Player Matchup

Thanatos
Thanatos
ARKHAM PRINGLES
Thanatos
Level 115
God Stats
41W - 29L
1,569 SR
Queue Stats
108W - 98L
1,560 Elo+
Party 1
Chang'e
Chang'e
ChickenNugs0
Chang'e
Level 119
God Stats
6W - 7L
1,669 SR
Queue Stats
108W - 82L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
Level 66
God Stats
107W - 105L
1,591 SR
Queue Stats
260W - 270L
1,528 Elo+
Solo
Thoth
Thoth
FireScaleDragon
Thoth
Level 123
God Stats
50W - 38L
1,573 SR
Queue Stats
89W - 64L
1,574 Elo+
Party 1
Achilles
Achilles
VarakNazul
Achilles
Level 101
God Stats
14W - 13L
1,471 SR
Queue Stats
343W - 304L
1,470 Elo+
Solo
Team Averages
Level 105
1,574 SR
1,542 Elo+

VS

Team Averages
Level 71
1,506 SR
1,471 Elo+
Hercules
Hercules
LardaxThaDoB
Hercules
Level 107
God Stats
15W - 18L
1,479 SR
Queue Stats
712W - 700L
1,534 Elo+
Party 2
Apollo
Apollo
MoriKota
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,194 Elo+
Solo
Anubis
Anubis
Motjve
Anubis
Level 68
God Stats
78W - 67L
1,533 SR
Queue Stats
331W - 278L
1,605 Elo+
Solo
Arachne
Arachne
ShaoKahnMain
Arachne
Level 76
God Stats
10W - 8L
1,369 SR
Queue Stats
78W - 65L
1,495 Elo+
Solo
Ares
Ares
deadman170
Ares
Level 67
God Stats
13W - 10L
1,649 SR
Queue Stats
293W - 277L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 3 / 10
10,641
591
20,422
17,238
7,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
ChickenNugs0
Chang'e
18
6 / 1 / 2
12,204
678
11,272
14,038
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
16
2 / 3 / 2
10,318
573
13,001
15,838
7,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 2 / 3
10,772
598
13,710
5,116
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VarakNazul
Achilles
13
2 / 5 / 8
8,235
458
7,642
16,392
16,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LardaxThaDoB
Hercules
16
7 / 5 / 1
9,888
549
12,804
19,158
10,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
MoriKota
Apollo
14
0 / 5 / 3
8,688
483
7,509
14,868
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Motjve
Anubis
14
3 / 7 / 3
8,851
492
7,997
13,968
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ShaoKahnMain
Arachne
16
4 / 5 / 0
9,510
528
11,794
18,649
10,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 6 / 5
7,662
426
4,995
20,738
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
27
Kills
14
14
Deaths
28
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
3
10
4
W
Chang'e
ChickenNugs0
Chang'e
6
1
2
7
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
2
3
2
1
W
10
2
3
5.75
L
Hercules
LardaxThaDoB
Hercules
7
5
1
1.5
L
Apollo
MoriKota
Apollo
0
5
3
0.3
L
Anubis
Motjve
Anubis
3
7
3
0.64
L
Arachne
ShaoKahnMain
Arachne
4
5
0
0.8
W
Achilles
VarakNazul
Achilles
2
5
8
1.2
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,047
Damage
45,099
68,622
Taken
87,381
39,481
Mitigated
44,822
28,513
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
20,422
5,044
0
14,726
17,238
7,822
217
4,725
12,513
0
92,696
W
Chang'e
ChickenNugs0
Chang'e
11,272
710
480
8,924
14,038
6,000
2,366
925
13,113
95,189
0
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
13,001
5,777
0
1,188
15,838
7,280
2,840
217
15,621
0
91,454
W
13,710
274
0
700
5,116
1,680
601
1,981
3,135
78,596
0
L
Hercules
LardaxThaDoB
Hercules
12,804
4,407
0
7,047
19,158
10,254
0
5,965
12,989
0
88,644
L
Apollo
MoriKota
Apollo
7,509
3,736
0
4,095
14,868
5,466
710
1,379
13,489
0
60,556
L
Anubis
Motjve
Anubis
7,997
241
0
2,750
13,968
5,387
0
5,779
8,189
64,429
0
L
Arachne
ShaoKahnMain
Arachne
11,794
9,752
0
3,217
18,649
10,048
0
7,115
11,045
0
63,792
W
Achilles
VarakNazul
Achilles
7,642
1,848
0
2,495
16,392
16,699
0
5,144
11,248
0
24,020
L
4,995
263
218
3,212
20,738
13,667
0
4,001
16,687
18,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,170
Gold Earned
44,599
586
Minions Killed
507
0
Camps Cleared
0
1,922,643
Distance Traveled
1,794,671
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,641
591
116
6
0
416,021
0
W
Chang'e
12,204
678
173
10
0
357,740
0
W
Ah Muzen Cab
10,318
573
152
8
0
386,966
0
W
Thoth
10,772
598
119
7
0
379,963
0
L
Hercules
9,888
549
124
7
0
406,644
0
L
Apollo
8,688
483
142
8
0
328,898
0
L
Anubis
8,851
492
126
7
0
324,623
0
L
Arachne
9,510
528
98
5
0
370,991
2
W
Achilles
8,235
458
26
1
0
381,953
2
L
Ares
7,662
426
17
1
0
363,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role