Player Matchup

Zeus
Zeus
FenrirHereYT
Zeus
Level 143
God Stats
0W - 2L
1,310 SR
Queue Stats
141W - 129L
1,577 Elo+
Party 1
Odin
Odin
GlorfCarSalesman
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,551 Elo+
Party 1
Achilles
Achilles
MischievousMrCat
Achilles
Level 138
God Stats
9W - 14L
1,507 SR
Queue Stats
199W - 192L
1,446 Elo+
Solo
Nemesis
Nemesis
SammySnake_
Nemesis
Level 88
God Stats
0W - 2L
1,296 SR
Queue Stats
31W - 29L
1,522 Elo+
Party 1
Chang'e
Chang'e
ryukita
Chang'e
Level 29
God Stats
16W - 11L
1,643 SR
Queue Stats
61W - 58L
1,538 Elo+
Party 1
Team Averages
Level 108
1,451 SR
1,527 Elo+

VS

Team Averages
Level 133
1,435 SR
1,520 Elo+
Charon
Charon
CelticWarCheif
Charon
Level 129
God Stats
7W - 10L
1,372 SR
Queue Stats
62W - 56L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
DarkLordVyke
Erlang Shen
Level 125
God Stats
1W - 0L
1,564 SR
Queue Stats
76W - 65L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 144
God Stats
111W - 91L
1,603 SR
Queue Stats
380W - 351L
1,555 Elo+
Solo
Ix Chel
Ix Chel
Guitar xHero420
Ix Chel
Level 150
God Stats
3W - 1L
1,311 SR
Queue Stats
70W - 62L
1,505 Elo+
Party 2
Sol
Sol
Meowssolini7993
Sol
Level 117
God Stats
2W - 2L
1,325 SR
Queue Stats
394W - 378L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,287
529
5,311
6,939
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,110
611
4,597
8,434
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 1
4,583
458
3,251
9,209
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SammySnake_
Nemesis
10
0 / 1 / 1
5,298
530
2,655
6,428
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ryukita
Chang'e
11
1 / 1 / 0
5,398
540
1,580
6,379
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,626
663
5,256
6,228
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
DarkLordVyke
Erlang Shen
10
1 / 0 / 2
5,760
576
3,714
7,192
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DyllPick1e
Gilgamesh
11
2 / 1 / 1
6,623
662
5,623
9,873
8,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 1 / 1
6,077
608
4,897
6,556
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,164
616
4,173
4,009
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Erlang Shen
DarkLordVyke
Erlang Shen
1
0
2
2
W
Gilgamesh
DyllPick1e
Gilgamesh
2
1
1
2.5
L
1
4
0
0.25
L
1
2
0
0.5
W
1
1
1
1.5
W
1
1
2
2
L
0
1
1
0.5
L
Nemesis
SammySnake_
Nemesis
0
1
1
0.5
L
Chang'e
ryukita
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,394
Damage
23,663
37,389
Taken
33,858
21,103
Mitigated
19,755
5,431
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,256
873
1,263
1,583
6,228
4,442
0
2,251
3,977
17,649
365
W
Erlang Shen
DarkLordVyke
Erlang Shen
3,714
1,642
0
1,170
7,192
3,294
0
60
7,132
0
42,887
W
Gilgamesh
DyllPick1e
Gilgamesh
5,623
1,398
0
2,014
9,873
8,226
0
78
9,795
53
46,571
L
5,311
884
0
0
6,939
2,455
0
4,688
2,251
39,228
0
L
4,597
1,094
0
0
8,434
7,714
0
369
8,065
0
41,112
W
4,897
487
617
3,312
6,556
2,554
0
3,696
2,860
51,462
0
W
4,173
821
0
1,363
4,009
1,239
0
806
3,203
46,695
0
L
3,251
1,099
0
2,635
9,209
6,546
0
3,915
5,208
0
18,107
L
Nemesis
SammySnake_
Nemesis
2,655
1,567
0
502
6,428
2,238
0
955
5,463
0
37,884
L
Chang'e
ryukita
Chang'e
1,580
114
214
2,080
6,379
2,150
0
3,602
2,441
32,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
31,250
307
Minions Killed
329
0
Camps Cleared
0
1,023,594
Distance Traveled
1,055,464
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,626
663
18
2
0
212,917
0
W
Erlang Shen
5,760
576
57
6
0
269,005
0
W
Gilgamesh
6,623
662
66
7
0
179,891
0
L
Zeus
5,287
529
51
5
0
198,880
0
L
Odin
6,110
611
87
9
0
195,980
0
W
Ix Chel
6,077
608
98
10
0
198,042
0
W
Sol
6,164
616
90
9
0
195,609
3
L
Achilles
4,583
458
42
4
0
193,993
0
L
Nemesis
5,298
530
63
6
0
236,168
0
L
Chang'e
5,398
540
64
6
0
198,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role