Player Matchup

Cernunnos
Cernunnos
Caprixn
Cernunnos
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,715 Elo+
Party 2
Horus
Horus
Jaws
Horus
Level 157
God Stats
13W - 5L
1,641 SR
Queue Stats
49W - 37L
1,647 Elo+
Party 2
Nox
Nox
PeruvianWhitey
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,835 Elo+
Party 2
Team Averages
Level 69
1,547 SR
1,733 Elo+

VS

Team Averages
Level 130
1,681 SR
1,593 Elo+
Shiva
Shiva
BigBrainAthena
Shiva
Level 127
God Stats
1W - 2L
1,723 SR
Queue Stats
232W - 183L
1,588 Elo+
Party 1
Anhur
Anhur
RedThunder2403
Anhur
Level 124
God Stats
14W - 5L
1,818 SR
Queue Stats
438W - 417L
1,649 Elo+
Solo
Chang'e
Chang'e
alphaj0ker1136
Chang'e
Level 140
God Stats
2W - 4L
1,503 SR
Queue Stats
216W - 206L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Caprixn
Cernunnos
10
3 / 0 / 2
7,956
796
7,934
6,686
2,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Jaws
Horus
11
2 / 0 / 5
7,645
765
5,934
7,375
6,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
7,773
777
6,759
5,107
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,841
684
6,050
9,868
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
6,764
676
2,805
6,868
2,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
6,833
683
6,748
8,093
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cernunnos
Caprixn
Cernunnos
3
0
2
4
W
Horus
Jaws
Horus
2
0
5
4.5
W
2
0
5
4.5
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
15,603
19,168
Taken
24,829
10,864
Mitigated
12,311
5,744
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
483
139
250
9,868
7,810
189
3,011
6,656
0
17,425
W
Cernunnos
Caprixn
Cernunnos
7,934
5,335
0
2,265
6,686
2,330
0
2,100
4,374
0
30,396
W
Horus
Jaws
Horus
5,934
1,359
960
1,869
7,375
6,529
0
2,564
4,543
1,648
12,320
W
6,759
934
0
650
5,107
2,005
0
1,627
3,318
30,012
0
L
2,805
1,207
0
649
6,868
2,133
0
2,378
4,368
0
23,768
L
6,748
674
286
1,519
8,093
2,368
0
2,139
5,802
28,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,374
Gold Earned
20,438
105
Minions Killed
110
0
Camps Cleared
0
567,764
Distance Traveled
523,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,841
684
20
2
0
172,773
0
W
Cernunnos
7,956
796
49
5
0
179,950
0
W
Horus
7,645
765
8
1
0
206,262
0
W
Nox
7,773
777
48
5
0
181,552
0
L
Anhur
6,764
676
42
4
0
169,193
0
L
Chang'e
6,833
683
48
5
0
181,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role