Player Matchup

Pele
Pele
Currēnts
Pele
Level 123
God Stats
40W - 11L
1,897 SR
Queue Stats
56W - 26L
1,739 Elo+
Solo
Martichoras
Martichoras
McBoatFace
Martichoras
Level 145
God Stats
5W - 7L
1,489 SR
Queue Stats
390W - 369L
1,554 Elo+
Party 1
Ares
Ares
SleepingTatsuo
Ares
Level 106
God Stats
1W - 1L
1,258 SR
Queue Stats
145W - 152L
1,531 Elo+
Party 1
Chang'e
Chang'e
SlippinSlippers
Chang'e
Level 155
God Stats
10W - 5L
1,599 SR
Queue Stats
307W - 278L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
Zacolin99
Ao Kuang
Level 62
God Stats
19W - 14L
1,688 SR
Queue Stats
157W - 121L
1,615 Elo+
Solo
Team Averages
Level 118
1,586 SR
1,599 Elo+

VS

Team Averages
Level 136
1,647 SR
1,580 Elo+
Ix Chel
Ix Chel
Hexiiii
Ix Chel
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
174W - 135L
1,551 Elo+
Party 2
Artio
Artio
HolyStromboli
Artio
Level 159
God Stats
9W - 5L
1,859 SR
Queue Stats
335W - 332L
1,579 Elo+
Party 3
Danzaburou
Danzaburou
LeTrollFace212
Danzaburou
Level 154
God Stats
3W - 3L
1,552 SR
Queue Stats
272W - 249L
1,558 Elo+
Party 3
Camazotz
Camazotz
NotLamo
Camazotz
Level 111
God Stats
14W - 10L
1,782 SR
Queue Stats
221W - 182L
1,658 Elo+
Party 2
Gilgamesh
Gilgamesh
XavierWarfield22
Gilgamesh
Level 147
God Stats
0W - 2L
1,313 SR
Queue Stats
113W - 90L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 2 / 3
10,283
791
13,851
11,518
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Martichoras
McBoatFace
Martichoras
14
0 / 0 / 5
8,385
645
6,578
6,727
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 3
6,762
520
3,414
10,745
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 3 / 4
8,510
655
11,917
9,273
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Zacolin99
Ao Kuang
14
3 / 3 / 4
8,436
649
5,299
13,359
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hexiiii
Ix Chel
13
4 / 2 / 2
7,621
586
8,130
7,175
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 5
6,708
516
5,396
14,163
12,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
LeTrollFace212
Danzaburou
10
0 / 5 / 2
6,313
486
3,451
8,877
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
NotLamo
Camazotz
15
7 / 4 / 2
8,654
666
9,183
17,275
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
10
0 / 5 / 0
5,975
460
3,008
12,805
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
12
12
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
8
2
3
4.75
L
Ix Chel
Hexiiii
Ix Chel
4
2
2
2.5
L
1
3
5
1.17
L
Danzaburou
LeTrollFace212
Danzaburou
0
5
2
0.2
W
Martichoras
McBoatFace
Martichoras
0
0
5
2.5
L
Camazotz
NotLamo
Camazotz
7
4
2
2
W
1
4
3
0.63
W
7
3
4
3
L
Gilgamesh
0
5
0
0
W
Ao Kuang
Zacolin99
Ao Kuang
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,059
Damage
29,168
51,622
Taken
60,295
26,118
Mitigated
31,132
15,518
Healing
21,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,851
2,810
0
2,088
11,518
7,197
0
756
10,752
0
81,235
L
Ix Chel
Hexiiii
Ix Chel
8,130
1,184
836
1,776
7,175
3,182
0
2,373
4,760
60,403
0
L
5,396
868
1,870
3,107
14,163
12,527
0
6,265
7,654
21,005
0
L
Danzaburou
LeTrollFace212
Danzaburou
3,451
1,495
0
1,789
8,877
3,601
0
6,449
2,016
0
41,758
W
Martichoras
McBoatFace
Martichoras
6,578
1,433
0
2,496
6,727
2,514
770
3,483
3,062
0
74,967
L
Camazotz
NotLamo
Camazotz
9,183
4,379
0
9,090
17,275
6,654
0
4,759
12,430
0
56,848
W
3,414
255
0
1,675
10,745
7,913
17
4,107
6,522
12,722
0
W
11,917
1,850
568
2,732
9,273
3,536
529
1,839
7,400
55,228
0
L
Gilgamesh
3,008
460
0
2,899
12,805
5,168
0
0
12,805
0
36,542
W
Ao Kuang
Zacolin99
Ao Kuang
5,299
1,518
0
5,959
13,359
4,958
0
2,883
10,360
63,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
35,271
491
Minions Killed
387
0
Camps Cleared
0
1,397,871
Distance Traveled
1,322,522
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,283
791
138
11
0
288,511
2
L
Ix Chel
7,621
586
121
9
0
272,764
0
L
Artio
6,708
516
18
1
0
288,980
1
L
Danzaburou
6,313
486
89
7
0
234,482
0
W
Martichoras
8,385
645
140
11
0
266,377
0
L
Camazotz
8,654
666
93
7
0
298,974
0
W
Ares
6,762
520
18
1
0
287,743
0
W
Chang'e
8,510
655
100
8
0
266,904
0
L
Gilgamesh
5,975
460
66
5
0
227,322
2
W
Ao Kuang
8,436
649
95
7
0
288,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role