Player Matchup

Ne Zha
Ne Zha
BeanSoup1170
Ne Zha
Level 29
God Stats
8W - 9L
1,595 SR
Queue Stats
77W - 57L
1,559 Elo+
Party 1
Chernobog
Chernobog
Beastin604
Chernobog
Level 107
God Stats
2W - 1L
1,549 SR
Queue Stats
80W - 66L
1,560 Elo+
Party 1
Charybdis
Charybdis
Lovely_Deadman
Charybdis
Level 64
God Stats
3W - 2L
1,304 SR
Queue Stats
240W - 252L
1,400 Elo+
Party 2
Chang'e
Chang'e
SuperDudePTown
Chang'e
Level 87
God Stats
28W - 22L
1,540 SR
Queue Stats
332W - 318L
1,448 Elo+
Party 2
Hades
Hades
unlikely_cure-_-
Hades
Level 47
God Stats
34W - 26L
1,567 SR
Queue Stats
131W - 141L
1,446 Elo+
Party 2
Team Averages
Level 67
1,511 SR
1,483 Elo+

VS

Team Averages
Level 45
1,592 SR
1,439 Elo+
Raijin
Raijin
 
Raijin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
H4nchi
Erlang Shen
Level 69
God Stats
4W - 2L
1,989 SR
Queue Stats
124W - 98L
1,547 Elo+
Party 3
Hachiman
Hachiman
ItsCakes
Hachiman
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 114L
1,520 Elo+
Party 3
Geb
Geb
SaddsonJackson
Geb
Level 15
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 7L
1,052 Elo+
Party 3
Bellona
Bellona
TOPSMURFGOD
Bellona
Level 48
God Stats
5W - 3L
1,673 SR
Queue Stats
38W - 26L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 0 / 4
8,802
518
4,589
15,123
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Beastin604
Chernobog
14
2 / 2 / 4
8,205
483
9,895
12,903
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
Lovely_Deadman
Charybdis
15
0 / 1 / 0
9,118
536
8,457
13,646
5,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 3
8,592
505
10,387
12,401
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 6
8,671
510
11,498
10,912
5,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 6 / 0
8,114
477
5,225
14,711
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
H4nchi
Erlang Shen
15
4 / 0 / 1
8,837
520
12,279
13,816
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
ItsCakes
Hachiman
13
0 / 2 / 3
7,637
449
11,929
11,441
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,877
405
3,338
14,139
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
TOPSMURFGOD
Bellona
16
0 / 0 / 1
10,095
594
8,529
13,611
15,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
0
0.17
W
Ne Zha
4
0
4
6
W
Chernobog
Beastin604
Chernobog
2
2
4
2
L
Erlang Shen
H4nchi
Erlang Shen
4
0
1
4.5
L
Hachiman
ItsCakes
Hachiman
0
2
3
0.75
W
Charybdis
Lovely_Deadman
Charybdis
0
1
0
0
L
0
2
1
0.25
W
3
1
3
4.5
L
Bellona
TOPSMURFGOD
Bellona
0
0
1
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,826
Damage
41,300
64,985
Taken
67,718
31,139
Mitigated
44,680
34,423
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,225
421
0
2,293
14,711
6,825
906
10,295
4,416
56,364
2,562
W
Ne Zha
4,589
1,099
0
1,676
15,123
6,938
0
959
14,164
0
76,737
W
Chernobog
Beastin604
Chernobog
9,895
5,490
0
4,309
12,903
4,946
1,352
894
12,009
0
63,416
L
Erlang Shen
H4nchi
Erlang Shen
12,279
5,847
0
2,914
13,816
7,670
1
2,702
11,114
0
82,067
L
Hachiman
ItsCakes
Hachiman
11,929
8,585
0
5,821
11,441
4,062
0
3,201
8,240
0
70,882
W
Charybdis
Lovely_Deadman
Charybdis
8,457
4,177
0
7,341
13,646
5,901
991
0
13,646
0
80,679
L
3,338
457
0
2,976
14,139
10,221
0
5,687
8,452
12,497
0
W
10,387
1,048
6,875
7,925
12,401
8,145
867
2,653
9,748
40,562
0
L
Bellona
TOPSMURFGOD
Bellona
8,529
1,604
0
3,059
13,611
15,902
0
0
13,611
0
90,098
W
11,498
1,050
249
6,048
10,912
5,209
685
3,997
6,915
64,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
41,560
498
Minions Killed
470
0
Camps Cleared
0
1,609,714
Distance Traveled
1,630,710
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,114
477
107
6
0
306,458
0
W
Ne Zha
8,802
518
107
6
0
376,166
0
W
Chernobog
8,205
483
104
6
0
305,158
3
L
Erlang Shen
8,837
520
97
6
0
406,475
0
L
Hachiman
7,637
449
95
6
0
303,634
2
W
Charybdis
9,118
536
133
8
0
296,600
7
L
Geb
6,877
405
12
1
0
317,323
0
W
Chang'e
8,592
505
44
3
0
314,961
0
L
Bellona
10,095
594
159
9
0
296,820
6
W
Hades
8,671
510
110
6
0
316,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role