Player Matchup

He Bo
He Bo
DanielBusted
He Bo
Level 104
God Stats
2W - 7L
1,390 SR
Queue Stats
83W - 106L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Isaac11096416
Danzaburou
Level 61
God Stats
39W - 28L
1,620 SR
Queue Stats
71W - 90L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
KAMegatron
Cabrakan
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
143W - 153L
1,456 Elo+
Party 1
Scylla
Scylla
RageDespair9945
Scylla
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
ScarletDemon_15
Amaterasu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 3
Team Averages
Level 83
1,546 SR
1,451 Elo+

VS

Team Averages
Level 95
1,472 SR
1,430 Elo+
Nemesis
Nemesis
Fishy tuna13888
Nemesis
Level 126
God Stats
4W - 3L
1,461 SR
Queue Stats
44W - 47L
1,466 Elo+
Party 2
Ares
Ares
IGrapeJuice69
Ares
Level 67
God Stats
19W - 17L
1,470 SR
Queue Stats
19W - 19L
1,385 Elo+
Party 2
Hercules
Hercules
Jsspsycho
Hercules
Level 98
God Stats
30W - 41L
1,391 SR
Queue Stats
500W - 523L
1,424 Elo+
Solo
Artemis
Artemis
Taechii_
Artemis
Level 124
God Stats
34W - 18L
1,610 SR
Queue Stats
524W - 514L
1,454 Elo+
Solo
Vulcan
Vulcan
reportallmyaccts
Vulcan
Level 58
God Stats
19W - 15L
1,428 SR
Queue Stats
38W - 37L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
9,607
739
16,366
13,423
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Isaac11096416
Danzaburou
15
2 / 5 / 3
8,694
669
9,418
14,391
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
KAMegatron
Cabrakan
15
1 / 6 / 5
9,097
700
11,084
19,565
20,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 7 / 1
8,962
689
3,822
11,917
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ScarletDemon_15
Amaterasu
16
1 / 1 / 1
8,592
661
9,383
17,572
13,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
10,772
829
18,324
17,991
10,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 12
9,576
737
6,971
17,564
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Jsspsycho
Hercules
16
3 / 2 / 11
9,410
724
7,606
21,021
26,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Taechii_
Artemis
19
9 / 0 / 8
11,388
876
11,663
8,630
4,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 5
10,028
771
15,692
13,157
6,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
23
23
Deaths
9
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
8
2
9
6.25
W
0
2
12
3
L
Danzaburou
Isaac11096416
Danzaburou
2
5
3
0.7
W
Hercules
Jsspsycho
Hercules
3
2
11
4.25
L
Cabrakan
KAMegatron
Cabrakan
1
6
5
0.58
L
0
7
1
0.07
L
Amaterasu
ScarletDemon_15
Amaterasu
1
1
1
1.5
W
Artemis
Taechii_
Artemis
9
0
8
13
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,073
Damage
60,256
76,868
Taken
78,363
50,103
Mitigated
66,020
9,581
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,366
1,236
0
2,818
13,423
5,366
0
4,615
8,808
42,460
0
W
18,324
8,571
0
4,163
17,991
10,515
251
7,097
10,560
0
43,217
W
6,971
404
0
732
17,564
18,298
381
8,238
9,105
16,028
0
L
Danzaburou
Isaac11096416
Danzaburou
9,418
4,811
0
1,892
14,391
6,084
268
3,739
10,652
0
33,409
W
Hercules
Jsspsycho
Hercules
7,606
2,330
0
9,983
21,021
26,469
69
7,675
13,104
93
14,111
L
Cabrakan
KAMegatron
Cabrakan
11,084
1,229
0
748
19,565
20,913
0
3,735
15,830
20,701
0
L
3,822
1,349
0
0
11,917
4,578
342
2,473
9,444
26,448
0
L
Amaterasu
ScarletDemon_15
Amaterasu
9,383
2,051
0
4,123
17,572
13,162
0
8,194
9,378
0
28,662
W
Artemis
Taechii_
Artemis
11,663
4,985
323
4,477
8,630
4,256
2,372
2,793
5,708
0
48,862
W
15,692
10,900
0
4,257
13,157
6,482
1,487
5,469
6,436
59,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
51,174
204
Minions Killed
255
0
Camps Cleared
0
1,195,462
Distance Traveled
1,409,383
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,607
739
48
4
0
254,263
5
W
Nemesis
10,772
829
50
4
0
299,082
0
W
Ares
9,576
737
12
1
0
283,586
0
L
Danzaburou
8,694
669
43
3
0
202,373
0
W
Hercules
9,410
724
20
2
0
293,953
0
L
Cabrakan
9,097
700
17
1
0
237,091
1
L
Scylla
8,962
689
53
4
0
209,003
0
L
Amaterasu
8,592
661
43
3
0
292,732
0
W
Artemis
11,388
876
74
6
0
267,117
3
W
Vulcan
10,028
771
99
8
0
265,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role