Player Matchup

Nike
Nike
Gold I
Poodul_GGM_Son
Nike
Gold I
Level 106
God Stats
1W - 0L
1,246 SR
Queue Stats
26W - 13L
1,812 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Xterminator0106
Sun Wukong
Gold II
Level 105
God Stats
10W - 2L
1,610 SR
Queue Stats
18W - 5L
1,867 MMR
Party 1
Agni
Agni
Gold I
goldenhero14
Agni
Gold I
Level 124
God Stats
1W - 0L
1,600 SR
Queue Stats
22W - 9L
1,784 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,486 SR
1,821 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,508 SR
1,599 MMR
Achilles
Achilles
Gold II
TerrminallyChill
Achilles
Gold II
Level 159
God Stats
14W - 11L
1,556 SR
Queue Stats
76W - 87L
1,666 MMR
Solo
Hercules
Hercules
Gold III
ghandilatisha
Hercules
Gold III
Level 104
God Stats
14W - 27L
1,412 SR
Queue Stats
239W - 292L
1,565 MMR
Solo
Vulcan
Vulcan
Bronze III
sumhighguy420
Vulcan
Bronze III
Level 108
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 2L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
11,821
844
16,165
19,506
22,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
Xterminator0106
Sun Wukong
14
4 / 2 / 8
11,280
806
11,340
16,553
17,538
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 7
12,027
859
18,343
8,694
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AtlasPersephoneAthenaHadesJormungandr

VS

Bans
SobekAresHeraCharonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
10,461
747
9,228
18,237
21,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ghandilatisha
Hercules
13
2 / 6 / 1
10,188
728
7,708
19,119
19,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 3
9,510
679
8,496
12,991
5,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
5
5
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
3
3
1
1.17
W
Sun Wukong
Xterminator0106
Sun Wukong
4
2
8
4
L
Hercules
ghandilatisha
Hercules
2
6
1
0.42
W
5
1
7
8.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
25,432
44,753
Taken
50,347
43,588
Mitigated
46,402
5,387
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,165
1,593
0
750
19,506
22,209
26
4,871
14,635
218
41,075
L
9,228
2,099
0
1,740
18,237
21,974
0
7,690
10,547
1,399
23,925
W
Sun Wukong
Xterminator0106
Sun Wukong
11,340
1,608
0
4,637
16,553
17,538
74
2,933
13,488
750
38,459
L
Hercules
ghandilatisha
Hercules
7,708
1,044
0
5,187
19,119
19,048
0
7,931
11,188
0
32,193
W
18,343
1,952
0
0
8,694
3,841
543
2,284
6,410
78,736
0
L
8,496
3,567
500
408
12,991
5,380
0
3,478
9,513
36,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,128
Gold Earned
30,159
197
Minions Killed
105
0
Camps Cleared
0
841,312
Distance Traveled
782,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,821
844
27
2
0
275,166
0
L
Achilles
10,461
747
19
1
0
270,509
0
W
Sun Wukong
11,280
806
42
3
0
281,115
0
L
Hercules
10,188
728
43
3
0
275,520
0
W
Agni
12,027
859
128
9
0
285,031
0
L
Vulcan
9,510
679
43
3
0
236,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role