Player Matchup

Aphrodite
Aphrodite
AstralTrial
Aphrodite
Level 8
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Rama
Rama
Exelsss
Rama
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Arachne
Arachne
NotCEnthusiast
Arachne
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 62L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
YiPi_Ki-YaY-MFer
Ah Puch
Level 41
God Stats
26W - 19L
1,722 SR
Queue Stats
367W - 361L
1,489 Elo+
Solo
Eset
Eset
YourSigmaChad
Eset
Level 129
God Stats
6W - 3L
1,679 SR
Queue Stats
189W - 170L
1,462 Elo+
Party 1
Team Averages
Level 54
1,627 SR
1,479 Elo+

VS

Team Averages
Level 55
1,599 SR
1,530 Elo+
Medusa
Medusa
Adrjancuhhh
Medusa
Level 34
God Stats
6W - 5L
1,626 SR
Queue Stats
132W - 100L
1,572 Elo+
Party 2
Loki
Loki
Frostyskingdom
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,445 Elo+
Party 3
Mulan
Mulan
LeeNover
Mulan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 66L
1,533 Elo+
Party 3
Ra
Ra
SukMyXbals
Ra
Level 109
God Stats
17W - 9L
1,682 SR
Queue Stats
146W - 148L
1,543 Elo+
Party 3
Ares
Ares
ninjakiller_rp7
Ares
Level 79
God Stats
9W - 4L
1,689 SR
Queue Stats
146W - 122L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AstralTrial
Aphrodite
10
0 / 4 / 1
5,935
457
1,700
8,387
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Exelsss
Rama
10
0 / 2 / 1
5,448
419
4,016
8,350
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 0 / 4
8,258
635
9,522
9,318
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 0 / 2
8,316
640
13,580
11,811
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 3 / 3
7,928
610
5,678
8,675
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 0 / 1
7,419
571
10,649
6,709
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 2
6,087
468
3,108
10,520
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
LeeNover
Mulan
11
0 / 7 / 0
7,107
547
6,479
15,056
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 2 / 1
7,374
567
4,708
7,220
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 4
6,754
520
5,563
11,435
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
9
9
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
0
1
5.5
W
Aphrodite
AstralTrial
Aphrodite
0
4
1
0.13
W
Rama
Exelsss
Rama
0
2
1
0.25
L
0
7
2
0.14
L
Mulan
LeeNover
Mulan
0
7
0
0
W
8
0
4
10
L
2
2
1
1.25
W
7
0
2
8
W
2
3
3
1.17
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,496
Damage
30,507
46,541
Taken
50,940
25,411
Mitigated
28,085
18,440
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,649
5,526
0
2,921
6,709
2,710
680
948
5,761
0
61,971
W
Aphrodite
AstralTrial
Aphrodite
1,700
457
2,255
2,875
8,387
5,990
0
1,294
7,093
24,151
0
W
Rama
Exelsss
Rama
4,016
3,484
0
1,308
8,350
3,612
0
1,604
6,746
0
33,894
L
3,108
1,326
0
2,445
10,520
3,569
0
2,984
7,239
0
44,329
L
Mulan
LeeNover
Mulan
6,479
1,186
0
2,846
15,056
8,103
0
9,395
4,105
0
54,485
W
9,522
6,544
0
4,420
9,318
3,739
184
2,370
6,948
0
56,375
L
4,708
504
432
1,547
7,220
2,450
0
2,942
4,229
63,295
0
W
13,580
1,004
0
5,742
11,811
8,595
0
131
11,680
60,233
250
W
5,678
384
14
1,826
8,675
3,475
549
4,825
3,803
65,581
0
L
5,563
216
0
1,883
11,435
11,253
197
2,478
8,898
19,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
34,741
367
Minions Killed
388
0
Camps Cleared
0
1,328,789
Distance Traveled
1,282,103
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,419
571
88
7
0
242,970
5
W
Aphrodite
5,935
457
37
3
0
247,650
0
W
Rama
5,448
419
56
4
0
257,536
0
L
Loki
6,087
468
59
5
0
290,332
0
L
Mulan
7,107
547
102
8
0
216,341
0
W
Arachne
8,258
635
75
6
0
319,242
0
L
Ra
7,374
567
109
8
0
285,065
4
W
Ah Puch
8,316
640
83
6
0
240,816
0
W
Eset
7,928
610
116
9
0
263,545
0
L
Ares
6,754
520
30
2
0
247,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role