Player Matchup

Ares
Ares
Adrixnnnn__
Ares
Level 89
God Stats
2W - 3L
1,512 SR
Queue Stats
107W - 107L
1,448 Elo+
Party 1
Neith
Neith
Kushina5_amos
Neith
Level 92
God Stats
30W - 27L
1,455 SR
Queue Stats
150W - 164L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
L1L_M1KE_4000
Amaterasu
Level 113
God Stats
1W - 2L
1,201 SR
Queue Stats
617W - 565L
1,498 Elo+
Party 1
Set
Set
NicelyToasted1r
Set
Level 97
God Stats
2W - 0L
1,709 SR
Queue Stats
213W - 210L
1,433 Elo+
Solo
Anubis
Anubis
OG BOMB1000
Anubis
Level 127
God Stats
2W - 6L
1,375 SR
Queue Stats
333W - 324L
1,490 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,459 Elo+

VS

Team Averages
Level 109
1,605 SR
1,434 Elo+
Artemis
Artemis
EmrldBulldog
Artemis
Level 126
God Stats
11W - 11L
1,822 SR
Queue Stats
78W - 96L
1,432 Elo+
Party 2
Artio
Artio
Lord Lala3104
Artio
Level 106
God Stats
0W - 2L
1,642 SR
Queue Stats
62W - 76L
1,428 Elo+
Party 2
Thoth
Thoth
Omega BuIIdog
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,441 Elo+
Party 2
Sobek
Sobek
TheDemonZoro121
Sobek
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
zZRodyzZ
Gilgamesh
Level 107
God Stats
1W - 3L
1,562 SR
Queue Stats
503W - 481L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,225
475
4,370
9,781
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 1
6,472
588
6,440
5,497
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
L1L_M1KE_4000
Amaterasu
13
3 / 0 / 1
7,661
696
9,383
11,308
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
6,377
580
1,362
7,993
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
5 / 0 / 2
7,561
687
9,350
8,574
4,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmrldBulldog
Artemis
11
2 / 1 / 1
6,020
547
6,587
7,711
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
4,955
450
5,800
12,489
9,293
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 0
5,367
488
3,486
5,540
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,969
543
3,491
11,868
7,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
zZRodyzZ
Gilgamesh
10
1 / 3 / 1
5,583
508
5,464
10,218
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Artemis
EmrldBulldog
Artemis
2
1
1
2.5
W
1
1
1
1.5
W
Amaterasu
L1L_M1KE_4000
Amaterasu
3
0
1
3.5
L
0
3
0
0
W
1
1
1
1.5
W
Anubis
5
0
2
6
L
0
2
0
0
L
2
2
1
1.25
L
Gilgamesh
zZRodyzZ
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
24,828
43,153
Taken
47,826
23,293
Mitigated
24,948
14,273
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,370
506
0
1,297
9,781
6,457
0
3,467
6,314
18,845
0
L
Artemis
EmrldBulldog
Artemis
6,587
2,473
0
3,640
7,711
2,940
47
527
7,184
0
47,649
W
6,440
2,204
0
1,998
5,497
2,194
0
639
4,858
0
50,252
W
Amaterasu
L1L_M1KE_4000
Amaterasu
9,383
5,673
0
5,032
11,308
6,084
546
5,309
5,999
0
56,569
L
5,800
1,185
169
3,152
12,489
9,293
0
1,158
11,331
24,694
391
W
1,362
742
0
1,361
7,993
3,891
0
55
7,938
0
45,594
W
Anubis
9,350
424
0
4,585
8,574
4,667
0
2,916
5,658
66,267
0
L
3,486
80
0
683
5,540
1,406
56
3,915
1,625
37,208
0
L
3,491
148
1,284
3,298
11,868
7,613
98
5,740
6,128
15,920
0
L
Gilgamesh
zZRodyzZ
Gilgamesh
5,464
1,584
0
1,489
10,218
3,696
0
2,380
7,838
0
40,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
27,894
370
Minions Killed
269
0
Camps Cleared
0
1,147,870
Distance Traveled
1,067,638
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,225
475
19
2
0
224,092
0
L
Artemis
6,020
547
75
7
0
172,474
2
W
Neith
6,472
588
85
8
0
196,505
0
W
Amaterasu
7,661
696
98
9
0
231,038
0
L
Artio
4,955
450
33
3
0
219,674
0
W
Set
6,377
580
65
6
0
264,534
0
W
Anubis
7,561
687
103
9
0
231,701
2
L
Thoth
5,367
488
76
7
0
207,171
2
L
Sobek
5,969
543
23
2
0
212,976
0
L
Gilgamesh
5,583
508
62
6
0
255,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role