Player Matchup

Ra
Ra
IsaTheGaySnowman
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,429 Elo+
Party 1
Horus
Horus
Jormie
Horus
Level 47
God Stats
2W - 0L
1,772 SR
Queue Stats
41W - 38L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
SaintCP
Zhong Kui
Level 88
God Stats
6W - 3L
1,648 SR
Queue Stats
180W - 166L
1,473 Elo+
Solo
Artemis
Artemis
SimpIMatt
Artemis
Level 15
God Stats
2W - 0L
1,779 SR
Queue Stats
10W - 7L
1,531 Elo+
Party 3
Thanatos
Thanatos
wyd texts
Thanatos
Level 97
God Stats
6W - 5L
1,425 SR
Queue Stats
17W - 15L
1,480 Elo+
Party 3
Team Averages
Level 66
1,625 SR
1,461 Elo+

VS

Team Averages
Level 55
1,497 SR
1,463 Elo+
Ah Puch
Ah Puch
GoofyGaming111
Ah Puch
Level 56
God Stats
9W - 7L
1,479 SR
Queue Stats
178W - 174L
1,527 Elo+
Solo
Sobek
Sobek
MarioHizo911
Sobek
Level 45
God Stats
0W - 2L
1,446 SR
Queue Stats
42W - 38L
1,266 Elo+
Solo
Cernunnos
Cernunnos
MrIceTroll
Cernunnos
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 128L
1,470 Elo+
Solo
Fenrir
Fenrir
TheKingRj
Fenrir
Level 88
God Stats
1W - 1L
1,365 SR
Queue Stats
37W - 28L
1,553 Elo+
Party 2
Bellona
Bellona
Yuh77
Bellona
Level 58
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,918
692
6,117
4,534
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Jormie
Horus
10
2 / 1 / 7
6,773
677
5,465
8,529
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SaintCP
Zhong Kui
12
2 / 0 / 2
7,617
762
7,888
8,233
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SimpIMatt
Artemis
10
2 / 0 / 3
6,564
656
6,159
4,407
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
wyd texts
Thanatos
12
7 / 2 / 3
7,125
713
6,207
8,544
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,775
578
4,336
8,375
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 2
4,838
484
3,689
11,148
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
MrIceTroll
Cernunnos
9
0 / 4 / 0
5,002
500
1,831
6,642
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TheKingRj
Fenrir
10
2 / 3 / 0
5,652
565
2,976
8,546
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Yuh77
Bellona
8
0 / 2 / 0
4,777
478
2,793
11,245
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
2
1
3
3.5
W
Horus
Jormie
Horus
2
1
7
5.5
L
0
3
2
0.33
L
Cernunnos
MrIceTroll
Cernunnos
0
4
0
0
W
Zhong Kui
SaintCP
Zhong Kui
2
0
2
3
W
Artemis
SimpIMatt
Artemis
2
0
3
3.5
L
Fenrir
TheKingRj
Fenrir
2
3
0
0.67
L
Bellona
Yuh77
Bellona
0
2
0
0
W
Thanatos
wyd texts
Thanatos
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
15,625
34,247
Taken
45,956
20,348
Mitigated
23,725
19,864
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,336
361
0
2,862
8,375
2,702
0
2,890
5,414
37,561
0
W
6,117
1,046
357
990
4,534
1,990
96
2,198
2,182
60,675
0
W
Horus
Jormie
Horus
5,465
2,141
654
3,825
8,529
6,920
0
3,668
4,783
0
17,532
L
3,689
468
153
4,205
11,148
6,842
0
1,433
9,635
12,339
0
L
Cernunnos
MrIceTroll
Cernunnos
1,831
1,015
0
1,079
6,642
1,860
0
0
6,642
0
24,795
W
Zhong Kui
SaintCP
Zhong Kui
7,888
2,441
0
5,481
8,233
6,851
1,372
0
8,233
52,663
8,597
W
Artemis
SimpIMatt
Artemis
6,159
2,287
0
2,168
4,407
1,450
535
1,188
3,219
0
42,562
L
Fenrir
TheKingRj
Fenrir
2,976
418
0
1,489
8,546
2,845
0
2,499
6,047
0
31,455
L
Bellona
Yuh77
Bellona
2,793
945
0
2,125
11,245
9,476
0
6,290
4,955
0
24,399
W
Thanatos
wyd texts
Thanatos
6,207
836
0
6,389
8,544
3,137
0
649
7,805
0
43,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
26,044
354
Minions Killed
237
0
Camps Cleared
0
1,059,562
Distance Traveled
1,051,356
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,775
578
75
8
0
177,546
0
W
Ra
6,918
692
102
10
0
223,021
0
W
Horus
6,773
677
20
2
0
217,553
1
L
Sobek
4,838
484
13
1
0
200,176
0
L
Cernunnos
5,002
500
50
5
0
180,993
0
W
Zhong Kui
7,617
762
103
10
0
167,978
0
W
Artemis
6,564
656
66
7
0
190,852
0
L
Fenrir
5,652
565
56
6
0
253,354
0
L
Bellona
4,777
478
43
4
0
239,287
0
W
Thanatos
7,125
713
63
6
0
260,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role