Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Watawa6
Chang'e
Level 27
God Stats
14W - 10L
1,530 SR
Queue Stats
46W - 54L
1,417 Elo+
Party 1
Sol
Sol
stales1
Sol
Level 27
God Stats
16W - 11L
1,579 SR
Queue Stats
48W - 56L
1,419 Elo+
Party 1
Team Averages
Level 32
1,537 SR
1,445 Elo+

VS

Team Averages
Level 56
1,383 SR
1,417 Elo+
Surtr
Surtr
Dewick 2Ez
Surtr
Level 40
God Stats
8W - 8L
1,397 SR
Queue Stats
66W - 58L
1,403 Elo+
Solo
Arachne
Arachne
Shadowjackyl
Arachne
Level 40
God Stats
10W - 15L
1,349 SR
Queue Stats
16W - 27L
1,313 Elo+
Solo
Tiamat
Tiamat
Unknown_BOSS_777
Tiamat
Level 87
God Stats
10W - 14L
1,403 SR
Queue Stats
283W - 279L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 0 / 11
8,097
810
5,200
11,603
6,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Watawa6
Chang'e
11
4 / 0 / 9
8,482
848
4,518
6,269
4,573
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sol
12
7 / 0 / 7
8,932
893
16,660
10,697
3,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 5 / 0
6,516
652
4,955
12,768
7,521
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Shadowjackyl
Arachne
8
0 / 8 / 0
6,485
649
6,515
11,270
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 1 / 0
6,778
678
7,830
7,479
6,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
11
8.5
L
Surtr
0
5
0
0
L
Arachne
Shadowjackyl
Arachne
0
8
0
0
L
0
1
0
0
W
Chang'e
Watawa6
Chang'e
4
0
9
8.5
W
Sol
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,378
Damage
19,300
28,569
Taken
31,517
14,767
Mitigated
20,139
20,188
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,200
834
0
3,497
11,603
6,713
305
2,071
9,466
13,478
0
L
Surtr
4,955
1,119
0
1,348
12,768
7,521
0
10,858
1,910
191
21,189
L
Arachne
Shadowjackyl
Arachne
6,515
4,552
0
1,095
11,270
5,884
0
9,666
1,604
0
18,518
L
7,830
529
0
1,948
7,479
6,734
0
6,279
1,200
29,776
0
W
Chang'e
Watawa6
Chang'e
4,518
792
6,287
5,684
6,269
4,573
196
2,933
3,259
25,264
0
W
Sol
16,660
8,433
0
4,720
10,697
3,481
2,568
2,817
7,740
44,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
19,779
119
Minions Killed
85
0
Camps Cleared
0
531,411
Distance Traveled
523,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,097
810
11
1
0
178,040
0
L
Surtr
6,516
652
19
2
0
169,370
0
L
Arachne
6,485
649
28
3
0
177,686
0
L
Tiamat
6,778
678
38
4
0
175,995
0
W
Chang'e
8,482
848
41
4
0
178,665
0
W
Sol
8,932
893
67
7
0
174,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role