Player Matchup

Raijin
Raijin
Nèbula
Raijin
Level 171
God Stats
26W - 15L
1,627 SR
Queue Stats
696W - 653L
1,549 Elo+
Party 1
Charon
Charon
ToxicBean122
Charon
Level 141
God Stats
2W - 1L
1,413 SR
Queue Stats
104W - 75L
1,625 Elo+
Party 2
Mulan
Mulan
WSWBubba77
Mulan
Level 140
God Stats
2W - 0L
1,284 SR
Queue Stats
67W - 58L
1,614 Elo+
Party 2
Thor
Thor
ihategenetics
Thor
Level 109
God Stats
1W - 1L
1,582 SR
Queue Stats
49W - 36L
1,683 Elo+
Party 1
Rama
Rama
ƒeet
Rama
Level 86
God Stats
4W - 2L
1,998 SR
Queue Stats
39W - 11L
1,894 Elo+
Party 1
Team Averages
Level 129
1,581 SR
1,673 Elo+

VS

Team Averages
Level 121
1,621 SR
1,464 Elo+
Charon
Charon
AnimegaTheOG
Charon
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 38L
1,564 Elo+
Party 3
Cupid
Cupid
CavemanKeelay
Cupid
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,072 Elo+
Party 3
Bakasura
Bakasura
Infant316853
Bakasura
Level 128
God Stats
2W - 9L
1,565 SR
Queue Stats
233W - 211L
1,608 Elo+
Solo
Cabrakan
Cabrakan
NoLettuce-
Cabrakan
Level 141
God Stats
1W - 1L
1,801 SR
Queue Stats
43W - 43L
1,534 Elo+
Party 3
Raijin
Raijin
arboledajuan140_
Raijin
Level 144
God Stats
3W - 1L
1,740 SR
Queue Stats
90W - 75L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nèbula
Raijin
12
4 / 3 / 1
6,947
695
6,468
6,980
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
8
1 / 1 / 3
5,685
569
3,197
5,387
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
12
2 / 0 / 2
6,896
690
6,074
8,509
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 1 / 5
7,500
750
8,479
9,666
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
ƒeet
Rama
12
2 / 1 / 5
6,972
697
6,252
4,307
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 4 / 0
5,810
581
4,821
9,579
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,634
563
2,076
5,239
1,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Infant316853
Bakasura
11
1 / 3 / 3
6,019
602
5,281
12,392
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
NoLettuce-
Cabrakan
9
0 / 3 / 2
5,400
540
1,879
9,436
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 4 / 0
6,061
606
5,075
7,250
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
0
4
0
0
L
2
2
0
1
L
Bakasura
Infant316853
Bakasura
1
3
3
0.83
L
Cabrakan
NoLettuce-
Cabrakan
0
3
2
0.33
W
Raijin
Nèbula
Raijin
4
3
1
1.5
W
Charon
1
1
3
2.5
W
Mulan
2
0
2
3
L
2
4
0
0.5
W
7
1
5
9.5
W
Rama
ƒeet
Rama
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
19,132
34,849
Taken
43,896
16,918
Mitigated
21,379
10,905
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,821
532
0
2,677
9,579
4,962
56
0
9,579
37,261
0
L
2,076
1,413
0
2,165
5,239
1,817
0
649
4,590
0
44,535
L
Bakasura
Infant316853
Bakasura
5,281
3,756
0
3,762
12,392
4,980
0
1,704
10,630
0
37,979
L
Cabrakan
NoLettuce-
Cabrakan
1,879
562
0
2,381
9,436
7,039
0
2,101
7,310
10,454
0
W
Raijin
Nèbula
Raijin
6,468
1,256
0
781
6,980
2,404
98
3,769
2,929
47,373
0
W
Charon
3,197
907
0
973
5,387
3,490
69
1,977
3,337
14,725
0
W
Mulan
6,074
626
0
3,734
8,509
6,077
0
4,432
4,077
0
40,330
L
5,075
718
0
1,125
7,250
2,581
0
4,890
2,122
45,802
0
W
8,479
2,942
0
3,285
9,666
3,498
0
984
7,830
0
46,661
W
Rama
ƒeet
Rama
6,252
5,284
0
2,132
4,307
1,449
1,003
613
3,694
0
58,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
28,924
366
Minions Killed
307
0
Camps Cleared
0
1,053,603
Distance Traveled
1,015,370
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,810
581
55
6
0
177,843
0
L
Cupid
5,634
563
75
8
0
202,906
0
L
Bakasura
6,019
602
80
8
0
246,650
0
L
Cabrakan
5,400
540
20
2
0
205,260
4
W
Raijin
6,947
695
94
9
0
200,449
0
W
Charon
5,685
569
22
2
0
189,411
3
W
Mulan
6,896
690
73
7
0
202,800
0
L
Raijin
6,061
606
77
8
0
182,711
1
W
Thor
7,500
750
68
7
0
242,737
0
W
Rama
6,972
697
109
11
0
218,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role