Player Matchup

Chiron
Chiron
DericusRex
Chiron
Level 170
God Stats
10W - 2L
1,757 SR
Queue Stats
572W - 633L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Foolish Genius
Cthulhu
Level 173
God Stats
14W - 7L
1,584 SR
Queue Stats
938W - 964L
1,531 Elo+
Solo
Chaac
Chaac
Greypilgrim
Chaac
Level 147
God Stats
1W - 1L
1,356 SR
Queue Stats
43W - 30L
1,551 Elo+
Solo
Shiva
Shiva
Tchatz
Shiva
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 362L
1,570 Elo+
Solo
Scylla
Scylla
VENOM518
Scylla
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,532 Elo+
Solo
Team Averages
Level 162
1,539 SR
1,522 Elo+

VS

Team Averages
Level 135
1,463 SR
1,526 Elo+
Hades
Hades
AcidPROTEUS24
Hades
Level 155
God Stats
5W - 4L
1,584 SR
Queue Stats
604W - 607L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
ArchSparrow
Erlang Shen
Level 183
God Stats
0W - 2L
1,279 SR
Queue Stats
103W - 108L
1,509 Elo+
Party 2
Neith
Neith
BandzLevan
Neith
Level 126
God Stats
5W - 12L
1,370 SR
Queue Stats
445W - 445L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
RoseMad
Danzaburou
Level 66
God Stats
1W - 2L
1,504 SR
Queue Stats
51W - 42L
1,544 Elo+
Party 2
King Arthur
King Arthur
VIPetee
King Arthur
Level 145
God Stats
2W - 2L
1,576 SR
Queue Stats
632W - 627L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DericusRex
Chiron
16
6 / 2 / 7
10,001
909
8,763
6,588
3,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 1 / 12
10,223
929
11,221
12,283
13,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 12
9,443
858
11,186
18,433
22,301
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
Tchatz
Shiva
15
5 / 1 / 13
9,195
836
13,086
15,239
13,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
VENOM518
Scylla
14
5 / 4 / 9
8,924
811
8,477
9,298
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,363
760
14,007
10,549
6,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ArchSparrow
Erlang Shen
15
3 / 4 / 5
8,746
795
10,664
14,546
14,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
2 / 5 / 2
7,266
661
5,681
9,257
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RoseMad
Danzaburou
12
0 / 4 / 3
6,905
628
4,959
9,876
3,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
VIPetee
King Arthur
13
0 / 5 / 3
6,669
606
7,363
14,217
12,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
22
Kills
9
10
Deaths
22
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Erlang Shen
ArchSparrow
Erlang Shen
3
4
5
1.38
L
Neith
2
5
2
0.6
W
Chiron
DericusRex
Chiron
6
2
7
4.75
W
3
1
12
9
W
3
2
12
4.5
L
Danzaburou
RoseMad
Danzaburou
0
4
3
0.38
W
Shiva
Tchatz
Shiva
5
1
13
11.5
W
Scylla
VENOM518
Scylla
5
4
9
2.38
L
King Arthur
VIPetee
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
42,674
61,841
Taken
58,445
57,119
Mitigated
40,716
20,989
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,007
1,025
714
3,085
10,549
6,319
0
3,420
7,023
26,665
0
L
Erlang Shen
ArchSparrow
Erlang Shen
10,664
5,614
236
2,548
14,546
14,317
0
4,600
9,435
0
16,900
L
Neith
5,681
1,132
1,391
1,192
9,257
3,594
0
2,595
6,620
0
12,017
W
Chiron
DericusRex
Chiron
8,763
618
2,188
740
6,588
3,193
4,188
2,880
3,708
0
23,831
W
11,221
353
1,645
2,259
12,283
13,917
466
2,952
9,331
23,727
0
W
11,186
1,587
2,124
6,689
18,433
22,301
1,482
2,836
15,597
205
21,259
L
Danzaburou
RoseMad
Danzaburou
4,959
906
0
2,677
9,876
3,898
0
4,280
5,443
0
10,250
W
Shiva
Tchatz
Shiva
13,086
2,431
2,254
2,260
15,239
13,459
1,040
2,675
12,564
0
18,576
W
Scylla
VENOM518
Scylla
8,477
261
207
623
9,298
4,249
582
2,664
6,634
14,906
0
L
King Arthur
VIPetee
King Arthur
7,363
632
285
720
14,217
12,588
0
5,008
9,128
0
14,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
37,949
125
Minions Killed
77
0
Camps Cleared
0
1,023,196
Distance Traveled
829,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,363
760
23
2
0
162,363
0
L
Erlang Shen
8,746
795
17
2
0
176,204
0
L
Neith
7,266
661
16
1
0
157,854
0
W
Chiron
10,001
909
39
4
0
204,576
0
W
Cthulhu
10,223
929
21
2
0
217,939
0
W
Chaac
9,443
858
27
2
0
184,853
0
L
Danzaburou
6,905
628
8
1
0
167,293
0
W
Shiva
9,195
836
16
1
0
223,583
0
W
Scylla
8,924
811
22
2
0
192,245
0
L
King Arthur
6,669
606
13
1
0
165,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role