Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
IHeartBeans
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 78L
1,745 Elo+
Party 1
Ratatoskr
Ratatoskr
JWhit98
Ratatoskr
Level 114
God Stats
1W - 2L
1,741 SR
Queue Stats
274W - 285L
1,587 Elo+
Solo
Neith
Neith
MsAddler
Neith
Level 172
God Stats
1W - 2L
1,621 SR
Queue Stats
119W - 99L
1,637 Elo+
Party 1
Tyr
Tyr
jaystylez
Tyr
Level 157
God Stats
3W - 3L
1,593 SR
Queue Stats
399W - 340L
1,573 Elo+
Party 1
Team Averages
Level 117
1,591 SR
1,608 Elo+

VS

Team Averages
Level 166
1,636 SR
1,602 Elo+
Amaterasu
Amaterasu
Bamablood
Amaterasu
Level 177
God Stats
5W - 7L
1,627 SR
Queue Stats
313W - 303L
1,606 Elo+
Party 2
Anubis
Anubis
D3DSHOT
Anubis
Level 117
God Stats
7W - 2L
1,773 SR
Queue Stats
558W - 528L
1,547 Elo+
Solo
Vulcan
Vulcan
LightningsRage
Vulcan
Level 131
God Stats
3W - 1L
1,716 SR
Queue Stats
327W - 317L
1,616 Elo+
Party 2
Xbalanque
Xbalanque
TeeterT0tter
Xbalanque
Level 158
God Stats
2W - 0L
1,572 SR
Queue Stats
160W - 151L
1,620 Elo+
Party 2
Achilles
Achilles
XPBOX
Achilles
Level 245
God Stats
2W - 4L
1,490 SR
Queue Stats
383W - 377L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 6 / 4
8,163
680
9,711
12,410
14,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
IHeartBeans
Camazotz
16
4 / 2 / 4
9,254
771
7,598
16,056
16,861
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
JWhit98
Ratatoskr
15
0 / 5 / 5
7,891
658
6,113
12,026
8,555
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
MsAddler
Neith
14
1 / 3 / 5
8,290
691
7,082
9,396
4,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 3 / 3
9,437
786
6,769
12,278
11,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bamablood
Amaterasu
14
0 / 1 / 15
8,108
676
5,685
9,688
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
D3DSHOT
Anubis
15
1 / 3 / 12
8,728
727
10,024
7,159
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 11
9,142
762
11,180
7,490
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
TeeterT0tter
Xbalanque
15
4 / 2 / 11
9,243
770
17,419
9,998
5,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
XPBOX
Achilles
16
8 / 2 / 6
9,708
809
9,227
13,572
19,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
9
Kills
16
19
Deaths
10
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
4
0.5
W
Amaterasu
Bamablood
Amaterasu
0
1
15
7.5
W
Anubis
D3DSHOT
Anubis
1
3
12
2.33
L
Camazotz
IHeartBeans
Camazotz
4
2
4
3
L
Ratatoskr
JWhit98
Ratatoskr
0
5
5
0.5
W
3
2
11
4.25
L
Neith
MsAddler
Neith
1
3
5
1.17
W
Xbalanque
TeeterT0tter
Xbalanque
4
2
11
4.75
W
Achilles
XPBOX
Achilles
8
2
6
5.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
53,535
62,166
Taken
47,907
55,418
Mitigated
44,893
22,951
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,711
395
222
1,342
12,410
14,207
476
5,344
6,809
20,509
0
W
Amaterasu
Bamablood
Amaterasu
5,685
1,277
720
997
9,688
9,816
0
3,572
6,116
0
5,688
W
Anubis
D3DSHOT
Anubis
10,024
0
626
493
7,159
4,694
321
1,801
5,358
28,523
0
L
Camazotz
IHeartBeans
Camazotz
7,598
1,130
2,025
9,101
16,056
16,861
0
4,247
11,250
0
20,049
L
Ratatoskr
JWhit98
Ratatoskr
6,113
69
430
2,009
12,026
8,555
0
4,306
7,456
0
17,887
W
11,180
2,866
811
339
7,490
4,550
173
1,223
6,267
29,914
0
L
Neith
MsAddler
Neith
7,082
833
975
2,783
9,396
4,264
1,311
2,802
6,408
0
23,990
W
Xbalanque
TeeterT0tter
Xbalanque
17,419
4,754
1,009
216
9,998
5,898
1,336
1,132
8,866
0
29,482
W
Achilles
XPBOX
Achilles
9,227
972
1,587
2,030
13,572
19,935
0
3,611
9,961
0
9,263
L
6,769
140
668
3,396
12,278
11,531
0
4,505
7,161
2,517
9,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
44,929
143
Minions Killed
117
0
Camps Cleared
0
1,099,606
Distance Traveled
1,107,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,163
680
35
3
0
186,911
0
W
Amaterasu
8,108
676
3
0
0
224,476
0
W
Anubis
8,728
727
35
3
0
210,953
0
L
Camazotz
9,254
771
28
2
0
236,602
0
L
Ratatoskr
7,891
658
26
2
0
229,513
0
W
Vulcan
9,142
762
44
4
0
242,884
0
L
Neith
8,290
691
37
3
0
207,930
0
W
Xbalanque
9,243
770
32
3
0
194,165
0
W
Achilles
9,708
809
3
0
0
235,045
0
L
Tyr
9,437
786
17
1
0
238,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role