Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CharybdisMid
Scylla
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,272 Elo+
Party 2
Mulan
Mulan
EternalStriker
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,322 Elo+
Party 2
Sol
Sol
XSilverangel
Sol
Level 42
God Stats
12W - 19L
1,369 SR
Queue Stats
194W - 250L
1,360 Elo+
Party 2
Ratatoskr
Ratatoskr
mxdhg18
Ratatoskr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,614 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,414 Elo+

VS

Team Averages
Level 70
1,549 SR
1,531 Elo+
Charon
Charon
Ferb0
Charon
Level 117
God Stats
4W - 3L
1,672 SR
Queue Stats
103W - 89L
1,531 Elo+
Party 1
Anubis
Anubis
HazyKushCloud
Anubis
Level 64
God Stats
19W - 9L
1,770 SR
Queue Stats
201W - 195L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Ruklier061
Kukulkan
Level 69
God Stats
8W - 9L
1,409 SR
Queue Stats
312W - 285L
1,510 Elo+
Solo
Rama
Rama
ni fatigue
Rama
Level 69
God Stats
11W - 8L
1,701 SR
Queue Stats
95W - 68L
1,575 Elo+
Solo
Bakasura
Bakasura
shauneasoraus
Bakasura
Level 29
God Stats
6W - 8L
1,194 SR
Queue Stats
88W - 78L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 1 / 1
5,258
526
3,910
7,362
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
10
0 / 0 / 1
5,437
544
1,336
2,860
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
5,612
561
2,852
8,682
4,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
0 / 4 / 0
5,281
528
3,864
7,365
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
mxdhg18
Ratatoskr
9
1 / 2 / 0
5,567
557
1,581
7,445
3,781
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ferb0
Charon
9
1 / 0 / 2
6,259
626
1,409
7,035
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
5,446
545
5,979
4,459
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Ruklier061
Kukulkan
10
1 / 0 / 0
6,194
619
2,391
2,183
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 0 / 1
7,568
757
5,704
6,859
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
shauneasoraus
Bakasura
8
0 / 3 / 1
5,021
502
2,513
8,977
3,232
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
1
3.5
W
Scylla
0
0
1
0.5
W
1
1
2
2
L
Charon
Ferb0
Charon
1
0
2
2
L
1
2
1
0.75
L
Kukulkan
Ruklier061
Kukulkan
1
0
0
1
W
0
4
0
0
W
Ratatoskr
mxdhg18
Ratatoskr
1
2
0
0.5
L
5
0
1
5.5
L
Bakasura
shauneasoraus
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,543
Damage
17,996
33,714
Taken
29,513
12,322
Mitigated
13,322
10,722
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,910
1,881
0
2,608
7,362
1,692
0
2,102
5,076
0
21,918
W
Scylla
1,336
179
0
750
2,860
876
0
1,032
1,736
31,857
0
W
2,852
507
0
4,153
8,682
4,053
0
4,938
3,685
0
35,026
L
Charon
Ferb0
Charon
1,409
508
0
2,354
7,035
4,871
0
2,048
4,915
19,807
0
L
5,979
194
0
2,067
4,459
1,690
0
0
4,459
32,798
0
L
Kukulkan
Ruklier061
Kukulkan
2,391
64
0
740
2,183
823
0
259
1,894
39,965
0
W
3,864
2,188
0
1,334
7,365
1,920
210
1,135
6,194
36,966
0
W
Ratatoskr
mxdhg18
Ratatoskr
1,581
233
73
1,804
7,445
3,781
0
396
6,937
0
34,237
L
5,704
5,008
0
3,429
6,859
2,706
818
2,487
4,372
0
65,216
L
Bakasura
shauneasoraus
Bakasura
2,513
1,831
0
4,543
8,977
3,232
0
264
8,673
0
19,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
30,488
289
Minions Killed
339
0
Camps Cleared
0
1,053,278
Distance Traveled
985,830
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,258
526
32
3
0
224,863
0
W
Scylla
5,437
544
67
7
0
192,139
6
W
Mulan
5,612
561
68
7
0
201,819
0
L
Charon
6,259
626
33
3
0
231,855
2
L
Anubis
5,446
545
49
5
0
144,462
2
L
Kukulkan
6,194
619
100
10
0
214,865
0
W
Sol
5,281
528
65
7
0
207,080
0
W
Ratatoskr
5,567
557
57
6
0
227,377
3
L
Rama
7,568
757
107
11
0
189,785
2
L
Bakasura
5,021
502
50
5
0
204,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role