Player Matchup

Anubis
Anubis
BIoodsen
Anubis
Level 30
God Stats
1W - 3L
1,198 SR
Queue Stats
2W - 8L
1,157 Elo+
Party 2
Cabrakan
Cabrakan
Redriverfalcon
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,372 Elo+
Party 2
Izanami
Izanami
bOING77
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 125L
1,214 Elo+
Party 3
Geb
Geb
goozii
Geb
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 85L
1,431 Elo+
Party 3
Loki
Loki
l_Brutha_Monk_l
Loki
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 47L
1,234 Elo+
Solo
Team Averages
Level 36
1,440 SR
1,282 Elo+

VS

Team Averages
Level 49
1,582 SR
1,438 Elo+
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
STRIKINGHUNGER3
He Bo
Level 40
God Stats
2W - 1L
1,472 SR
Queue Stats
16W - 10L
1,427 Elo+
Solo
Lancelot
Lancelot
WizardlySoup072
Lancelot
Level 57
God Stats
5W - 4L
1,516 SR
Queue Stats
33W - 38L
1,456 Elo+
Party 1
Olorun
Olorun
generalcrusher9
Olorun
Level 77
God Stats
3W - 3L
1,717 SR
Queue Stats
53W - 60L
1,445 Elo+
Party 1
Surtr
Surtr
xXCoctaneXx
Surtr
Level 29
God Stats
12W - 5L
1,703 SR
Queue Stats
49W - 50L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIoodsen
Anubis
11
0 / 5 / 0
6,737
518
3,492
8,673
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
11
1 / 3 / 0
6,752
519
8,892
11,799
9,790
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
bOING77
Izanami
10
1 / 4 / 0
5,993
461
8,979
10,566
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
goozii
Geb
9
0 / 5 / 1
5,793
446
3,435
11,415
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,827
448
2,054
12,154
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 0 / 4
6,401
492
3,246
7,573
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 2
8,118
624
7,931
6,639
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
13
5 / 1 / 0
7,863
605
10,104
12,483
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
6 / 1 / 4
7,893
607
13,420
10,385
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 8
6,716
517
5,146
9,276
5,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
20
21
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
4
4
L
Anubis
BIoodsen
Anubis
0
5
0
0
L
Cabrakan
1
3
0
0.33
W
5
0
2
6
W
Lancelot
5
1
0
5
L
Izanami
bOING77
Izanami
1
4
0
0.25
W
6
1
4
8
L
Geb
goozii
Geb
0
5
1
0.1
L
0
4
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
39,847
54,607
Taken
46,356
29,305
Mitigated
25,864
16,873
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,246
2,471
0
2,457
7,573
3,572
0
1,633
5,940
0
32,911
L
Anubis
BIoodsen
Anubis
3,492
65
0
1,963
8,673
4,254
0
6,168
2,505
49,172
0
L
Cabrakan
8,892
1,588
0
4,926
11,799
9,790
0
200
11,599
45,448
0
W
7,931
42
0
1,000
6,639
1,874
0
3,007
3,632
62,560
0
W
Lancelot
10,104
2,616
0
1,579
12,483
9,698
0
7,247
5,236
180
57,015
L
Izanami
bOING77
Izanami
8,979
5,864
0
2,800
10,566
3,509
0
5,547
5,019
0
49,778
W
13,420
7,076
547
5,855
10,385
4,768
1,130
1,908
8,477
59,484
4,217
L
Geb
goozii
Geb
3,435
701
159
2,600
11,415
7,520
0
6,204
5,211
13,445
0
L
2,054
357
0
4,425
12,154
4,232
0
3,440
8,714
0
41,980
W
5,146
1,801
0
3,505
9,276
5,952
139
2,024
7,252
314
28,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
36,991
343
Minions Killed
372
0
Camps Cleared
0
1,211,134
Distance Traveled
1,357,095
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,401
492
48
4
0
274,102
0
L
Anubis
6,737
518
86
7
0
236,665
1
L
Cabrakan
6,752
519
80
6
0
210,895
6
W
He Bo
8,118
624
103
8
0
272,122
5
W
Lancelot
7,863
605
96
7
0
277,356
3
L
Izanami
5,993
461
90
7
0
217,842
0
W
Olorun
7,893
607
99
8
0
261,051
2
L
Geb
5,793
446
18
1
0
265,759
2
L
Loki
5,827
448
69
5
0
279,973
0
W
Surtr
6,716
517
26
2
0
272,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role