Player Matchup

Sol
Sol
CrowyBangBang
Sol
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 110L
1,519 Elo+
Party 1
Janus
Janus
GinjaBred4
Janus
Level 65
God Stats
17W - 20L
1,466 SR
Queue Stats
24W - 33L
1,344 Elo+
Party 2
Arachne
Arachne
RexyBangBang
Arachne
Level 99
God Stats
1W - 0L
1,683 SR
Queue Stats
57W - 48L
1,513 Elo+
Party 1
Anubis
Anubis
Smitestein
Anubis
Level 55
God Stats
1W - 1L
1,452 SR
Queue Stats
22W - 29L
1,345 Elo+
Party 2
Chaac
Chaac
SnappyBangBang
Chaac
Level 67
God Stats
6W - 2L
1,582 SR
Queue Stats
42W - 42L
1,460 Elo+
Party 1
Team Averages
Level 77
1,537 SR
1,436 Elo+

VS

Team Averages
Level 93
1,589 SR
1,449 Elo+
Hades
Hades
Mdias192
Hades
Level 107
God Stats
2W - 1L
1,708 SR
Queue Stats
431W - 409L
1,439 Elo+
Party 3
Thor
Thor
VarakNazul
Thor
Level 101
God Stats
12W - 12L
1,565 SR
Queue Stats
343W - 304L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
gabosa567
Ao Kuang
Level 123
God Stats
5W - 3L
1,660 SR
Queue Stats
246W - 246L
1,432 Elo+
Party 3
Cabrakan
Cabrakan
lll_PALMA_lll
Cabrakan
Level 65
God Stats
0W - 2L
1,437 SR
Queue Stats
253W - 238L
1,417 Elo+
Party 3
Hou Yi
Hou Yi
ojfrmswe
Hou Yi
Level 71
God Stats
18W - 15L
1,577 SR
Queue Stats
237W - 237L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
11,472
675
14,741
11,321
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
14
2 / 3 / 8
8,891
523
7,483
9,069
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
RexyBangBang
Arachne
15
12 / 2 / 1
9,990
588
11,166
14,760
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Smitestein
Anubis
16
2 / 2 / 2
10,307
606
7,715
12,986
6,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 0 / 13
10,333
608
7,687
11,722
11,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mdias192
Hades
12
1 / 8 / 1
7,668
451
6,555
18,442
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 5 / 1
8,759
515
8,294
20,436
14,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
gabosa567
Ao Kuang
14
4 / 6 / 1
8,605
506
11,836
19,142
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
lll_PALMA_lll
Cabrakan
12
0 / 7 / 1
7,114
418
2,125
17,117
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ojfrmswe
Hou Yi
8
0 / 2 / 0
6,039
355
2,092
4,595
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
28
Kills
8
9
Deaths
28
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Janus
2
3
8
2
L
Hades
Mdias192
Hades
1
8
1
0.19
W
Arachne
RexyBangBang
Arachne
12
2
1
6.25
W
Anubis
Smitestein
Anubis
2
2
2
1.5
W
3
0
13
9.5
L
3
5
1
0.7
L
Ao Kuang
gabosa567
Ao Kuang
4
6
1
0.75
L
Cabrakan
lll_PALMA_lll
Cabrakan
0
7
1
0.07
L
Hou Yi
ojfrmswe
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
30,902
59,858
Taken
79,732
31,531
Mitigated
48,849
21,041
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,741
7,181
0
3,923
11,321
4,541
8,751
3,719
7,602
91,688
11,805
W
Janus
7,483
704
0
240
9,069
3,169
2,094
6,861
2,208
50,801
0
L
Hades
Mdias192
Hades
6,555
605
350
4,264
18,442
8,264
0
7,616
10,580
53,180
0
W
Arachne
RexyBangBang
Arachne
11,166
8,489
0
2,988
14,760
6,108
0
5,302
9,458
0
38,995
W
Anubis
Smitestein
Anubis
7,715
439
0
6,900
12,986
6,080
2,722
2,151
10,835
74,613
0
W
7,687
1,612
2,240
4,750
11,722
11,633
478
3,190
8,532
0
35,417
L
8,294
827
0
2,174
20,436
14,014
0
7,801
12,631
0
64,445
L
Ao Kuang
gabosa567
Ao Kuang
11,836
3,875
0
3,469
19,142
6,958
0
5,619
13,497
53,537
5,735
L
Cabrakan
lll_PALMA_lll
Cabrakan
2,125
569
112
1,116
17,117
18,040
0
6,636
10,405
31,017
0
L
Hou Yi
ojfrmswe
Hou Yi
2,092
943
0
1,516
4,595
1,573
0
1,759
2,836
0
23,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
38,185
464
Minions Killed
350
0
Camps Cleared
0
1,673,026
Distance Traveled
1,387,198
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,472
675
158
9
0
280,942
3
W
Janus
8,891
523
87
5
0
354,081
0
L
Hades
7,668
451
94
6
0
288,261
0
W
Arachne
9,990
588
51
3
0
363,371
0
W
Anubis
10,307
606
133
8
0
329,150
0
W
Chaac
10,333
608
35
2
0
345,482
0
L
Thor
8,759
515
91
5
0
293,415
0
L
Ao Kuang
8,605
506
76
4
0
362,313
0
L
Cabrakan
7,114
418
43
3
0
304,670
0
L
Hou Yi
6,039
355
46
3
0
138,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role