Player Matchup

Amaterasu
Amaterasu
DrugsAreBadMan
Amaterasu
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,575 Elo+
Party 1
Geb
Geb
Hurry Azkrac
Geb
Level 27
God Stats
4W - 3L
1,602 SR
Queue Stats
33W - 25L
1,564 Elo+
Party 1
Zeus
Zeus
I Narc On Nerds
Zeus
Level 115
God Stats
1W - 0L
1,575 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 1
Medusa
Medusa
Mr Chumster
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
TolerableBox
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,565 Elo+
Party 1
Team Averages
Level 101
1,535 SR
1,531 Elo+

VS

Team Averages
Level 56
1,380 SR
1,537 Elo+
Hercules
Hercules
ItsBauerPower
Hercules
Level 126
God Stats
0W - 3L
1,211 SR
Queue Stats
24W - 17L
1,522 Elo+
Party 2
Merlin
Merlin
RippinAndRoarin
Merlin
Level 44
God Stats
4W - 4L
1,531 SR
Queue Stats
63W - 39L
1,561 Elo+
Solo
Olorun
Olorun
TongoAmigo
Olorun
Level 35
God Stats
3W - 3L
1,701 SR
Queue Stats
45W - 61L
1,552 Elo+
Solo
Sylvanus
Sylvanus
cozmicarc
Sylvanus
Level 54
God Stats
2W - 1L
1,352 SR
Queue Stats
23W - 12L
1,528 Elo+
Party 2
Neith
Neith
crunchfame2
Neith
Level 23
God Stats
0W - 2L
1,106 SR
Queue Stats
6W - 3L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrugsAreBadMan
Amaterasu
11
0 / 1 / 3
5,806
1,161
3,731
6,579
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 0
5,241
1,048
271
905
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 2
5,445
1,089
4,491
2,559
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 0 / 3
6,111
1,222
3,205
2,561
1,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
TolerableBox
Hun Batz
11
3 / 0 / 0
6,722
1,344
3,915
4,247
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

384

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsBauerPower
Hercules
11
0 / 0 / 2
5,762
1,152
7,285
4,906
3,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,860
1,172
4,127
3,300
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
TongoAmigo
Olorun
9
0 / 1 / 0
4,963
993
0
1,009
264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
cozmicarc
Sylvanus
10
1 / 1 / 0
6,164
1,233
1,403
4,883
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 1 / 1
5,597
1,119
1,001
2,881
999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DrugsAreBadMan
Amaterasu
0
1
3
1.5
W
0
0
0
0
W
0
1
2
1
L
Hercules
ItsBauerPower
Hercules
0
0
2
1
W
Medusa
1
0
3
2.5
L
0
1
1
0.5
W
Hun Batz
TolerableBox
Hun Batz
3
0
0
3
L
Olorun
TongoAmigo
Olorun
0
1
0
0
L
Sylvanus
cozmicarc
Sylvanus
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,613
Damage
13,816
16,851
Taken
16,979
8,596
Mitigated
9,260
2,791
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DrugsAreBadMan
Amaterasu
3,731
2,246
0
1,956
6,579
3,824
0
1,510
4,927
0
6,966
W
271
0
0
93
905
752
0
247
646
858
0
W
4,491
727
0
0
2,559
937
0
537
1,982
13,554
0
L
Hercules
ItsBauerPower
Hercules
7,285
2,193
0
2,316
4,906
3,791
0
1,859
2,593
0
9,340
W
Medusa
3,205
843
0
112
2,561
1,016
0
1,236
1,229
0
15,350
L
4,127
0
0
441
3,300
953
0
639
2,619
20,584
0
W
Hun Batz
TolerableBox
Hun Batz
3,915
863
0
630
4,247
2,067
0
1,530
2,537
0
19,137
L
Olorun
TongoAmigo
Olorun
0
0
0
0
1,009
264
0
0
971
0
0
L
Sylvanus
cozmicarc
Sylvanus
1,403
139
552
1,295
4,883
3,253
0
1,682
2,965
7,285
0
L
1,001
649
0
260
2,881
999
0
582
2,299
0
5,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
28,346
112
Minions Killed
97
7
Camps Cleared
1
469,418
Distance Traveled
362,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,806
1,161
12
2
1
108,992
0
W
Geb
5,241
1,048
7
1
1
53,462
0
W
Zeus
5,445
1,089
21
4
0
94,772
0
L
Hercules
5,762
1,152
6
1
0
115,809
0
W
Medusa
6,111
1,222
26
5
1
95,341
0
L
Merlin
5,860
1,172
70
14
1
103,970
0
W
Hun Batz
6,722
1,344
46
9
4
116,851
0
L
Olorun
4,963
993
0
0
0
7,936
0
L
Sylvanus
6,164
1,233
10
2
0
60,739
0
L
Neith
5,597
1,119
11
2
0
73,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role