Player Matchup

Arachne
Arachne
BLACKHULK202
Arachne
Level 79
God Stats
39W - 27L
1,515 SR
Queue Stats
106W - 101L
1,422 Elo+
Solo
Ullr
Ullr
DrkidBoss1312
Ullr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 159L
1,446 Elo+
Party 1
Agni
Agni
Fergo525
Agni
Level 100
God Stats
7W - 5L
1,414 SR
Queue Stats
159W - 165L
1,463 Elo+
Party 1
Janus
Janus
Jumpman1977420
Janus
Level 84
God Stats
48W - 53L
1,571 SR
Queue Stats
487W - 503L
1,497 Elo+
Solo
Achilles
Achilles
stronk_bussy
Achilles
Level 63
God Stats
24W - 27L
1,473 SR
Queue Stats
75W - 91L
1,401 Elo+
Solo
Team Averages
Level 77
1,495 SR
1,446 Elo+

VS

Team Averages
Level 99
1,540 SR
1,455 Elo+
Sylvanus
Sylvanus
GamuhSteve
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,462 Elo+
Party 2
Poseidon
Poseidon
Ihatemyjob2k18
Poseidon
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 69L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jackie_lee23
Ah Muzen Cab
Level 121
God Stats
6W - 9L
1,386 SR
Queue Stats
262W - 284L
1,494 Elo+
Solo
Thor
Thor
thehobopenguin
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 2
Ah Puch
Ah Puch
whittle me this
Ah Puch
Level 157
God Stats
4W - 6L
1,816 SR
Queue Stats
51W - 73L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLACKHULK202
Arachne
13
5 / 0 / 5
8,532
1,422
7,917
3,403
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 8
7,308
1,218
3,129
6,050
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
1 / 1 / 7
7,278
1,213
7,286
5,543
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 6
7,363
1,227
5,375
5,607
1,786
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
stronk_bussy
Achilles
13
4 / 0 / 3
7,961
1,327
5,396
3,309
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

340

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GamuhSteve
Sylvanus
12
2 / 3 / 1
7,231
1,205
4,199
8,344
7,022
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
11
0 / 0 / 0
6,087
1,015
0
0
0
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
jackie_lee23
Ah Muzen Cab
13
1 / 2 / 4
7,971
1,329
4,048
6,404
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 5 / 1
6,587
1,098
3,196
8,639
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 2
8,018
1,336
7,997
7,635
3,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
12
Kills
5
5
Deaths
12
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
BLACKHULK202
Arachne
5
0
5
7.5
W
0
2
8
2
W
Agni
1
1
7
4.5
L
Sylvanus
GamuhSteve
Sylvanus
2
3
1
0.83
L
Poseidon
0
0
0
0
W
2
2
6
2.5
L
Ah Muzen Cab
jackie_lee23
Ah Muzen Cab
1
2
4
1.5
W
Achilles
stronk_bussy
Achilles
4
0
3
5.5
L
0
5
1
0.1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
19,440
23,912
Taken
31,022
10,814
Mitigated
17,277
2,183
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BLACKHULK202
Arachne
7,917
5,993
0
1,269
3,403
1,925
0
694
2,709
0
17,360
W
3,129
1,515
0
541
6,050
2,332
0
3,452
2,598
0
12,792
W
Agni
7,286
603
0
0
5,543
1,863
0
2,149
3,394
22,415
0
L
Sylvanus
GamuhSteve
Sylvanus
4,199
611
748
1,036
8,344
7,022
0
3,752
4,452
7,843
0
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
5,375
586
0
0
5,607
1,786
0
4,349
1,258
19,451
0
L
Ah Muzen Cab
jackie_lee23
Ah Muzen Cab
4,048
1,453
0
935
6,404
3,403
0
2,501
3,735
0
12,981
W
Achilles
stronk_bussy
Achilles
5,396
321
0
373
3,309
2,908
0
1,552
1,757
0
10,053
L
3,196
909
0
0
8,639
3,527
0
3,915
4,504
0
6,372
L
7,997
0
0
79
7,635
3,325
0
2,493
4,968
42,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
35,894
176
Minions Killed
135
9
Camps Cleared
3
685,945
Distance Traveled
474,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,532
1,422
29
5
6
167,220
0
W
Ullr
7,308
1,218
34
6
2
124,705
0
W
Agni
7,278
1,213
49
8
1
129,127
0
L
Sylvanus
7,231
1,205
12
2
2
114,995
0
L
Poseidon
6,087
1,015
0
0
0
9,530
0
W
Janus
7,363
1,227
42
7
0
119,207
0
L
Ah Muzen Cab
7,971
1,329
18
3
0
117,977
0
W
Achilles
7,961
1,327
22
4
0
145,686
0
L
Thor
6,587
1,098
10
2
1
110,385
0
L
Ah Puch
8,018
1,336
95
16
0
121,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role