Player Matchup

Charon
Charon
Beanpot
Charon
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 69L
1,215 Elo+
Solo
Janus
Janus
Kruse02
Janus
Level 88
God Stats
1W - 2L
1,613 SR
Queue Stats
12W - 11L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
Slurmsly
Cernunnos
Level 147
God Stats
2W - 0L
1,853 SR
Queue Stats
14W - 11L
1,591 Elo+
Party 2
Hercules
Hercules
Yoriu
Hercules
Level 155
God Stats
2W - 0L
1,799 SR
Queue Stats
80W - 59L
1,660 Elo+
Party 2
Fafnir
Fafnir
bicepy2
Fafnir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,633 Elo+
Party 2
Team Averages
Level 92
1,653 SR
1,534 Elo+

VS

Team Averages
Level 41
1,420 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
AlExAnDeRsLr
Tsukuyomi
Level 27
God Stats
0W - 1L
1,249 SR
Queue Stats
8W - 18L
1,326 Elo+
Solo
Persephone
Persephone
Bockyyy
Persephone
Level 87
God Stats
93W - 70L
1,609 SR
Queue Stats
267W - 257L
1,429 Elo+
Party 1
Bacchus
Bacchus
Bossman1Z
Bacchus
Level 48
God Stats
24W - 39L
1,428 SR
Queue Stats
224W - 282L
1,431 Elo+
Solo
Skadi
Skadi
JadeNymph
Skadi
Level 26
God Stats
5W - 9L
1,392 SR
Queue Stats
83W - 117L
1,371 Elo+
Solo
Thor
Thor
bbbasedskydaddy
Thor
Level 18
God Stats
2W - 3L
1,424 SR
Queue Stats
23W - 20L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beanpot
Charon
15
2 / 0 / 15
8,438
767
5,731
9,547
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Kruse02
Janus
17
12 / 0 / 10
10,247
932
14,853
7,798
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Slurmsly
Cernunnos
15
3 / 0 / 12
8,531
776
9,688
8,153
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Yoriu
Hercules
18
9 / 2 / 11
10,486
953
13,862
12,408
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
bicepy2
Fafnir
15
3 / 2 / 16
8,837
803
5,997
13,323
14,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlExAnDeRsLr
Tsukuyomi
11
0 / 4 / 0
6,682
607
2,923
7,573
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Bockyyy
Persephone
14
0 / 4 / 1
8,132
739
13,297
11,815
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Bossman1Z
Bacchus
14
1 / 5 / 2
7,510
683
6,308
17,481
23,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
JadeNymph
Skadi
13
0 / 8 / 0
7,153
650
3,250
13,345
5,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 7 / 1
8,166
742
7,404
15,623
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
8
29
Kills
4
4
Deaths
28
64
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlExAnDeRsLr
Tsukuyomi
0
4
0
0
W
Charon
Beanpot
Charon
2
0
15
9.5
L
Persephone
Bockyyy
Persephone
0
4
1
0.13
L
Bacchus
Bossman1Z
Bacchus
1
5
2
0.4
L
Skadi
JadeNymph
Skadi
0
8
0
0
W
Janus
Kruse02
Janus
12
0
10
17
W
Cernunnos
Slurmsly
Cernunnos
3
0
12
9
W
Hercules
Yoriu
Hercules
9
2
11
7.25
L
3
7
1
0.5
W
Fafnir
bicepy2
Fafnir
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,131
Damage
33,182
51,229
Taken
65,837
33,592
Mitigated
42,672
7,851
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlExAnDeRsLr
Tsukuyomi
2,923
294
0
310
7,573
3,398
0
2,450
5,123
0
12,469
W
Charon
Beanpot
Charon
5,731
804
0
1,253
9,547
5,405
788
4,879
4,275
20,566
283
L
Persephone
Bockyyy
Persephone
13,297
1,024
0
1,058
11,815
4,458
0
6,466
5,335
35,322
0
L
Bacchus
Bossman1Z
Bacchus
6,308
645
0
3,203
17,481
23,044
764
5,007
12,474
17,372
258
L
Skadi
JadeNymph
Skadi
3,250
1,196
62
493
13,345
5,227
0
6,252
7,093
0
19,023
W
Janus
Kruse02
Janus
14,853
457
0
596
7,798
3,493
419
2,467
5,078
32,237
0
W
Cernunnos
Slurmsly
Cernunnos
9,688
4,451
0
1,200
8,153
3,434
1,457
3,165
4,715
0
25,414
W
Hercules
Yoriu
Hercules
13,862
4,360
0
3,234
12,408
6,991
1,136
4,038
7,973
0
43,792
L
7,404
510
0
422
15,623
6,545
0
6,113
9,510
0
17,398
W
Fafnir
bicepy2
Fafnir
5,997
1,352
0
1,568
13,323
14,269
14
3,233
9,841
12,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
37,643
211
Minions Killed
142
0
Camps Cleared
0
1,224,596
Distance Traveled
899,200
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,682
607
12
1
0
108,113
0
W
Charon
8,438
767
26
2
0
229,789
0
L
Persephone
8,132
739
61
6
0
200,148
0
L
Bacchus
7,510
683
19
2
0
204,442
2
L
Skadi
7,153
650
29
3
0
176,774
0
W
Janus
10,247
932
51
5
0
278,385
0
W
Cernunnos
8,531
776
43
4
0
244,171
0
W
Hercules
10,486
953
79
7
0
246,979
0
L
Thor
8,166
742
21
2
0
209,723
0
W
Fafnir
8,837
803
12
1
0
225,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role