Player Matchup

Arachne
Arachne
EmAlex08
Arachne
Level 120
God Stats
14W - 10L
1,680 SR
Queue Stats
94W - 143L
1,450 Elo+
Party 2
Anubis
Anubis
EricVinicius
Anubis
Level 180
God Stats
21W - 17L
1,606 SR
Queue Stats
926W - 924L
1,510 Elo+
Solo
King Arthur
King Arthur
Itz_Aquarius
King Arthur
Level 98
God Stats
3W - 6L
1,459 SR
Queue Stats
97W - 154L
1,428 Elo+
Party 2
Sobek
Sobek
JohnnyLaburo
Sobek
Level 26
God Stats
5W - 9L
1,445 SR
Queue Stats
35W - 53L
1,420 Elo+
Party 2
Neith
Neith
rojo59
Neith
Level 98
God Stats
1W - 5L
1,049 SR
Queue Stats
93W - 146L
1,424 Elo+
Party 2
Team Averages
Level 104
1,448 SR
1,446 Elo+

VS

Team Averages
Level 130
1,475 SR
1,497 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DKZIIIN
Tyr
Level 95
God Stats
1W - 6L
1,199 SR
Queue Stats
165W - 168L
1,523 Elo+
Solo
Anubis
Anubis
Zheru
Anubis
Level 159
God Stats
24W - 14L
1,673 SR
Queue Stats
108W - 81L
1,548 Elo+
Party 1
Loki
Loki
zGreen
Loki
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 85L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EmAlex08
Arachne
10
0 / 5 / 3
5,779
525
2,664
11,269
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
9
4 / 4 / 1
6,066
551
7,459
6,762
2,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Itz_Aquarius
King Arthur
11
0 / 2 / 1
6,048
550
7,021
12,671
8,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 5
5,404
491
4,619
10,220
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
rojo59
Neith
10
3 / 1 / 3
6,250
568
5,684
6,929
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 10
6,088
553
3,020
9,862
5,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
 
Bastet
10
1 / 3 / 0
5,888
535
6,100
9,256
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
11
2 / 1 / 2
6,558
596
6,998
12,449
9,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Zheru
Anubis
14
9 / 1 / 3
8,259
751
13,094
8,956
4,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
zGreen
Loki
10
1 / 3 / 8
5,811
528
2,005
6,663
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
13
14
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
10
5
W
Bastet
 
Bastet
1
3
0
0.33
W
Tyr
2
1
2
3
L
Arachne
EmAlex08
Arachne
0
5
3
0.3
L
Anubis
4
4
1
1.13
L
King Arthur
Itz_Aquarius
King Arthur
0
2
1
0.25
L
1
2
5
1.75
W
Anubis
Zheru
Anubis
9
1
3
10.5
L
Neith
rojo59
Neith
3
1
3
4.5
W
Loki
zGreen
Loki
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
31,217
47,851
Taken
47,186
23,839
Mitigated
24,925
12,936
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,020
594
1,667
3,392
9,862
5,935
155
2,158
7,704
14,772
0
W
Bastet
 
Bastet
6,100
1,661
0
1,223
9,256
3,021
0
2,424
6,832
0
32,164
W
Tyr
6,998
507
0
5,039
12,449
9,618
0
2,542
9,907
0
41,459
L
Arachne
EmAlex08
Arachne
2,664
1,825
0
3,366
11,269
3,795
0
3,764
7,505
0
44,794
L
Anubis
7,459
316
0
2,255
6,762
2,713
0
3,914
2,848
36,491
0
L
King Arthur
Itz_Aquarius
King Arthur
7,021
1,070
0
2,000
12,671
8,497
0
3,469
9,202
0
42,051
L
4,619
541
0
2,756
10,220
6,552
0
3,717
6,503
13,776
0
W
Anubis
Zheru
Anubis
13,094
473
0
5,749
8,956
4,384
802
2,917
6,039
78,851
0
L
Neith
rojo59
Neith
5,684
2,409
0
2,559
6,929
2,282
0
1,250
5,679
0
38,450
W
Loki
zGreen
Loki
2,005
447
0
1,160
6,663
1,967
0
2,037
4,626
0
21,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
32,604
289
Minions Killed
299
0
Camps Cleared
0
1,142,611
Distance Traveled
1,226,087
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,088
553
16
1
0
259,085
0
W
Bastet
5,888
535
66
6
0
251,924
0
W
Tyr
6,558
596
56
5
0
234,848
1
L
Arachne
5,779
525
75
7
0
257,792
0
L
Anubis
6,066
551
57
5
0
214,351
3
L
King Arthur
6,048
550
68
6
0
225,909
1
L
Sobek
5,404
491
22
2
0
238,865
1
W
Anubis
8,259
751
113
10
0
241,543
1
L
Neith
6,250
568
67
6
0
205,694
2
W
Loki
5,811
528
48
4
0
238,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role