Player Matchup

Ares
Ares
Platinum IV
HarmsSolo
Ares
Platinum IV
Level 141
God Stats
2W - 3L
1,404 SR
Queue Stats
396W - 396L
1,520 MMR
Solo
Skadi
Skadi
Gold III
Hedelkan
Skadi
Gold III
Level 148
God Stats
71W - 54L
1,557 SR
Queue Stats
281W - 314L
1,556 MMR
Solo
Janus
Janus
Bronze III
SrgtButtercups
Janus
Bronze III
Level 107
God Stats
0W - 1L
1,507 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,489 SR
1,525 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 79
1,468 SR
1,534 MMR
Raijin
Raijin
Gold V
IPlayMagesOnly
Raijin
Gold V
Level 41
God Stats
1W - 0L
1,344 SR
Queue Stats
10W - 7L
1,703 MMR
Party 1
Neith
Neith
Gold III
THEEAVERAGEMAN
Neith
Gold III
Level 80
God Stats
2W - 3L
1,529 SR
Queue Stats
26W - 29L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
kushsports
Kuzenbo
Bronze III
Level 115
God Stats
3W - 2L
1,531 SR
Queue Stats
4W - 9L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 6 / 1
12,336
726
11,186
24,740
37,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Hedelkan
Skadi
13
2 / 10 / 1
11,574
681
13,795
20,483
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 2
10,725
631
8,450
14,881
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangNe ZhaAchillesCharonBastet

VS

Bans
BacchusHorusAphroditeHerculesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 6
15,267
898
26,003
15,374
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 15
14,143
832
23,331
16,185
7,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
kushsports
Kuzenbo
16
3 / 0 / 15
13,255
780
6,290
14,133
22,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
6
Kills
21
21
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
4
6
1
0.75
L
Skadi
Hedelkan
Skadi
2
10
1
0.25
W
12
4
6
3.75
L
0
5
2
0.2
W
6
2
15
6.75
W
Kuzenbo
kushsports
Kuzenbo
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
55,624
60,104
Taken
45,692
49,114
Mitigated
37,349
4,356
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,186
755
0
936
24,740
37,472
0
13,567
11,173
22,916
0
L
Skadi
Hedelkan
Skadi
13,795
6,528
0
1,140
20,483
6,321
400
11,784
8,699
0
46,703
W
26,003
2,268
0
1,824
15,374
7,131
517
6,175
8,757
86,180
0
L
8,450
102
0
2,280
14,881
5,321
99
7,374
7,507
52,687
0
W
23,331
7,941
0
6,842
16,185
7,811
1,265
7,425
8,406
0
83,466
W
Kuzenbo
kushsports
Kuzenbo
6,290
2,361
0
2,121
14,133
22,407
410
5,182
8,488
20,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
42,665
149
Minions Killed
196
0
Camps Cleared
0
865,566
Distance Traveled
886,936
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,336
726
24
1
0
300,224
2
L
Skadi
11,574
681
65
4
0
269,270
1
W
Raijin
15,267
898
79
5
0
265,006
3
L
Janus
10,725
631
60
4
0
296,072
5
W
Neith
14,143
832
96
6
0
295,260
3
W
Kuzenbo
13,255
780
21
1
0
326,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role