Player Matchup

Cerberus
Cerberus
CreatineCop
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,518 Elo+
Solo
Ymir
Ymir
Im_dalomen
Ymir
Level 125
God Stats
12W - 13L
1,504 SR
Queue Stats
382W - 375L
1,525 Elo+
Solo
Merlin
Merlin
PinchoMolin
Merlin
Level 129
God Stats
9W - 11L
1,386 SR
Queue Stats
534W - 531L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
SpeedyGonsalez
Ao Kuang
Level 150
God Stats
16W - 6L
1,763 SR
Queue Stats
975W - 395L
1,706 Elo+
Solo
Ares
Ares
lobomaton
Ares
Level 66
God Stats
2W - 2L
1,370 SR
Queue Stats
115W - 134L
1,492 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,551 Elo+

VS

Team Averages
Level 125
1,435 SR
1,491 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ashernu
Cerberus
Level 85
God Stats
1W - 2L
1,378 SR
Queue Stats
348W - 342L
1,514 Elo+
Solo
Thanatos
Thanatos
Kikipanik
Thanatos
Level 135
God Stats
3W - 9L
1,299 SR
Queue Stats
505W - 511L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CreatineCop
Cerberus
12
1 / 2 / 9
6,548
1,091
4,869
9,281
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 7
6,225
1,038
2,544
8,295
7,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
12
0 / 1 / 10
6,575
1,096
8,772
3,014
1,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
13
7 / 3 / 4
7,805
1,301
9,171
7,744
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
12
5 / 2 / 5
7,225
1,204
3,454
6,860
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 1 / 8
7,396
1,233
7,366
8,501
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
 
Zhong Kui
12
5 / 3 / 2
7,052
1,175
5,505
6,538
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
 
Poseidon
8
0 / 3 / 5
5,275
879
2,436
3,173
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Ashernu
Cerberus
11
0 / 2 / 10
6,197
1,033
5,360
8,004
7,790
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Kikipanik
Thanatos
10
3 / 5 / 4
6,134
1,022
4,477
6,603
2,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
14
Kills
11
11
Deaths
14
35
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
1
8
7
L
Zhong Kui
 
Zhong Kui
5
3
2
2
L
Poseidon
 
Poseidon
0
3
5
0.83
L
Cerberus
Ashernu
Cerberus
0
2
10
2.5
W
Cerberus
CreatineCop
Cerberus
1
2
9
2.75
W
1
3
7
1.5
L
Thanatos
Kikipanik
Thanatos
3
5
4
1
W
Merlin
0
1
10
5
W
Ao Kuang
7
3
4
3
W
Ares
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
25,144
35,194
Taken
32,819
30,878
Mitigated
24,329
11,050
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,366
822
284
941
8,501
6,675
0
6,317
1,798
14,947
0
L
Zhong Kui
 
Zhong Kui
5,505
892
0
1,010
6,538
5,567
0
5,909
489
12,946
0
L
Poseidon
 
Poseidon
2,436
400
0
0
3,173
1,304
0
2,986
187
6,327
0
L
Cerberus
Ashernu
Cerberus
5,360
385
540
3,126
8,004
7,790
0
6,901
1,055
9,596
0
W
Cerberus
CreatineCop
Cerberus
4,869
198
67
3,048
9,281
8,189
133
6,123
3,158
8,061
0
W
2,544
283
431
1,638
8,295
7,977
0
4,090
4,205
6,268
0
L
Thanatos
Kikipanik
Thanatos
4,477
759
0
2,350
6,603
2,993
0
5,606
868
0
7,207
W
Merlin
8,772
326
527
566
3,014
1,300
302
1,333
1,681
24,369
0
W
Ao Kuang
9,171
2,793
883
2,027
7,744
6,091
1,365
5,093
2,651
10,578
466
W
Ares
3,454
414
1,051
812
6,860
7,321
206
4,028
2,832
6,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
32,054
70
Minions Killed
69
0
Camps Cleared
0
610,756
Distance Traveled
549,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,396
1,233
17
3
0
145,331
0
L
Zhong Kui
7,052
1,175
20
3
0
99,362
0
L
Poseidon
5,275
879
11
2
0
69,673
0
L
Cerberus
6,197
1,033
9
2
0
120,733
0
W
Cerberus
6,548
1,091
20
3
0
133,146
0
W
Ymir
6,225
1,038
5
1
0
103,188
0
L
Thanatos
6,134
1,022
12
2
0
114,357
0
W
Merlin
6,575
1,096
33
6
0
132,138
0
W
Ao Kuang
7,805
1,301
4
1
0
123,633
0
W
Ares
7,225
1,204
8
1
0
118,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role