Player Matchup

Raijin
Raijin
FruityCactus
Raijin
Level 146
God Stats
8W - 1L
1,573 SR
Queue Stats
148W - 112L
1,510 Elo+
Solo
Tyr
Tyr
FumetsuTA
Tyr
Level 144
God Stats
6W - 8L
1,476 SR
Queue Stats
290W - 270L
1,612 Elo+
Solo
Jing Wei
Jing Wei
GrimOrphan
Jing Wei
Level 146
God Stats
7W - 6L
1,438 SR
Queue Stats
288W - 246L
1,597 Elo+
Solo
Sylvanus
Sylvanus
SacredPug
Sylvanus
Level 171
God Stats
2W - 2L
1,637 SR
Queue Stats
219W - 212L
1,599 Elo+
Solo
Loki
Loki
Shums
Loki
Level 156
God Stats
2W - 1L
1,189 SR
Queue Stats
52W - 39L
1,574 Elo+
Solo
Team Averages
Level 153
1,463 SR
1,579 Elo+

VS

Team Averages
Level 154
1,503 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GOwO_Akechi
Ymir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 133L
1,629 Elo+
Solo
Kali
Kali
Robiho2
Kali
Level 147
God Stats
1W - 3L
1,440 SR
Queue Stats
269W - 242L
1,547 Elo+
Party 1
Hachiman
Hachiman
Wolfdogtyt
Hachiman
Level 156
God Stats
17W - 19L
1,515 SR
Queue Stats
225W - 193L
1,556 Elo+
Solo
Hercules
Hercules
carlosmax24pro
Hercules
Level 164
God Stats
22W - 26L
1,560 SR
Queue Stats
432W - 404L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
5 / 3 / 2
7,136
649
4,043
6,725
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
7,443
677
4,225
6,469
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
GrimOrphan
Jing Wei
12
0 / 0 / 0
5,968
543
3,166
5,867
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SacredPug
Sylvanus
11
1 / 0 / 3
6,292
572
4,849
7,375
5,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Shums
Loki
11
1 / 0 / 5
6,482
589
5,924
7,676
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 3
6,250
568
4,271
6,381
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
5,530
503
2,144
7,731
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Robiho2
Kali
10
2 / 4 / 1
5,695
518
3,312
10,705
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Wolfdogtyt
Hachiman
10
0 / 0 / 0
5,729
521
4,810
7,149
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
8
1 / 0 / 0
4,963
451
2,720
7,782
5,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
3
0.5
W
Raijin
5
3
2
2
W
2
0
0
2
L
0
2
0
0
W
Jing Wei
GrimOrphan
Jing Wei
0
0
0
0
L
Kali
Robiho2
Kali
2
4
1
0.63
W
Sylvanus
SacredPug
Sylvanus
1
0
3
2.5
W
Loki
Shums
Loki
1
0
5
3.5
L
Hachiman
Wolfdogtyt
Hachiman
0
0
0
0
L
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,207
Damage
17,257
34,112
Taken
39,748
17,124
Mitigated
19,500
16,699
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,271
714
0
860
6,381
2,289
22
2,075
4,306
50,519
0
W
Raijin
4,043
332
0
1,514
6,725
2,368
528
2,123
4,602
51,156
0
W
4,225
845
0
3,384
6,469
4,648
0
2,018
4,451
0
52,811
L
2,144
843
0
2,734
7,731
5,146
0
0
7,731
33,176
2,220
W
Jing Wei
GrimOrphan
Jing Wei
3,166
1,616
0
2,017
5,867
2,148
0
0
5,867
0
43,303
L
Kali
Robiho2
Kali
3,312
1,523
0
2,287
10,705
4,321
9
2,038
8,667
0
40,595
W
Sylvanus
SacredPug
Sylvanus
4,849
1,782
2,278
3,815
7,375
5,187
360
1,091
6,284
25,544
0
W
Loki
Shums
Loki
5,924
1,652
0
3,691
7,676
2,773
0
1,057
6,619
0
43,693
L
Hachiman
Wolfdogtyt
Hachiman
4,810
2,798
0
4,582
7,149
2,391
49
1,173
5,976
0
48,544
L
Hercules
2,720
825
0
2,317
7,782
5,353
9
3,606
4,176
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
28,167
379
Minions Killed
330
0
Camps Cleared
0
1,079,644
Distance Traveled
1,106,811
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,250
568
102
9
0
222,743
0
W
Raijin
7,136
649
94
9
0
202,012
5
W
Tyr
7,443
677
96
9
0
184,409
4
L
Ymir
5,530
503
61
6
0
211,633
2
W
Jing Wei
5,968
543
89
8
0
223,640
0
L
Kali
5,695
518
52
5
0
241,984
0
W
Sylvanus
6,292
572
30
3
0
213,622
0
W
Loki
6,482
589
70
6
0
255,961
1
L
Hachiman
5,729
521
78
7
0
211,060
0
L
Hercules
4,963
451
37
3
0
219,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role