Player Matchup

Amaterasu
Amaterasu
FOX3ER
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Goofernamedlogan
Medusa
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 108L
1,228 Elo+
Party 1
Loki
Loki
IlRozaylI
Loki
Level 120
God Stats
5W - 3L
1,550 SR
Queue Stats
549W - 489L
1,490 Elo+
Party 4
Merlin
Merlin
PBspice
Merlin
Level 39
God Stats
1W - 1L
1,729 SR
Queue Stats
98W - 104L
1,451 Elo+
Party 4
Cabrakan
Cabrakan
Setthebehoi
Cabrakan
Level 40
God Stats
1W - 2L
1,503 SR
Queue Stats
72W - 85L
1,333 Elo+
Party 1
Team Averages
Level 50
1,556 SR
1,400 Elo+

VS

Team Averages
Level 47
1,489 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Antixsocial_Nat
Izanami
Level 88
God Stats
28W - 17L
1,705 SR
Queue Stats
106W - 84L
1,600 Elo+
Party 3
Ah Puch
Ah Puch
Bixterlies
Ah Puch
Level 46
God Stats
1W - 1L
1,254 SR
Queue Stats
92W - 98L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
Drafurott
Ao Kuang
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 3
Geb
Geb
adriantoxic
Geb
Level 29
God Stats
4W - 2L
1,488 SR
Queue Stats
41W - 45L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FOX3ER
Amaterasu
9
0 / 5 / 1
5,234
476
2,574
9,950
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 3
5,641
513
5,153
7,492
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
3 / 3 / 0
6,289
572
6,190
10,504
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
PBspice
Merlin
10
0 / 1 / 1
5,691
517
2,022
4,940
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Setthebehoi
Cabrakan
8
1 / 4 / 0
4,883
444
4,844
9,799
6,541
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 3
6,939
631
3,416
7,515
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 3
6,687
608
6,898
6,593
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Bixterlies
Ah Puch
12
3 / 0 / 2
7,029
639
6,476
4,697
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Drafurott
Ao Kuang
12
5 / 1 / 3
7,717
702
8,608
10,017
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 4
5,983
544
3,208
7,883
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
3
2.75
W
3
2
3
2.25
W
Ah Puch
Bixterlies
Ah Puch
3
0
2
4
W
Ao Kuang
Drafurott
Ao Kuang
5
1
3
6.5
L
Amaterasu
FOX3ER
Amaterasu
0
5
1
0.1
L
0
4
3
0.38
L
Loki
3
3
0
1
L
Merlin
PBspice
Merlin
0
1
1
0.5
L
Cabrakan
Setthebehoi
Cabrakan
1
4
0
0.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
28,606
42,685
Taken
36,705
19,755
Mitigated
17,144
9,881
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,416
2,037
0
3,719
7,515
3,171
0
444
7,071
0
35,860
W
6,898
4,940
0
1,540
6,593
2,109
455
855
5,738
0
45,872
W
Ah Puch
Bixterlies
Ah Puch
6,476
399
0
1,070
4,697
1,760
418
1,442
3,255
48,264
0
W
Ao Kuang
Drafurott
Ao Kuang
8,608
1,993
0
6,693
10,017
4,569
188
1,708
8,309
50,539
878
L
Amaterasu
FOX3ER
Amaterasu
2,574
1,143
0
2,007
9,950
4,521
0
5,970
3,980
0
24,529
L
5,153
2,973
0
1,113
7,492
2,862
0
1,468
6,024
0
30,877
L
Loki
6,190
1,582
0
4,320
10,504
4,057
0
3,682
6,650
0
50,951
L
Merlin
PBspice
Merlin
2,022
94
0
60
4,940
1,774
0
2,983
1,777
38,032
0
L
Cabrakan
Setthebehoi
Cabrakan
4,844
588
0
2,381
9,799
6,541
0
3,723
6,011
22,378
0
W
3,208
462
121
1,927
7,883
5,535
102
2,973
4,910
12,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
34,355
308
Minions Killed
305
0
Camps Cleared
0
1,069,680
Distance Traveled
1,101,255
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,939
631
58
5
0
261,169
0
W
Izanami
6,687
608
75
7
0
199,257
2
W
Ah Puch
7,029
639
72
7
0
200,127
0
W
Ao Kuang
7,717
702
80
7
0
206,405
4
L
Amaterasu
5,234
476
40
4
0
234,960
0
L
Medusa
5,641
513
52
5
0
177,510
0
L
Loki
6,289
572
90
8
0
233,742
0
L
Merlin
5,691
517
99
9
0
215,626
0
L
Cabrakan
4,883
444
27
2
0
207,842
1
W
Geb
5,983
544
20
2
0
234,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role