Player Matchup

Zhong Kui
Zhong Kui
CornBoyCob
Zhong Kui
Level 27
God Stats
142W - 126L
1,552 SR
Queue Stats
146W - 132L
1,489 Elo+
Party 1
Loki
Loki
Seff-Curry
Loki
Level 118
God Stats
3W - 2L
1,407 SR
Queue Stats
232W - 238L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
kckidn318
Cthulhu
Level 47
God Stats
1W - 6L
1,259 SR
Queue Stats
62W - 65L
1,416 Elo+
Party 1
Team Averages
Level 64
1,406 SR
1,455 Elo+

VS

Team Averages
Level 97
1,556 SR
1,443 Elo+
Bastet
Bastet
GAMESTIR_PRO
Bastet
Level 85
God Stats
57W - 30L
1,648 SR
Queue Stats
116W - 108L
1,438 Elo+
Solo
Horus
Horus
SquizySensei
Horus
Level 118
God Stats
7W - 12L
1,444 SR
Queue Stats
175W - 167L
1,432 Elo+
Solo
Discordia
Discordia
Str8OuttaHarambe
Discordia
Level 89
God Stats
44W - 40L
1,576 SR
Queue Stats
47W - 41L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CornBoyCob
Zhong Kui
11
1 / 4 / 2
7,392
739
10,314
11,509
6,779
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 6 / 1
7,000
700
4,323
11,098
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
kckidn318
Cthulhu
10
1 / 3 / 1
7,055
706
4,873
11,674
10,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 1 / 4
9,045
905
11,109
7,800
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 7
7,965
797
7,026
10,507
6,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
11
5 / 0 / 5
8,630
863
10,998
5,786
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
13
13
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CornBoyCob
Zhong Kui
1
4
2
0.5
W
Bastet
6
1
4
8
L
1
6
1
0.25
W
2
2
7
2.75
W
Discordia
5
0
5
7.5
L
Cthulhu
kckidn318
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
29,133
34,281
Taken
24,093
20,745
Mitigated
11,041
3,705
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CornBoyCob
Zhong Kui
10,314
593
195
2,405
11,509
6,779
0
3,587
7,922
31,365
0
W
Bastet
11,109
1,762
0
1,921
7,800
2,733
333
5,832
1,968
0
36,933
L
4,323
1,124
0
371
11,098
3,719
0
3,202
7,896
0
22,835
W
7,026
3,670
1,118
3,840
10,507
6,189
326
6,417
4,090
0
19,544
W
Discordia
10,998
220
0
369
5,786
2,119
0
3,132
2,654
35,400
0
L
Cthulhu
kckidn318
Cthulhu
4,873
223
73
661
11,674
10,247
0
4,551
7,123
12,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,447
Gold Earned
25,640
76
Minions Killed
107
0
Camps Cleared
0
551,915
Distance Traveled
625,658
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,392
739
39
4
0
186,737
0
W
Bastet
9,045
905
55
6
0
233,305
2
L
Loki
7,000
700
20
2
0
168,724
0
W
Horus
7,965
797
18
2
0
188,740
0
W
Discordia
8,630
863
34
3
0
203,613
4
L
Cthulhu
7,055
706
17
2
0
196,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role