Player Matchup

Cabrakan
Cabrakan
Aadonnnn
Cabrakan
Level 122
God Stats
2W - 1L
1,694 SR
Queue Stats
73W - 60L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
HolyDenimDan
Heimdallr
Level 129
God Stats
10W - 10L
1,634 SR
Queue Stats
193W - 178L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
SphericRecon180
Sun Wukong
Level 64
God Stats
4W - 5L
1,612 SR
Queue Stats
77W - 74L
1,568 Elo+
Party 1
Thoth
Thoth
buttlicker69420
Thoth
Level 142
God Stats
10W - 10L
1,642 SR
Queue Stats
261W - 226L
1,577 Elo+
Party 1
Bastet
Bastet
xwaterdragonx11
Bastet
Level 129
God Stats
24W - 20L
1,591 SR
Queue Stats
585W - 561L
1,492 Elo+
Solo
Team Averages
Level 117
1,635 SR
1,553 Elo+

VS

Team Averages
Level 116
1,452 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AcidicPlayer381
Thor
Level 156
God Stats
15W - 10L
1,518 SR
Queue Stats
693W - 603L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
Feciabstur
Nu Wa
Level 54
God Stats
6W - 5L
1,512 SR
Queue Stats
200W - 161L
1,483 Elo+
Party 3
Kali
Kali
WoozyWord594
Kali
Level 144
God Stats
6W - 3L
1,194 SR
Queue Stats
271W - 235L
1,442 Elo+
Party 2
Maui
Maui
isabeanz
Maui
Level 143
God Stats
153W - 111L
1,537 SR
Queue Stats
553W - 464L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aadonnnn
Cabrakan
6
0 / 0 / 0
3,672
734
735
3,911
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
HolyDenimDan
Heimdallr
6
0 / 0 / 0
3,500
700
2,020
1,904
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SphericRecon180
Sun Wukong
7
1 / 1 / 1
3,717
743
1,732
4,987
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,797
759
2,235
2,229
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
2,833
567
932
2,253
579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,686
737
1,792
1,532
569
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 1
4,067
813
2,007
4,144
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
7
0 / 0 / 1
3,905
781
1,447
2,608
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 1
3,862
772
2,069
4,089
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
6
0 / 0 / 0
3,579
716
817
3,557
1,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
Cabrakan
Aadonnnn
Cabrakan
0
0
0
0
W
0
1
1
0.5
W
Nu Wa
0
0
1
0.5
L
Heimdallr
HolyDenimDan
Heimdallr
0
0
0
0
L
Sun Wukong
SphericRecon180
Sun Wukong
1
1
1
1.5
W
1
1
1
1.5
L
0
0
0
0
W
Maui
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,654
Damage
8,132
15,284
Taken
15,930
6,956
Mitigated
6,155
5,704
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,792
787
0
371
1,532
569
0
70
1,462
0
18,950
L
Cabrakan
Aadonnnn
Cabrakan
735
186
0
1,893
3,911
2,802
0
950
2,961
8,315
0
W
2,007
246
0
500
4,144
1,869
7
0
4,144
0
22,648
W
Nu Wa
1,447
379
0
982
2,608
742
0
1,362
1,246
24,362
0
L
Heimdallr
HolyDenimDan
Heimdallr
2,020
1,126
0
1,081
1,904
661
0
195
1,709
0
21,776
L
Sun Wukong
SphericRecon180
Sun Wukong
1,732
161
0
1,336
4,987
2,388
0
0
4,987
0
16,775
W
2,069
668
0
1,599
4,089
1,592
0
715
3,374
0
17,626
L
2,235
137
0
750
2,229
526
0
430
1,799
26,196
0
W
Maui
817
226
593
1,101
3,557
1,383
0
823
2,734
8,636
0
L
932
250
0
644
2,253
579
0
689
1,564
0
6,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,519
Gold Earned
19,099
151
Minions Killed
168
0
Camps Cleared
0
503,389
Distance Traveled
531,692
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,686
737
36
7
0
100,237
2
L
Cabrakan
3,672
734
14
3
0
110,126
0
W
Thor
4,067
813
48
10
0
87,927
0
W
Nu Wa
3,905
781
35
7
0
105,817
0
L
Heimdallr
3,500
700
39
8
0
112,874
0
L
Sun Wukong
3,717
743
27
5
0
110,398
0
W
Kali
3,862
772
35
7
0
125,736
0
L
Thoth
3,797
759
57
11
0
110,534
0
W
Maui
3,579
716
14
3
0
111,975
0
L
Bastet
2,833
567
14
3
0
59,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role