Player Matchup

Hades
Hades
BigManOnCampus5
Hades
Level 26
God Stats
1W - 5L
1,319 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 1
Freya
Freya
I3IG I3OY1
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 1
Neith
Neith
IxEPIC KLUTCH
Neith
Level 21
God Stats
1W - 7L
1,124 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 1
Janus
Janus
MajorBoxman26
Janus
Level 28
God Stats
1W - 7L
1,292 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 1
Ao Kuang
Ao Kuang
Smash233
Ao Kuang
Level 40
God Stats
1W - 4L
968 SR
Queue Stats
2W - 9L
1,263 Elo+
Party 1
Team Averages
Level 29
1,241 SR
1,224 Elo+

VS

Team Averages
Level 21
1,533 SR
1,500 Elo+
Achilles
Achilles
Horschmeat
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
KrÏs
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shaddre
Tsukuyomi
Level 28
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
TheDaltMan
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
jird
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,265
527
3,083
6,123
2,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
9
3 / 1 / 1
5,784
578
4,022
6,278
2,242
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 1 / 2
6,379
638
5,170
5,729
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 2
5,868
587
4,360
1,935
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Smash233
Ao Kuang
11
7 / 0 / 1
6,679
668
5,615
5,405
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Horschmeat
Achilles
8
0 / 5 / 0
4,937
494
2,797
9,706
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
KrÏs
Bastet
8
1 / 3 / 0
5,033
503
1,653
8,051
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Shaddre
Tsukuyomi
9
1 / 3 / 0
4,947
495
3,511
7,422
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
TheDaltMan
Medusa
7
0 / 4 / 0
4,470
447
3,916
6,869
2,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
jird
Yemoja
7
0 / 3 / 1
4,828
483
584
4,776
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
3
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Achilles
Horschmeat
Achilles
0
5
0
0
W
Freya
3
1
1
3.5
W
4
1
2
5
L
Bastet
KrÏs
Bastet
1
3
0
0.33
W
2
0
2
3
L
Tsukuyomi
Shaddre
Tsukuyomi
1
3
0
0.33
W
Ao Kuang
Smash233
Ao Kuang
7
0
1
7.5
L
Medusa
TheDaltMan
Medusa
0
4
0
0
L
Yemoja
jird
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
12,461
25,470
Taken
36,824
8,799
Mitigated
16,737
4,332
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,083
340
0
565
6,123
2,135
462
335
5,788
21,748
0
L
Achilles
Horschmeat
Achilles
2,797
883
0
136
9,706
6,668
216
1,942
7,764
0
25,388
W
Freya
4,022
1,356
0
2,366
6,278
2,242
694
28
6,250
20,275
0
W
5,170
2,246
0
360
5,729
1,940
165
221
5,508
0
38,244
L
Bastet
KrÏs
Bastet
1,653
450
0
1,506
8,051
2,511
0
1,544
6,507
0
30,246
W
4,360
39
0
70
1,935
553
384
0
1,935
34,752
0
L
Tsukuyomi
Shaddre
Tsukuyomi
3,511
461
0
711
7,422
2,499
0
5,132
1,932
0
27,048
W
Ao Kuang
Smash233
Ao Kuang
5,615
1,828
70
901
5,405
1,929
0
0
5,405
32,560
0
L
Medusa
TheDaltMan
Medusa
3,916
1,729
0
1,064
6,869
2,596
0
5,754
1,115
0
15,765
L
Yemoja
jird
Yemoja
584
165
1,046
390
4,776
2,463
180
2,298
2,426
8,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
24,215
237
Minions Killed
161
0
Camps Cleared
0
1,023,032
Distance Traveled
942,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,265
527
38
4
0
216,595
0
L
Achilles
4,937
494
40
4
0
176,395
0
W
Freya
5,784
578
35
4
0
203,322
0
W
Neith
6,379
638
56
6
0
217,948
0
L
Bastet
5,033
503
47
5
0
218,059
0
W
Janus
5,868
587
56
6
0
187,282
0
L
Tsukuyomi
4,947
495
48
5
0
218,506
0
W
Ao Kuang
6,679
668
52
5
0
197,885
0
L
Medusa
4,470
447
14
1
0
155,914
0
L
Yemoja
4,828
483
12
1
0
173,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role