Player Matchup

Ares
Ares
Cartelo
Ares
Level 85
God Stats
10W - 6L
1,605 SR
Queue Stats
300W - 267L
1,376 Elo+
Party 3
Anubis
Anubis
G-StaxsS
Anubis
Level 7
God Stats
25W - 17L
1,923 SR
Queue Stats
25W - 19L
1,616 Elo+
Party 2
Arachne
Arachne
PorpoiseVenom_
Arachne
Level 44
God Stats
65W - 47L
1,566 SR
Queue Stats
154W - 132L
1,474 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SSidious
Cu Chulainn
Level 29
God Stats
8W - 7L
1,454 SR
Queue Stats
217W - 202L
1,370 Elo+
Party 3
Medusa
Medusa
lanareu
Medusa
Level 23
God Stats
3W - 4L
1,602 SR
Queue Stats
246W - 256L
1,327 Elo+
Party 3
Team Averages
Level 38
1,630 SR
1,433 Elo+

VS

Team Averages
Level 35
1,536 SR
1,352 Elo+
Vamana
Vamana
Cjw6715
Vamana
Level 38
God Stats
3W - 5L
1,465 SR
Queue Stats
153W - 147L
1,388 Elo+
Solo
Sylvanus
Sylvanus
LoneNomad1
Sylvanus
Level 13
God Stats
3W - 8L
1,317 SR
Queue Stats
7W - 16L
1,189 Elo+
Party 1
Thor
Thor
Only1phan
Thor
Level 25
God Stats
3W - 3L
1,775 SR
Queue Stats
122W - 111L
1,412 Elo+
Party 1
Apollo
Apollo
Realmatic
Apollo
Level 23
God Stats
1W - 4L
1,410 SR
Queue Stats
98W - 114L
1,352 Elo+
Party 1
Scylla
Scylla
backpack022
Scylla
Level 78
God Stats
4W - 4L
1,712 SR
Queue Stats
75W - 82L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cartelo
Ares
14
4 / 2 / 7
9,028
564
7,285
11,388
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
G-StaxsS
Anubis
17
7 / 0 / 3
10,342
646
11,328
9,876
5,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
8 / 3 / 3
9,813
613
8,646
15,970
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
SSidious
Cu Chulainn
15
2 / 0 / 4
9,639
602
11,489
9,716
9,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
lanareu
Medusa
13
2 / 2 / 8
8,134
508
10,033
7,743
3,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cjw6715
Vamana
12
0 / 3 / 0
7,362
460
4,906
15,626
14,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
LoneNomad1
Sylvanus
11
1 / 5 / 3
7,409
463
2,845
16,646
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
13
2 / 7 / 3
8,128
508
5,859
18,124
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Realmatic
Apollo
13
4 / 4 / 1
8,191
512
8,171
12,346
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
0 / 5 / 2
7,558
472
5,051
9,180
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
7
7
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
Cartelo
Ares
4
2
7
3.75
L
Vamana
Cjw6715
Vamana
0
3
0
0
W
Anubis
G-StaxsS
Anubis
7
0
3
8.5
L
Sylvanus
LoneNomad1
Sylvanus
1
5
3
0.5
L
Thor
2
7
3
0.5
W
8
3
3
3.17
L
Apollo
Realmatic
Apollo
4
4
1
1.13
W
Cu Chulainn
SSidious
Cu Chulainn
2
0
4
4
L
Scylla
0
5
2
0.2
W
Medusa
lanareu
Medusa
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
26,832
54,693
Taken
71,922
36,976
Mitigated
44,368
17,537
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cartelo
Ares
7,285
278
0
2,199
11,388
10,912
510
2,172
9,138
27,398
0
L
Vamana
Cjw6715
Vamana
4,906
2,306
0
2,987
15,626
14,892
0
947
14,679
0
42,049
W
Anubis
G-StaxsS
Anubis
11,328
306
0
6,776
9,876
5,460
0
1,994
7,606
96,708
0
L
Sylvanus
LoneNomad1
Sylvanus
2,845
1,129
826
4,684
16,646
14,498
112
5,996
10,650
16,629
0
L
Thor
5,859
987
0
4,508
18,124
6,867
0
4,452
13,672
0
50,224
W
8,646
6,312
0
5,231
15,970
7,396
553
1,110
14,605
0
75,159
L
Apollo
Realmatic
Apollo
8,171
6,124
0
2,767
12,346
5,371
0
3,709
8,637
0
53,682
W
Cu Chulainn
SSidious
Cu Chulainn
11,489
1,585
0
1,460
9,716
9,442
96
0
9,038
271
61,620
L
Scylla
5,051
1,000
0
756
9,180
2,740
0
3,780
5,400
44,305
0
W
Medusa
lanareu
Medusa
10,033
3,942
0
1,871
7,743
3,766
0
2,046
5,651
0
47,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
38,648
434
Minions Killed
361
0
Camps Cleared
0
1,650,037
Distance Traveled
1,553,925
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,028
564
33
2
0
328,477
9
L
Vamana
7,362
460
82
5
0
330,619
4
W
Anubis
10,342
646
138
9
0
314,549
0
L
Sylvanus
7,409
463
19
1
0
286,580
2
L
Thor
8,128
508
81
5
0
320,451
0
W
Arachne
9,813
613
98
6
0
361,641
0
L
Apollo
8,191
512
103
6
0
317,739
0
W
Cu Chulainn
9,639
602
91
6
0
315,909
2
L
Scylla
7,558
472
76
5
0
298,536
4
W
Medusa
8,134
508
74
5
0
329,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role