1,975
11,206
0
L
Hou Yi
Tutanni
Hou Yi
13,793
5,734
740
4,086
13,236
5,633
378
9,392
3,473
0
24,976
W
Morgan Le Fay
tigerstyle22
Morgan Le Fay
10,776
833
1,338
3,483
10,210
5,478
1,793
6,154
3,911
33,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
39,451
126
Minions Killed
108
0
Camps Cleared
0
1,005,143
Distance Traveled
924,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,190
919
16
2
0
199,809
0
W
Artio
8,770
877
7
1
0
182,792
0
L
Nu Wa
8,001
800
33
3
0
189,575
0
W
Janus
9,892
989
40
4
0
202,587
0
L
Eset
8,774
877
27
3
0
180,961
0
W
Bacchus
9,059
906
8
1
0
210,907
0
L
Nemesis
7,386
739
12
1
0
170,133
0
L
He Bo
7,315
732
9
1
0
199,668
0
L
Hou Yi
7,975
798
27
3
0
184,124
0
W
Morgan Le Fay
9,325
933
55
6
0
209,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role