Player Matchup

Atlas
Atlas
Joelism
Atlas
Level 24
God Stats
2W - 0L
1,731 SR
Queue Stats
59W - 68L
1,535 Elo+
Party 2
Discordia
Discordia
Pixishi
Discordia
Level 23
God Stats
5W - 6L
1,824 SR
Queue Stats
72W - 84L
1,495 Elo+
Party 2
Yemoja
Yemoja
WamJed
Yemoja
Level 69
God Stats
3W - 2L
1,486 SR
Queue Stats
81W - 65L
1,554 Elo+
Party 2
Zeus
Zeus
iStampede
Zeus
Level 120
God Stats
1W - 3L
1,254 SR
Queue Stats
189W - 198L
1,490 Elo+
Party 2
Ishtar
Ishtar
therealjitsu
Ishtar
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 60L
1,494 Elo+
Party 2
Team Averages
Level 51
1,559 SR
1,514 Elo+

VS

Team Averages
Level 19
1,500 SR
1,482 Elo+
Odin
Odin
Blueshirtguy007
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
ItsJeezusCrust
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Moosedk12
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Ogkillak9638
Yu Huang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,411 Elo+
Solo
Freya
Freya
SweeTartzz
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Joelism
Atlas
16
3 / 2 / 15
10,003
834
6,530
14,885
20,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Pixishi
Discordia
16
4 / 0 / 12
9,303
775
8,910
4,559
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
WamJed
Yemoja
17
2 / 0 / 13
9,109
759
1,969
8,407
5,172
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
17
5 / 1 / 10
10,206
851
24,173
10,629
5,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
15
7 / 5 / 8
9,527
794
13,247
14,935
7,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,514
710
7,698
14,331
17,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 4
8,646
721
9,129
11,073
10,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Moosedk12
Xing Tian
14
1 / 5 / 4
7,763
647
3,670
15,911
16,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Ogkillak9638
Yu Huang
15
0 / 5 / 5
8,159
680
13,561
10,714
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
14
3 / 5 / 2
7,979
665
9,200
10,319
5,221
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
21
Kills
7
8
Deaths
22
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
1
1
4
3
W
Atlas
Joelism
Atlas
3
2
15
5.25
L
Xing Tian
Moosedk12
Xing Tian
1
5
4
0.6
L
Yu Huang
Ogkillak9638
Yu Huang
0
5
5
0.5
W
Discordia
Pixishi
Discordia
4
0
12
10
L
Freya
3
5
2
0.8
W
Yemoja
WamJed
Yemoja
2
0
13
8.5
W
Zeus
5
1
10
10
W
Ishtar
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,829
Damage
43,258
53,415
Taken
62,348
41,152
Mitigated
54,798
28,267
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,698
2,364
466
2,124
14,331
17,493
0
8,392
5,939
3,782
9,798
L
9,129
829
3,272
1,829
11,073
10,295
0
7,452
3,621
25,045
0
W
Atlas
Joelism
Atlas
6,530
1,876
288
1,589
14,885
20,303
396
8,907
5,978
13,565
0
L
Xing Tian
Moosedk12
Xing Tian
3,670
434
2
187
15,911
16,716
0
11,748
4,163
6,276
0
L
Yu Huang
Ogkillak9638
Yu Huang
13,561
513
1,430
1,908
10,714
5,073
0
7,525
3,189
33,414
0
W
Discordia
Pixishi
Discordia
8,910
608
762
378
4,559
2,368
897
3,592
967
24,146
0
L
Freya
9,200
2,408
0
639
10,319
5,221
0
6,465
3,854
13,767
0
W
Yemoja
WamJed
Yemoja
1,969
1,340
16,557
5,420
8,407
5,172
341
6,018
2,389
4,764
0
W
Zeus
24,173
2,999
458
1,293
10,629
5,476
1,001
7,839
2,790
44,360
0
W
Ishtar
13,247
7,193
674
848
14,935
7,833
1,323
11,802
3,133
0
23,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
41,061
130
Minions Killed
98
0
Camps Cleared
0
1,082,030
Distance Traveled
1,023,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,514
710
11
1
0
208,935
0
L
Yemoja
8,646
721
25
2
0
215,442
0
W
Atlas
10,003
834
8
1
0
231,855
0
L
Xing Tian
7,763
647
6
1
0
202,604
0
L
Yu Huang
8,159
680
50
4
0
198,354
0
W
Discordia
9,303
775
33
3
0
237,350
0
L
Freya
7,979
665
6
1
0
198,494
0
W
Yemoja
9,109
759
11
1
0
215,612
0
W
Zeus
10,206
851
52
4
0
224,235
0
W
Ishtar
9,527
794
26
2
0
172,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role