Player Matchup

Ra
Ra
Angry_Avocadoo
Ra
Level 159
God Stats
5W - 0L
1,789 SR
Queue Stats
191W - 157L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
Galigeigay
Nu Wa
Level 61
God Stats
15W - 5L
1,552 SR
Queue Stats
210W - 147L
1,513 Elo+
Solo
Rama
Rama
JosePepinoUwU
Rama
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 266L
1,489 Elo+
Solo
Chang'e
Chang'e
ShadowXM90
Chang'e
Level 152
God Stats
2W - 2L
1,508 SR
Queue Stats
220W - 166L
1,581 Elo+
Party 1
Neith
Neith
xmeaniexxheadx
Neith
Level 193
God Stats
58W - 54L
1,465 SR
Queue Stats
1,113W - 1,192L
1,405 Elo+
Solo
Team Averages
Level 144
1,563 SR
1,510 Elo+

VS

Team Averages
Level 99
1,553 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
Burn100256
Cu Chulainn
Level 63
God Stats
13W - 10L
1,585 SR
Queue Stats
37W - 37L
1,528 Elo+
Solo
Bacchus
Bacchus
KissMyGrenades
Bacchus
Level 87
God Stats
1W - 4L
1,730 SR
Queue Stats
1W - 7L
1,360 Elo+
Solo
Surtr
Surtr
Lazorvictory
Surtr
Level 88
God Stats
9W - 10L
1,370 SR
Queue Stats
44W - 35L
1,538 Elo+
Solo
The Morrigan
The Morrigan
josoona
The Morrigan
Level 128
God Stats
2W - 5L
1,290 SR
Queue Stats
148W - 124L
1,626 Elo+
Solo
Da Ji
Da Ji
kvnbrwn33
Da Ji
Level 127
God Stats
2W - 1L
1,787 SR
Queue Stats
91W - 99L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,438
1,055
6,511
5,162
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
0 / 0 / 8
8,010
1,001
10,771
4,586
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 0 / 6
8,591
1,074
9,070
7,551
2,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ShadowXM90
Chang'e
14
5 / 1 / 3
9,524
1,191
11,808
8,019
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 2
7,975
997
1,606
3,772
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

338

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Burn100256
Cu Chulainn
13
2 / 2 / 0
8,510
1,064
7,873
10,151
10,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 1
8,312
1,039
3,675
11,444
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
0 / 1 / 2
7,736
967
5,002
9,454
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
josoona
The Morrigan
12
0 / 1 / 1
7,886
986
4,094
4,360
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
kvnbrwn33
Da Ji
13
0 / 2 / 1
7,616
952
5,883
8,495
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
9
Kills
2
2
Deaths
9
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Cu Chulainn
Burn100256
Cu Chulainn
2
2
0
1
W
Nu Wa
0
0
8
4
W
2
0
6
5
L
0
3
1
0.17
L
0
1
2
1
W
Chang'e
ShadowXM90
Chang'e
5
1
3
6.5
L
The Morrigan
josoona
The Morrigan
0
1
1
0.5
L
Da Ji
kvnbrwn33
Da Ji
0
2
1
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,766
Damage
26,527
29,090
Taken
43,904
13,823
Mitigated
34,806
9,420
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,511
473
1,873
1,351
5,162
2,254
0
1,916
3,168
21,450
0
L
Cu Chulainn
Burn100256
Cu Chulainn
7,873
975
210
1,171
10,151
10,071
0
6,932
2,919
487
32,906
W
Nu Wa
10,771
5,158
0
0
4,586
3,665
0
1,485
3,077
18,490
557
W
9,070
6,769
0
1,612
7,551
2,990
0
1,620
5,735
0
17,227
L
3,675
287
0
2,133
11,444
11,245
0
7,105
3,969
11,504
0
L
5,002
1,151
0
389
9,454
7,208
0
6,918
2,164
424
16,017
W
Chang'e
ShadowXM90
Chang'e
11,808
278
2,146
2,114
8,019
3,502
0
1,715
6,274
19,834
0
L
The Morrigan
josoona
The Morrigan
4,094
585
0
0
4,360
1,635
0
2,508
1,488
25,438
0
L
Da Ji
kvnbrwn33
Da Ji
5,883
600
0
0
8,495
4,647
0
4,378
3,945
0
13,571
W
1,606
342
0
324
3,772
1,412
0
1,571
2,125
0
23,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
40,060
207
Minions Killed
161
5
Camps Cleared
5
760,486
Distance Traveled
719,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,438
1,055
47
6
1
167,690
0
L
Cu Chulainn
8,510
1,064
49
6
1
162,400
0
W
Nu Wa
8,010
1,001
16
2
1
138,444
0
W
Rama
8,591
1,074
35
4
1
145,617
0
L
Bacchus
8,312
1,039
17
2
0
145,219
0
L
Surtr
7,736
967
17
2
0
149,228
0
W
Chang'e
9,524
1,191
44
6
1
170,596
0
L
The Morrigan
7,886
986
55
7
3
103,789
0
L
Da Ji
7,616
952
23
3
1
159,314
0
W
Neith
7,975
997
65
8
1
138,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role