Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Daheni
He Bo
Level 140
God Stats
7W - 4L
1,643 SR
Queue Stats
336W - 266L
1,575 Elo+
Solo
Charon
Charon
HowsYourBush
Charon
Level 123
God Stats
3W - 2L
1,390 SR
Queue Stats
352W - 330L
1,516 Elo+
Party 1
Anhur
Anhur
SmashDatAshh
Anhur
Level 170
God Stats
8W - 13L
1,480 SR
Queue Stats
631W - 561L
1,518 Elo+
Party 1
Scylla
Scylla
THE MYSTICROBOT
Scylla
Level 81
God Stats
2W - 0L
1,343 SR
Queue Stats
7W - 10L
1,340 Elo+
Party 1
Team Averages
Level 135
1,471 SR
1,490 Elo+

VS

Team Averages
Level 146
1,597 SR
1,568 Elo+
Atlas
Atlas
AxionGlass29
Atlas
Level 144
God Stats
3W - 2L
1,638 SR
Queue Stats
512W - 479L
1,556 Elo+
Party 3
Heimdallr
Heimdallr
B1gL85
Heimdallr
Level 158
God Stats
4W - 3L
1,714 SR
Queue Stats
121W - 111L
1,556 Elo+
Party 2
Loki
Loki
Phantombearx
Loki
Level 145
God Stats
20W - 23L
1,508 SR
Queue Stats
363W - 328L
1,478 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mulletmarc
Cu Chulainn
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 39L
1,658 Elo+
Party 2
Janus
Janus
papiigord0
Janus
Level 163
God Stats
8W - 4L
1,626 SR
Queue Stats
99W - 82L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 2
6,941
631
8,251
10,815
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Daheni
He Bo
13
4 / 0 / 1
7,167
652
6,843
6,434
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
3 / 0 / 6
7,121
647
4,978
6,022
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 3
7,014
638
8,471
7,994
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
5,956
541
1,659
4,198
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,190
472
2,647
10,978
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
B1gL85
Heimdallr
9
0 / 4 / 1
5,242
477
3,779
8,286
2,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,661
515
3,704
10,350
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
mulletmarc
Cu Chulainn
10
0 / 1 / 1
5,444
495
4,874
10,471
7,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
4 / 3 / 0
6,395
581
5,625
6,859
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
2
2
L
0
3
1
0.17
L
Heimdallr
B1gL85
Heimdallr
0
4
1
0.13
W
He Bo
Daheni
He Bo
4
0
1
4.5
W
Charon
3
0
6
6
L
0
4
1
0.13
W
6
1
3
7.5
W
1
3
2
0.67
L
Cu Chulainn
mulletmarc
Cu Chulainn
0
1
1
0.5
L
Janus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
20,629
35,463
Taken
46,944
18,743
Mitigated
22,518
11,389
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,251
1,217
0
2,501
10,815
8,182
0
920
9,861
0
63,741
L
2,647
1,223
0
1,814
10,978
6,232
0
3,124
7,844
15,475
0
L
Heimdallr
B1gL85
Heimdallr
3,779
2,636
0
2,138
8,286
2,638
0
1,600
6,686
0
37,609
W
He Bo
Daheni
He Bo
6,843
503
0
2,832
6,434
1,968
0
834
5,558
56,430
0
W
Charon
4,978
915
0
1,246
6,022
4,396
48
1,469
4,523
23,250
0
L
3,704
682
0
4,375
10,350
3,598
0
3,998
6,325
0
40,240
W
8,471
4,733
0
4,445
7,994
2,768
480
1,891
6,001
0
45,060
W
1,659
249
40
325
4,198
1,429
721
2,738
1,248
26,098
0
L
Cu Chulainn
mulletmarc
Cu Chulainn
4,874
592
0
2,454
10,471
7,684
0
1,592
8,855
0
37,050
L
Janus
5,625
366
0
888
6,859
2,366
0
3,053
3,754
39,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
27,932
338
Minions Killed
276
0
Camps Cleared
0
1,087,392
Distance Traveled
1,116,979
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,941
631
100
9
0
225,209
1
L
Atlas
5,190
472
15
1
0
232,475
0
L
Heimdallr
5,242
477
59
5
0
207,094
0
W
He Bo
7,167
652
85
8
0
237,212
1
W
Charon
7,121
647
25
2
0
226,811
0
L
Loki
5,661
515
77
7
0
239,393
0
W
Anhur
7,014
638
69
6
0
198,815
1
W
Scylla
5,956
541
59
5
0
199,345
0
L
Cu Chulainn
5,444
495
49
4
0
219,017
0
L
Janus
6,395
581
76
7
0
219,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role