Player Matchup

Chaac
Chaac
CJBROWNIE
Chaac
Level 7
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 1L
1,787 Elo+
Party 2
Ra
Ra
Reqza
Ra
Level 154
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 7L
1,787 Elo+
Party 2
Arachne
Arachne
Senzubeancartel
Arachne
Level 119
God Stats
1W - 0L
1,739 SR
Queue Stats
16W - 7L
1,787 Elo+
Party 2
Athena
Athena
SunderBlink
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,714 Elo+
Party 2
Martichoras
Martichoras
iamNessy
Martichoras
Level 119
God Stats
1W - 1L
1,549 SR
Queue Stats
16W - 8L
1,661 Elo+
Party 2
Team Averages
Level 83
1,646 SR
1,748 Elo+

VS

Team Averages
Level 121
1,576 SR
1,594 Elo+
Hel
Hel
Cäprïcørnïø
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,498 Elo+
Party 1
Sobek
Sobek
Gëmînïs
Sobek
Level 87
God Stats
4W - 3L
1,656 SR
Queue Stats
178W - 155L
1,544 Elo+
Party 1
Bastet
Bastet
ItsBauerPower
Bastet
Level 126
God Stats
2W - 2L
1,882 SR
Queue Stats
232W - 191L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Teacodosnegros
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,819 Elo+
Party 1
Ao Kuang
Ao Kuang
Täurø
Ao Kuang
Level 159
God Stats
0W - 1L
1,343 SR
Queue Stats
63W - 49L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CJBROWNIE
Chaac
12
1 / 3 / 0
6,683
477
4,534
9,301
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
13
2 / 5 / 0
7,706
550
9,520
12,242
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 7
7,964
569
8,239
12,748
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
11
2 / 1 / 5
7,181
513
5,584
13,659
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
iamNessy
Martichoras
15
7 / 1 / 2
8,504
607
11,788
10,172
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,022
573
8,528
9,245
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
2 / 5 / 4
7,452
532
6,269
15,309
12,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 3
8,341
596
7,686
14,287
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Teacodosnegros
Heimdallr
13
1 / 4 / 1
7,868
562
10,813
13,356
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Täurø
Ao Kuang
15
4 / 3 / 1
9,094
650
8,386
13,938
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
14
Kills
13
13
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
CJBROWNIE
Chaac
1
3
0
0.33
L
3
2
4
2.5
L
Sobek
2
5
4
0.8
L
3
0
3
4.5
W
Ra
2
5
0
0.4
W
2
3
7
1.83
W
Athena
2
1
5
4.5
L
Heimdallr
Teacodosnegros
Heimdallr
1
4
1
0.38
L
Ao Kuang
Täurø
Ao Kuang
4
3
1
1.5
W
Martichoras
iamNessy
Martichoras
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
41,682
58,122
Taken
66,135
38,369
Mitigated
34,030
15,212
Healing
26,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CJBROWNIE
Chaac
4,534
1,428
0
2,512
9,301
8,925
0
5,935
3,366
0
36,858
L
8,528
1,086
893
3,576
9,245
3,607
306
4,334
4,805
73,544
0
L
Sobek
6,269
868
1,479
3,643
15,309
12,101
0
4,495
10,580
19,182
0
L
7,686
2,796
0
7,145
14,287
5,940
0
4,445
9,625
0
73,389
W
Ra
9,520
727
1,075
3,850
12,242
6,718
0
5,864
6,378
74,922
0
W
8,239
5,479
0
2,198
12,748
5,151
0
4,247
8,501
0
56,702
W
Athena
5,584
1,678
419
2,561
13,659
13,064
0
5,206
8,453
17,369
0
L
Heimdallr
Teacodosnegros
Heimdallr
10,813
6,796
0
4,310
13,356
6,084
35
1,273
12,083
0
69,276
L
Ao Kuang
Täurø
Ao Kuang
8,386
2,641
0
4,958
13,938
6,298
512
0
13,938
60,185
10,394
W
Martichoras
iamNessy
Martichoras
11,788
3,569
0
2,597
10,172
4,511
0
1,667
8,505
0
66,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,038
Gold Earned
40,777
401
Minions Killed
477
0
Camps Cleared
0
1,456,572
Distance Traveled
1,389,590
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,683
477
53
4
0
260,620
0
L
Hel
8,022
573
114
8
0
272,185
0
L
Sobek
7,452
532
31
2
0
285,467
0
L
Bastet
8,341
596
106
8
0
312,962
0
W
Ra
7,706
550
136
10
0
275,398
0
W
Arachne
7,964
569
81
6
0
314,097
2
W
Athena
7,181
513
32
2
0
330,692
4
L
Heimdallr
7,868
562
104
7
0
242,927
2
L
Ao Kuang
9,094
650
122
9
0
276,049
0
W
Martichoras
8,504
607
99
7
0
275,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role