Player Matchup

Thanatos
Thanatos
Enixos
Thanatos
Level 155
God Stats
16W - 12L
1,568 SR
Queue Stats
187W - 158L
1,490 Elo+
Solo
Janus
Janus
Matteotti
Janus
Level 88
God Stats
2W - 0L
1,789 SR
Queue Stats
86W - 74L
1,482 Elo+
Solo
Chernobog
Chernobog
TOMTHEBOSS172
Chernobog
Level 46
God Stats
15W - 16L
1,307 SR
Queue Stats
256W - 224L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
Unl1mitedJawa
Baron Samedi
Level 143
God Stats
16W - 8L
1,585 SR
Queue Stats
149W - 138L
1,474 Elo+
Party 1
Hercules
Hercules
d3xtr0nn
Hercules
Level 119
God Stats
1W - 1L
1,409 SR
Queue Stats
64W - 75L
1,430 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,472 Elo+

VS

Team Averages
Level 94
1,433 SR
1,482 Elo+
Chaac
Chaac
Asasinoob
Chaac
Level 106
God Stats
11W - 13L
1,494 SR
Queue Stats
446W - 413L
1,491 Elo+
Party 2
Ymir
Ymir
Godg_Wolfex8
Ymir
Level 69
God Stats
4W - 7L
1,432 SR
Queue Stats
159W - 165L
1,426 Elo+
Party 3
Anhur
Anhur
Veleiroop_
Anhur
Level 101
God Stats
0W - 2L
1,324 SR
Queue Stats
300W - 310L
1,466 Elo+
Party 3
Hera
Hera
Veradiss
Hera
Level 87
God Stats
2W - 2L
1,428 SR
Queue Stats
218W - 204L
1,552 Elo+
Party 2
Arachne
Arachne
santorini7
Arachne
Level 106
God Stats
5W - 6L
1,488 SR
Queue Stats
466W - 452L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enixos
Thanatos
15
10 / 1 / 2
8,759
626
14,137
12,068
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Matteotti
Janus
13
1 / 0 / 4
7,300
521
3,344
5,059
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
TOMTHEBOSS172
Chernobog
13
3 / 0 / 2
7,935
567
10,153
5,657
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Unl1mitedJawa
Baron Samedi
11
2 / 0 / 7
7,651
547
5,505
10,771
8,485
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
d3xtr0nn
Hercules
14
1 / 0 / 4
8,175
584
7,114
15,378
12,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asasinoob
Chaac
13
1 / 3 / 0
7,930
566
11,938
13,966
9,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 0
5,925
423
2,937
18,290
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
12
0 / 1 / 0
6,998
500
5,259
8,991
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
11
0 / 3 / 1
6,720
480
8,080
7,288
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
santorini7
Arachne
10
0 / 2 / 1
6,347
453
2,888
13,039
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
1
1
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Asasinoob
Chaac
1
3
0
0.33
W
Thanatos
Enixos
Thanatos
10
1
2
11
L
0
8
0
0
W
Janus
Matteotti
Janus
1
0
4
3
W
Chernobog
TOMTHEBOSS172
Chernobog
3
0
2
4
W
Baron Samedi
Unl1mitedJawa
Baron Samedi
2
0
7
5.5
L
Anhur
0
1
0
0
L
Hera
0
3
1
0.17
W
Hercules
d3xtr0nn
Hercules
1
0
4
3
L
Arachne
santorini7
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
31,102
48,933
Taken
61,574
30,877
Mitigated
30,042
24,311
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Asasinoob
Chaac
11,938
2,288
0
3,774
13,966
9,909
0
554
13,394
0
65,825
W
Thanatos
Enixos
Thanatos
14,137
4,096
0
10,666
12,068
5,137
0
2,333
9,735
0
68,375
L
2,937
546
0
1,334
18,290
10,849
0
3,873
14,305
25,727
0
W
Janus
Matteotti
Janus
3,344
532
0
250
5,059
1,956
0
2,563
2,496
49,381
0
W
Chernobog
TOMTHEBOSS172
Chernobog
10,153
6,500
0
3,305
5,657
2,477
1,235
971
4,686
0
62,941
W
Baron Samedi
Unl1mitedJawa
Baron Samedi
5,505
1,225
573
4,735
10,771
8,485
652
3,566
7,205
22,675
0
L
Anhur
5,259
3,052
0
2,759
8,991
2,838
232
2,210
6,781
0
56,761
L
Hera
8,080
1,819
0
950
7,288
1,844
50
1,541
5,655
52,856
0
W
Hercules
d3xtr0nn
Hercules
7,114
2,334
0
4,782
15,378
12,822
99
1,695
13,683
0
55,878
L
Arachne
santorini7
Arachne
2,888
2,220
0
3,613
13,039
4,602
0
407
12,590
0
49,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
33,920
414
Minions Killed
405
0
Camps Cleared
0
1,442,313
Distance Traveled
1,375,130
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,930
566
105
8
0
272,900
0
W
Thanatos
8,759
626
90
6
0
328,239
3
L
Ymir
5,925
423
40
3
0
245,485
0
W
Janus
7,300
521
91
7
0
307,189
0
W
Chernobog
7,935
567
96
7
0
269,399
0
W
Baron Samedi
7,651
547
37
3
0
259,453
2
L
Anhur
6,998
500
104
7
0
265,430
2
L
Hera
6,720
480
88
6
0
248,097
3
W
Hercules
8,175
584
100
7
0
278,033
0
L
Arachne
6,347
453
68
5
0
343,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role