Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
YeeHawGaming
Ymir
Level 81
God Stats
2W - 0L
1,704 SR
Queue Stats
76W - 74L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
YoungSnupe17
Danzaburou
Level 46
God Stats
1W - 0L
1,569 SR
Queue Stats
14W - 18L
1,262 Elo+
Party 1
Team Averages
Level 78
1,591 SR
1,395 Elo+

VS

Team Averages
Level 55
1,513 SR
1,487 Elo+
Hera
Hera
ALLEX268767
Hera
Level 64
God Stats
68W - 70L
1,546 SR
Queue Stats
106W - 121L
1,407 Elo+
Solo
Nox
Nox
LinkRWBY
Nox
Level 17
God Stats
17W - 12L
1,591 SR
Queue Stats
45W - 35L
1,541 Elo+
Party 2
Surtr
Surtr
kilora67
Surtr
Level 84
God Stats
1W - 4L
1,402 SR
Queue Stats
46W - 40L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
6 / 0 / 2
8,473
941
10,551
4,468
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 6
7,364
818
2,550
7,448
6,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
YoungSnupe17
Danzaburou
10
1 / 0 / 7
7,461
829
5,923
6,853
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,260
696
4,153
6,155
2,212
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
6,458
718
4,351
6,382
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
kilora67
Surtr
10
1 / 3 / 0
6,433
715
4,429
11,000
8,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
2
2
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
2
7
L
0
2
1
0.25
L
1
3
0
0.33
W
1
2
6
2
W
Danzaburou
YoungSnupe17
Danzaburou
1
0
7
4.5
L
Surtr
kilora67
Surtr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,024
Damage
12,933
18,769
Taken
23,537
11,358
Mitigated
13,168
4,299
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,551
713
0
1,000
4,468
1,773
477
2,366
2,102
43,532
0
L
4,153
1,112
166
1,241
6,155
2,212
50
3,640
2,279
20,427
0
L
4,351
484
0
0
6,382
2,409
31
3,971
2,205
17,784
0
W
2,550
500
0
563
7,448
6,734
333
3,618
3,830
10,964
0
W
Danzaburou
YoungSnupe17
Danzaburou
5,923
2,671
0
2,736
6,853
2,851
668
3,121
3,732
0
29,761
L
Surtr
kilora67
Surtr
4,429
1,186
198
919
11,000
8,547
0
5,031
5,717
313
12,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
19,151
126
Minions Killed
72
0
Camps Cleared
0
553,209
Distance Traveled
452,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,473
941
64
7
0
197,422
0
L
Hera
6,260
696
35
4
0
114,646
0
L
Nox
6,458
718
24
3
0
159,472
0
W
Ymir
7,364
818
23
3
0
184,153
0
W
Danzaburou
7,461
829
39
4
0
171,634
0
L
Surtr
6,433
715
13
1
0
178,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role