Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ABlazzer2NE1
Bastet
Level 156
God Stats
57W - 43L
1,658 SR
Queue Stats
319W - 297L
1,557 Elo+
Party 1
Izanami
Izanami
GeedanyVazquez
Izanami
Level 136
God Stats
2W - 2L
1,634 SR
Queue Stats
8W - 11L
1,440 Elo+
Party 1
Ymir
Ymir
Hans253
Ymir
Level 135
God Stats
3W - 6L
1,588 SR
Queue Stats
221W - 219L
1,478 Elo+
Party 1
Surtr
Surtr
RevolvingRook
Surtr
Level 89
God Stats
36W - 37L
1,566 SR
Queue Stats
397W - 370L
1,499 Elo+
Solo
Team Averages
Level 128
1,589 SR
1,495 Elo+

VS

Team Averages
Level 113
1,485 SR
1,477 Elo+
Anhur
Anhur
Kaesuhdeeuh
Anhur
Level 128
God Stats
5W - 1L
1,565 SR
Queue Stats
132W - 120L
1,442 Elo+
Solo
Ares
Ares
Terrence0831_12
Ares
Level 87
God Stats
16W - 19L
1,239 SR
Queue Stats
299W - 282L
1,492 Elo+
Party 2
Yu Huang
Yu Huang
nightfantom
Yu Huang
Level 105
God Stats
78W - 87L
1,480 SR
Queue Stats
400W - 399L
1,472 Elo+
Party 2
Medusa
Medusa
thatboykj954
Medusa
Level 124
God Stats
6W - 8L
1,495 SR
Queue Stats
510W - 510L
1,465 Elo+
Party 2
Anubis
Anubis
xDeathHimselfx
Anubis
Level 120
God Stats
87W - 49L
1,644 SR
Queue Stats
451W - 400L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 3 / 0
5,311
531
4,172
6,259
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
2 / 2 / 0
5,781
578
6,095
8,584
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,150
515
4,197
6,014
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Hans253
Ymir
7
0 / 3 / 0
4,716
472
1,835
10,056
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
5,054
505
3,224
9,626
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,553
655
4,465
4,111
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
4 / 0 / 5
6,960
696
5,200
8,431
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
nightfantom
Yu Huang
11
2 / 0 / 4
6,125
613
5,125
4,884
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
1 / 1 / 4
5,995
600
4,274
9,401
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 1 / 1
7,158
716
6,952
5,367
2,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
0
0
L
Bastet
2
2
0
1
L
0
1
0
0
L
Ymir
Hans253
Ymir
0
3
0
0
W
2
0
2
3
L
0
4
1
0.13
W
4
0
5
6.5
W
Yu Huang
nightfantom
Yu Huang
2
0
4
4
W
Medusa
1
1
4
3
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
26,016
40,539
Taken
32,194
16,536
Mitigated
16,200
8,880
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,172
632
0
865
6,259
1,850
0
2,414
3,845
38,695
0
L
Bastet
6,095
1,638
0
1,946
8,584
2,786
0
2,557
6,027
0
42,850
L
4,197
3,688
0
1,553
6,014
1,769
0
1,340
4,674
0
38,034
L
Ymir
Hans253
Ymir
1,835
308
0
2,674
10,056
6,643
0
4,375
5,681
18,371
0
W
4,465
2,714
0
2,433
4,111
1,520
870
76
4,035
0
57,293
L
3,224
1,305
0
1,842
9,626
3,488
0
6,591
3,035
228
24,045
W
5,200
964
0
1,409
8,431
6,308
0
1,748
6,683
16,742
0
W
Yu Huang
nightfantom
Yu Huang
5,125
446
0
1,350
4,884
2,130
0
1,457
3,427
43,062
0
W
Medusa
4,274
1,242
0
3,085
9,401
3,671
0
2,322
7,079
0
38,600
W
6,952
599
0
3,362
5,367
2,571
222
553
4,814
47,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
32,791
293
Minions Killed
358
0
Camps Cleared
0
1,006,827
Distance Traveled
977,592
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,311
531
71
7
0
197,030
0
L
Bastet
5,781
578
74
7
0
257,140
0
L
Izanami
5,150
515
77
8
0
177,094
0
L
Ymir
4,716
472
22
2
0
194,731
0
W
Anhur
6,553
655
108
11
0
172,528
2
L
Surtr
5,054
505
49
5
0
180,832
0
W
Ares
6,960
696
23
2
0
218,494
0
W
Yu Huang
6,125
613
76
8
0
197,960
5
W
Medusa
5,995
600
68
7
0
202,428
0
W
Anubis
7,158
716
83
8
0
186,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role