Player Matchup

Charon
Charon
HugeRooster69
Charon
Level 29
God Stats
5W - 2L
1,581 SR
Queue Stats
68W - 67L
1,429 Elo+
Party 1
Ratatoskr
Ratatoskr
J_kies_60
Ratatoskr
Level 66
God Stats
5W - 7L
1,820 SR
Queue Stats
76W - 79L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
MurseJames
Sun Wukong
Level 69
God Stats
19W - 22L
1,497 SR
Queue Stats
233W - 223L
1,452 Elo+
Solo
Janus
Janus
Omidude525
Janus
Level 89
God Stats
1W - 5L
1,317 SR
Queue Stats
89W - 83L
1,515 Elo+
Solo
Izanami
Izanami
killzone7401
Izanami
Level 75
God Stats
17W - 14L
1,510 SR
Queue Stats
243W - 238L
1,452 Elo+
Solo
Team Averages
Level 66
1,545 SR
1,457 Elo+

VS

Team Averages
Level 75
1,478 SR
1,473 Elo+
Chernobog
Chernobog
Kemp2000
Chernobog
Level 66
God Stats
2W - 0L
1,759 SR
Queue Stats
118W - 102L
1,552 Elo+
Solo
Discordia
Discordia
NONSTOPKILLER55
Discordia
Level 79
God Stats
19W - 17L
1,431 SR
Queue Stats
310W - 288L
1,477 Elo+
Solo
Terra
Terra
PainJustPain
Terra
Level 107
God Stats
2W - 1L
1,318 SR
Queue Stats
155W - 153L
1,453 Elo+
Party 2
Achilles
Achilles
WezBanco
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,440 Elo+
Party 2
Thanatos
Thanatos
brenden1525
Thanatos
Level 65
God Stats
27W - 25L
1,384 SR
Queue Stats
115W - 120L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
9,825
491
10,115
20,560
21,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
J_kies_60
Ratatoskr
17
3 / 3 / 4
10,046
502
10,475
22,324
10,590
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MurseJames
Sun Wukong
17
4 / 2 / 1
11,258
563
12,507
20,509
26,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
15
3 / 4 / 4
10,227
511
10,130
12,498
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
killzone7401
Izanami
14
5 / 3 / 3
9,547
477
13,982
15,183
5,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kemp2000
Chernobog
16
2 / 5 / 5
10,240
512
20,036
16,796
7,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
NONSTOPKILLER55
Discordia
17
5 / 4 / 4
10,559
528
18,845
13,151
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 7
9,605
480
8,467
22,413
19,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
WezBanco
Achilles
16
1 / 2 / 3
8,880
444
10,869
21,016
26,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
brenden1525
Thanatos
18
7 / 4 / 1
10,613
531
7,331
16,970
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
18
Kills
16
16
Deaths
18
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
Ratatoskr
J_kies_60
Ratatoskr
3
3
4
1.67
W
Chernobog
Kemp2000
Chernobog
2
5
5
0.9
L
Sun Wukong
MurseJames
Sun Wukong
4
2
1
2.25
W
Discordia
NONSTOPKILLER55
Discordia
5
4
4
1.75
L
Janus
3
4
4
1.25
W
1
3
7
1.5
W
Achilles
WezBanco
Achilles
1
2
3
1.25
W
Thanatos
brenden1525
Thanatos
7
4
1
1.88
L
Izanami
killzone7401
Izanami
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,209
Damage
65,548
91,074
Taken
90,346
69,429
Mitigated
65,813
13,347
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,115
3,341
0
1,655
20,560
21,216
660
2,757
17,803
37,537
0
L
Ratatoskr
J_kies_60
Ratatoskr
10,475
5,714
0
4,385
22,324
10,590
0
9,503
12,821
0
102,415
W
Chernobog
Kemp2000
Chernobog
20,036
11,975
0
4,304
16,796
7,193
1,114
4,076
12,672
0
98,450
L
Sun Wukong
MurseJames
Sun Wukong
12,507
2,106
0
2,646
20,509
26,583
0
2,725
17,784
0
85,715
W
Discordia
NONSTOPKILLER55
Discordia
18,845
260
0
620
13,151
5,292
0
4,941
7,962
81,163
0
L
Janus
10,130
457
0
1,250
12,498
5,158
609
6,864
5,634
75,716
0
W
8,467
1,095
2,335
3,737
22,413
19,451
0
5,589
16,770
27,660
0
W
Achilles
WezBanco
Achilles
10,869
2,765
0
2,854
21,016
26,444
140
3,329
17,569
0
49,866
W
Thanatos
brenden1525
Thanatos
7,331
2,867
0
12,070
16,970
7,433
0
1,778
15,128
0
89,864
L
Izanami
killzone7401
Izanami
13,982
9,675
0
3,411
15,183
5,882
1,542
5,463
9,720
0
69,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
49,897
556
Minions Killed
493
0
Camps Cleared
0
1,866,917
Distance Traveled
2,075,637
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,825
491
44
2
0
370,903
0
L
Ratatoskr
10,046
502
121
6
0
452,679
0
W
Chernobog
10,240
512
166
8
0
402,191
1
L
Sun Wukong
11,258
563
143
7
0
348,010
2
W
Discordia
10,559
528
129
6
0
365,092
0
L
Janus
10,227
511
129
6
0
381,806
2
W
Terra
9,605
480
28
1
0
435,047
0
W
Achilles
8,880
444
55
3
0
397,890
0
W
Thanatos
10,613
531
115
6
0
475,417
0
L
Izanami
9,547
477
119
6
0
313,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role