Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Saturnoh
Susano
Level 26
God Stats
3W - 1L
1,881 SR
Queue Stats
22W - 21L
1,513 Elo+
Party 2
Zeus
Zeus
SweeetKill
Zeus
Level 123
God Stats
2W - 1L
1,851 SR
Queue Stats
85W - 75L
1,576 Elo+
Party 2
Mulan
Mulan
bitterant
Mulan
Level 45
God Stats
8W - 7L
1,606 SR
Queue Stats
169W - 142L
1,550 Elo+
Party 3
Jing Wei
Jing Wei
yubbed
Jing Wei
Level 157
God Stats
3W - 3L
1,559 SR
Queue Stats
240W - 200L
1,566 Elo+
Party 3
Team Averages
Level 98
1,679 SR
1,541 Elo+

VS

Team Averages
Level 164
1,551 SR
1,547 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AIexus
Ullr
Level 194
God Stats
48W - 37L
1,424 SR
Queue Stats
383W - 364L
1,595 Elo+
Party 1
Khepri
Khepri
LamborGenie2
Khepri
Level 159
God Stats
8W - 10L
1,688 SR
Queue Stats
160W - 131L
1,569 Elo+
Party 1
Thoth
Thoth
Monster1996
Thoth
Level 157
God Stats
6W - 3L
1,619 SR
Queue Stats
98W - 96L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
zopilote503
Ah Puch
Level 162
God Stats
14W - 6L
1,524 SR
Queue Stats
357W - 339L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 2
6,159
560
3,361
10,759
6,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
Saturnoh
Susano
12
3 / 1 / 2
6,487
590
7,396
8,535
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 0
5,824
529
6,463
6,260
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
bitterant
Mulan
12
3 / 1 / 0
7,416
674
5,074
7,274
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
yubbed
Jing Wei
12
0 / 0 / 2
6,860
624
3,830
5,994
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 2 / 1
6,097
554
5,448
11,428
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
AIexus
Ullr
11
1 / 2 / 0
6,132
557
5,222
8,049
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
10
0 / 2 / 3
5,653
514
3,115
7,931
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 1
6,094
554
5,509
4,451
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
zopilote503
Ah Puch
11
0 / 2 / 1
5,869
534
3,727
6,867
3,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
7
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
2
1
W
Ao Kuang
 
Ao Kuang
3
2
1
1.75
W
Ullr
AIexus
Ullr
1
2
0
0.5
W
Khepri
0
2
3
0.75
W
2
0
1
2.5
L
Susano
Saturnoh
Susano
3
1
2
4
L
1
3
0
0.33
L
Mulan
bitterant
Mulan
3
1
0
3
L
Jing Wei
yubbed
Jing Wei
0
0
2
1
W
Ah Puch
zopilote503
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
23,021
38,822
Taken
38,726
20,468
Mitigated
19,206
11,442
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,361
227
1,669
5,269
10,759
6,272
0
5,428
5,101
20,109
0
W
Ao Kuang
 
Ao Kuang
5,448
1,546
0
2,780
11,428
4,363
0
2,594
8,834
39,406
0
W
Ullr
AIexus
Ullr
5,222
2,097
0
1,064
8,049
3,103
0
793
7,256
0
52,276
W
Khepri
3,115
341
137
1,236
7,931
6,588
0
3,118
4,813
16,237
0
W
5,509
0
0
664
4,451
1,381
0
3,404
1,047
37,401
0
L
Susano
Saturnoh
Susano
7,396
2,841
0
660
8,535
3,365
0
2,377
6,096
0
55,831
L
6,463
810
0
170
6,260
2,140
0
4,148
1,792
49,298
0
L
Mulan
bitterant
Mulan
5,074
825
0
1,525
7,274
6,210
0
4,971
2,303
100
49,764
L
Jing Wei
yubbed
Jing Wei
3,830
3,296
0
2,149
5,994
2,481
0
263
5,731
0
58,937
W
Ah Puch
zopilote503
Ah Puch
3,727
169
0
3,008
6,867
3,771
0
15
6,852
37,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
29,845
389
Minions Killed
315
0
Camps Cleared
0
1,106,454
Distance Traveled
1,062,498
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,159
560
20
2
0
220,661
0
W
Ao Kuang
6,097
554
57
5
0
222,393
0
W
Ullr
6,132
557
93
8
0
211,141
0
W
Khepri
5,653
514
20
2
0
216,621
6
W
Thoth
6,094
554
79
7
0
214,760
0
L
Susano
6,487
590
76
7
0
259,110
2
L
Zeus
5,824
529
87
8
0
210,959
0
L
Mulan
7,416
674
92
8
0
201,474
0
L
Jing Wei
6,860
624
114
10
0
214,250
0
W
Ah Puch
5,869
534
66
6
0
197,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role