Player Matchup

Kuzenbo
Kuzenbo
Auburnfire20
Kuzenbo
Level 125
God Stats
9W - 6L
1,720 SR
Queue Stats
93W - 65L
1,614 Elo+
Party 1
Thor
Thor
GNEW
Thor
Level 39
God Stats
7W - 4L
1,519 SR
Queue Stats
39W - 15L
1,853 Elo+
Solo
Thanatos
Thanatos
MR DeRP mAnn
Thanatos
Level 141
God Stats
7W - 6L
1,525 SR
Queue Stats
343W - 315L
1,601 Elo+
Solo
Freya
Freya
RebeccaSimp
Freya
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 76L
1,599 Elo+
Party 1
Chang'e
Chang'e
Tekkadan562
Chang'e
Level 273
God Stats
5W - 2L
1,717 SR
Queue Stats
443W - 421L
1,531 Elo+
Solo
Team Averages
Level 121
1,596 SR
1,639 Elo+

VS

Team Averages
Level 141
1,648 SR
1,543 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kiman24
Olorun
Level 54
God Stats
3W - 5L
1,861 SR
Queue Stats
151W - 151L
1,576 Elo+
Solo
Agni
Agni
Shinji_012
Agni
Level 169
God Stats
10W - 8L
1,588 SR
Queue Stats
727W - 677L
1,542 Elo+
Solo
Guan Yu
Guan Yu
Spaceinvader2212
Guan Yu
Level 122
God Stats
7W - 4L
1,792 SR
Queue Stats
704W - 598L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Auburnfire20
Kuzenbo
14
2 / 0 / 6
9,515
560
6,298
11,528
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
GNEW
Thor
18
9 / 0 / 4
11,041
649
16,345
17,214
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MR DeRP mAnn
Thanatos
15
5 / 3 / 3
9,848
579
8,863
14,959
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 3
10,864
639
5,376
5,536
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Tekkadan562
Chang'e
16
1 / 1 / 3
10,359
609
9,818
12,836
8,193
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 2 / 1
7,830
461
6,251
16,559
16,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
 
Loki
13
3 / 4 / 1
7,817
460
7,475
15,926
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Kiman24
Olorun
14
0 / 1 / 0
7,819
460
1,629
6,677
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 8 / 1
7,607
447
9,695
13,141
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 2
7,639
449
7,134
18,203
18,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
4
4
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
L
Loki
 
Loki
3
4
1
0.88
W
Kuzenbo
Auburnfire20
Kuzenbo
2
0
6
5
W
Thor
GNEW
Thor
9
0
4
11
L
Olorun
Kiman24
Olorun
0
1
0
0
W
Thanatos
MR DeRP mAnn
Thanatos
5
3
3
2.17
W
2
0
3
3.5
L
1
8
1
0.19
L
0
4
2
0.25
W
Chang'e
Tekkadan562
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,700
Damage
32,184
62,073
Taken
70,506
40,309
Mitigated
48,469
31,773
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,251
1,715
0
6,380
16,559
16,670
478
7,694
8,865
0
60,687
L
Loki
 
Loki
7,475
1,719
0
5,350
15,926
5,789
0
2,430
13,496
0
64,050
W
Kuzenbo
Auburnfire20
Kuzenbo
6,298
2,830
131
2,624
11,528
15,135
64
4,709
6,819
25,597
0
W
Thor
GNEW
Thor
16,345
4,541
0
1,964
17,214
7,798
856
3,097
14,117
0
99,184
L
Olorun
Kiman24
Olorun
1,629
962
0
4,281
6,677
2,826
0
1,984
4,543
56,711
0
W
Thanatos
MR DeRP mAnn
Thanatos
8,863
2,366
0
11,752
14,959
6,406
739
3,781
11,178
0
79,661
W
5,376
1,815
0
4,549
5,536
2,777
1,035
676
4,860
100,221
0
L
9,695
562
0
865
13,141
4,509
0
2,815
10,298
63,208
0
L
7,134
1,324
1,348
5,568
18,203
18,675
0
6,060
11,812
0
34,140
W
Chang'e
Tekkadan562
Chang'e
9,818
1,290
1,730
9,023
12,836
8,193
329
66
12,770
87,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
38,712
566
Minions Killed
434
0
Camps Cleared
0
1,760,205
Distance Traveled
1,525,839
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,830
461
78
5
0
300,749
2
L
Loki
7,817
460
94
6
0
356,710
0
W
Kuzenbo
9,515
560
27
2
0
331,023
0
W
Thor
11,041
649
137
8
0
373,508
0
L
Olorun
7,819
460
111
7
0
214,089
0
W
Thanatos
9,848
579
111
7
0
393,347
1
W
Freya
10,864
639
158
9
0
347,133
4
L
Agni
7,607
447
107
6
0
316,193
4
L
Guan Yu
7,639
449
44
3
0
338,098
2
W
Chang'e
10,359
609
133
8
0
315,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role