Player Matchup

He Bo
He Bo
G0RPNight
He Bo
Level 96
God Stats
3W - 2L
1,681 SR
Queue Stats
372W - 441L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
MariosBiggestFan
Sylvanus
Level 65
God Stats
11W - 15L
1,492 SR
Queue Stats
120W - 147L
1,470 Elo+
Party 1
Merlin
Merlin
SirMoosAlot1873
Merlin
Level 107
God Stats
1W - 3L
1,187 SR
Queue Stats
211W - 191L
1,452 Elo+
Party 2
Pele
Pele
ajnedlaw
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,459 Elo+
Party 2
Arachne
Arachne
mothgarden
Arachne
Level 105
God Stats
0W - 2L
1,317 SR
Queue Stats
69W - 43L
1,636 Elo+
Party 2
Team Averages
Level 99
1,436 SR
1,493 Elo+

VS

Team Averages
Level 117
1,569 SR
1,488 Elo+
Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Ctello2
Cupid
Level 81
God Stats
12W - 13L
1,484 SR
Queue Stats
185W - 211L
1,478 Elo+
Solo
Khepri
Khepri
TheeViolet
Khepri
Level 99
God Stats
22W - 17L
1,575 SR
Queue Stats
537W - 479L
1,508 Elo+
Party 4
Loki
Loki
YooItzTJ
Loki
Level 128
God Stats
37W - 31L
1,564 SR
Queue Stats
892W - 836L
1,458 Elo+
Party 4
Hades
Hades
leogamerxd8
Hades
Level 152
God Stats
2W - 0L
1,721 SR
Queue Stats
202W - 203L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G0RPNight
He Bo
14
1 / 4 / 2
7,857
524
7,408
12,229
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
7,081
472
4,865
11,480
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 0
7,702
513
7,422
10,346
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
1 / 6 / 0
7,580
505
6,195
12,703
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
mothgarden
Arachne
13
0 / 3 / 0
7,694
513
6,790
16,967
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 1 / 2
8,345
556
9,220
11,985
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Ctello2
Cupid
14
6 / 2 / 4
9,017
601
14,751
11,598
4,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
TheeViolet
Khepri
11
2 / 0 / 5
6,766
451
3,489
6,410
6,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
15
4 / 0 / 4
8,547
570
7,742
12,068
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 3
7,837
522
9,028
11,525
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
2
2
W
Cupid
Ctello2
Cupid
6
2
4
4
L
He Bo
G0RPNight
He Bo
1
4
2
0.5
L
1
1
1
1.5
L
2
2
0
1
W
Khepri
TheeViolet
Khepri
2
0
5
4.5
W
Loki
4
0
4
6
L
Pele
1
6
0
0.17
W
2
2
3
1.75
L
Arachne
mothgarden
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
44,230
63,725
Taken
53,586
31,906
Mitigated
33,022
16,169
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,220
3,193
0
3,531
11,985
10,096
667
1,819
10,166
2,943
59,970
W
Cupid
Ctello2
Cupid
14,751
10,834
56
4,580
11,598
4,911
714
5,293
6,187
0
70,027
L
He Bo
G0RPNight
He Bo
7,408
526
0
950
12,229
4,520
0
1,701
10,528
77,681
0
L
4,865
1,661
667
3,069
11,480
10,525
0
3,503
7,977
20,233
0
L
7,422
116
0
1,170
10,346
4,765
0
4,528
5,818
68,793
0
W
Khepri
TheeViolet
Khepri
3,489
436
101
1,102
6,410
6,705
265
3,298
2,919
20,847
0
W
Loki
7,742
2,466
0
4,580
12,068
6,028
0
3,331
8,616
0
70,990
L
Pele
6,195
2,342
0
2,533
12,703
4,454
904
2,729
9,974
0
54,182
W
9,028
362
637
6,915
11,525
5,282
0
5,428
6,003
60,449
0
L
Arachne
mothgarden
Arachne
6,790
4,745
0
7,780
16,967
7,642
0
1,192
15,775
0
54,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
40,512
454
Minions Killed
479
0
Camps Cleared
0
1,423,294
Distance Traveled
1,502,523
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,345
556
129
9
0
283,308
1
W
Cupid
9,017
601
115
8
0
246,978
0
L
He Bo
7,857
524
115
8
0
303,981
0
L
Sylvanus
7,081
472
22
1
0
266,865
8
L
Merlin
7,702
513
118
8
0
283,439
0
W
Khepri
6,766
451
20
1
0
296,361
2
W
Loki
8,547
570
102
7
0
380,615
0
L
Pele
7,580
505
80
5
0
300,595
0
W
Hades
7,837
522
113
8
0
295,261
0
L
Arachne
7,694
513
119
8
0
268,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role