Player Matchup

Sun Wukong
Sun Wukong
Caprixn
Sun Wukong
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,796 Elo+
Party 2
Horus
Horus
Jaws
Horus
Level 157
God Stats
13W - 5L
1,681 SR
Queue Stats
49W - 37L
1,670 Elo+
Party 2
Janus
Janus
PeruvianWhitey
Janus
Level 21
God Stats
3W - 0L
1,734 SR
Queue Stats
10W - 3L
1,924 Elo+
Party 2
Team Averages
Level 70
1,638 SR
1,797 Elo+

VS

Team Averages
Level 68
1,418 SR
1,235 Elo+
Sun Wukong
Sun Wukong
BairoNo23
Sun Wukong
Level 49
God Stats
7W - 7L
1,365 SR
Queue Stats
288W - 350L
1,205 Elo+
Party 1
Ra
Ra
KILLER_BULLS_14
Ra
Level 47
God Stats
4W - 6L
1,448 SR
Queue Stats
207W - 292L
1,105 Elo+
Party 1
Neith
Neith
TealMonster12
Neith
Level 109
God Stats
1W - 4L
1,440 SR
Queue Stats
31W - 28L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caprixn
Sun Wukong
13
4 / 1 / 21
10,302
859
10,880
12,195
6,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Jaws
Horus
13
7 / 1 / 19
10,500
875
8,244
14,886
8,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
19 / 1 / 10
12,852
1,071
22,042
8,383
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BairoNo23
Sun Wukong
10
1 / 10 / 1
8,181
682
4,387
16,842
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 10 / 0
7,968
664
6,465
11,337
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 10 / 1
8,296
691
4,883
15,213
2,931
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
5
30
Kills
3
3
Deaths
30
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BairoNo23
Sun Wukong
1
10
1
0.15
W
Sun Wukong
Caprixn
Sun Wukong
4
1
21
14.5
W
Horus
Jaws
Horus
7
1
19
16.5
L
1
10
0
0.1
W
19
1
10
24
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
15,735
35,464
Taken
43,392
18,845
Mitigated
15,861
6,832
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BairoNo23
Sun Wukong
4,387
718
0
1,185
16,842
10,601
197
8,543
7,950
0
18,408
W
Sun Wukong
Caprixn
Sun Wukong
10,880
2,316
354
3,121
12,195
6,836
0
2,685
9,162
0
40,753
W
Horus
Jaws
Horus
8,244
2,056
720
1,547
14,886
8,881
348
2,229
12,375
228
16,401
L
6,465
96
218
47
11,337
2,329
0
4,797
6,307
21,207
0
W
22,042
3,476
0
1,090
8,383
3,128
934
1,789
6,377
62,816
0
L
4,883
2,449
0
922
15,213
2,931
0
8,304
6,710
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
24,445
146
Minions Killed
77
0
Camps Cleared
0
686,121
Distance Traveled
529,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,181
682
28
2
0
176,816
0
W
Sun Wukong
10,302
859
50
4
0
239,403
0
W
Horus
10,500
875
8
1
0
212,403
0
L
Ra
7,968
664
27
2
0
193,531
0
W
Janus
12,852
1,071
88
7
0
234,315
0
L
Neith
8,296
691
22
2
0
159,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role