Player Matchup

Charon
Charon
HANIleggo
Charon
Level 62
God Stats
5W - 4L
1,463 SR
Queue Stats
200W - 202L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Jaytay241910
Nu Wa
Level 64
God Stats
27W - 21L
1,465 SR
Queue Stats
121W - 135L
1,436 Elo+
Solo
Bastet
Bastet
JitFryer
Bastet
Level 83
God Stats
11W - 14L
1,392 SR
Queue Stats
85W - 104L
1,426 Elo+
Party 1
Medusa
Medusa
Korbuth
Medusa
Level 115
God Stats
10W - 4L
1,534 SR
Queue Stats
424W - 406L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bLent__
Ah Muzen Cab
Level 66
God Stats
1W - 1L
1,249 SR
Queue Stats
19W - 26L
1,415 Elo+
Party 1
Team Averages
Level 78
1,421 SR
1,424 Elo+

VS

Team Averages
Level 78
1,555 SR
1,466 Elo+
Shiva
Shiva
DaddyIVIatty
Shiva
Level 75
God Stats
34W - 28L
1,546 SR
Queue Stats
513W - 530L
1,499 Elo+
Solo
Athena
Athena
HOOD-4x
Athena
Level 73
God Stats
29W - 34L
1,533 SR
Queue Stats
230W - 220L
1,480 Elo+
Solo
Anhur
Anhur
ONE-MAN-SHOW93
Anhur
Level 62
God Stats
1W - 1L
1,671 SR
Queue Stats
59W - 71L
1,436 Elo+
Solo
Thor
Thor
Optopus
Thor
Level 123
God Stats
1W - 2L
1,479 SR
Queue Stats
95W - 88L
1,420 Elo+
Solo
Zeus
Zeus
kaIaka_shacal
Zeus
Level 56
God Stats
94W - 93L
1,544 SR
Queue Stats
467W - 460L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HANIleggo
Charon
11
1 / 0 / 7
7,043
503
9,609
7,286
4,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 8
7,700
550
9,457
8,529
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
JitFryer
Bastet
12
1 / 1 / 5
7,289
521
4,043
12,822
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Korbuth
Medusa
15
12 / 0 / 1
10,340
739
13,572
11,025
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
bLent__
Ah Muzen Cab
11
1 / 0 / 4
7,037
503
6,502
8,022
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,110
436
7,718
17,416
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
HOOD-4x
Athena
10
2 / 2 / 1
6,647
475
4,432
12,176
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
6,837
488
1,824
7,398
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Optopus
Thor
10
0 / 5 / 2
6,099
436
5,880
14,942
8,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,279
449
11,859
8,751
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Charon
HANIleggo
Charon
1
0
7
4.5
L
Athena
HOOD-4x
Athena
2
2
1
1.25
W
1
3
8
1.67
W
Bastet
JitFryer
Bastet
1
1
5
3.5
W
Medusa
Korbuth
Medusa
12
0
1
12.5
L
1
1
0
1
L
Thor
Optopus
Thor
0
5
2
0.2
W
Ah Muzen Cab
bLent__
Ah Muzen Cab
1
0
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,183
Damage
31,713
47,684
Taken
60,683
20,237
Mitigated
33,339
13,312
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,718
1,409
308
2,566
17,416
8,712
0
3,423
13,882
407
47,090
W
Charon
HANIleggo
Charon
9,609
918
0
3,242
7,286
4,411
92
2,074
5,212
26,355
0
L
Athena
HOOD-4x
Athena
4,432
1,442
0
1,477
12,176
11,217
1
4,851
7,207
26,995
0
W
9,457
4,167
0
410
8,529
3,415
0
6,832
1,697
51,656
0
W
Bastet
JitFryer
Bastet
4,043
750
0
2,860
12,822
4,684
284
3,232
9,590
0
53,628
W
Medusa
Korbuth
Medusa
13,572
6,884
0
3,924
11,025
4,331
559
1,589
9,436
0
74,705
L
1,824
792
0
1,429
7,398
2,703
0
3,191
4,137
0
36,381
L
Thor
Optopus
Thor
5,880
1,011
0
1,351
14,942
8,240
0
3,928
10,780
0
43,090
W
Ah Muzen Cab
bLent__
Ah Muzen Cab
6,502
3,234
0
2,876
8,022
3,396
1,096
2,971
5,051
0
54,308
L
11,859
362
0
1,556
8,751
2,467
0
2,984
5,611
58,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
31,972
390
Minions Killed
362
0
Camps Cleared
0
1,411,682
Distance Traveled
1,277,740
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,110
436
63
5
0
240,512
1
W
Charon
7,043
503
38
3
0
315,577
3
L
Athena
6,647
475
41
3
0
296,702
0
W
Nu Wa
7,700
550
88
6
0
266,902
0
W
Bastet
7,289
521
59
4
0
316,835
2
W
Medusa
10,340
739
120
9
0
243,748
0
L
Anhur
6,837
488
98
7
0
249,760
0
L
Thor
6,099
436
71
5
0
246,720
0
W
Ah Muzen Cab
7,037
503
85
6
0
268,620
0
L
Zeus
6,279
449
89
6
0
244,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role