Player Matchup

Mulan
Mulan
Catalyst4882
Mulan
Level 106
God Stats
19W - 16L
1,607 SR
Queue Stats
221W - 250L
1,538 Elo+
Party 1
Pele
Pele
GazaCobo
Pele
Level 129
God Stats
3W - 4L
1,209 SR
Queue Stats
70W - 58L
1,526 Elo+
Solo
Ah Puch
Ah Puch
LordCh33se
Ah Puch
Level 123
God Stats
6W - 6L
1,250 SR
Queue Stats
260W - 272L
1,533 Elo+
Party 1
Charybdis
Charybdis
Pifto
Charybdis
Level 125
God Stats
7W - 16L
1,419 SR
Queue Stats
307W - 305L
1,542 Elo+
Party 1
Athena
Athena
Survivalist46902
Athena
Level 146
God Stats
7W - 3L
1,965 SR
Queue Stats
416W - 419L
1,553 Elo+
Party 1
Team Averages
Level 126
1,490 SR
1,538 Elo+

VS

Team Averages
Level 117
1,643 SR
1,589 Elo+
Pele
Pele
Chaseinator
Pele
Level 141
God Stats
3W - 1L
1,805 SR
Queue Stats
104W - 95L
1,590 Elo+
Party 2
Cabrakan
Cabrakan
DaveGiblet
Cabrakan
Level 114
God Stats
9W - 8L
1,496 SR
Queue Stats
392W - 378L
1,599 Elo+
Solo
Rama
Rama
OkGoodIWinYes
Rama
Level 128
God Stats
7W - 4L
1,761 SR
Queue Stats
30W - 24L
1,577 Elo+
Party 2
Horus
Horus
SARKhoward
Horus
Level 96
God Stats
13W - 10L
1,544 SR
Queue Stats
44W - 51L
1,527 Elo+
Party 2
Janus
Janus
Woodsy133
Janus
Level 108
God Stats
9W - 5L
1,607 SR
Queue Stats
106W - 77L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,395
600
6,255
15,799
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
12
2 / 5 / 4
7,340
524
6,185
12,864
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
LordCh33se
Ah Puch
14
3 / 2 / 0
8,526
609
8,342
5,198
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Pifto
Charybdis
12
0 / 3 / 0
7,157
511
6,572
9,949
3,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 3
6,845
489
3,043
10,803
6,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,777
627
9,355
13,434
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
DaveGiblet
Cabrakan
15
3 / 1 / 3
9,033
645
9,345
9,480
6,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 5
8,119
580
8,610
7,888
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
0 / 2 / 8
6,913
494
2,702
10,922
10,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Woodsy133
Janus
15
5 / 1 / 5
9,316
665
7,456
7,373
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
5
2
3
3.25
W
Cabrakan
DaveGiblet
Cabrakan
3
1
3
4.5
L
Pele
2
5
4
0.8
L
Ah Puch
LordCh33se
Ah Puch
3
2
0
1.5
W
2
0
5
4.5
L
Charybdis
Pifto
Charybdis
0
3
0
0
W
Horus
0
2
8
2
L
0
3
3
0.5
W
Janus
Woodsy133
Janus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
37,468
54,613
Taken
49,097
25,152
Mitigated
28,471
14,651
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,255
346
0
6,922
15,799
9,840
318
8,649
7,088
0
67,844
W
9,355
1,949
0
3,127
13,434
5,399
0
3,057
10,219
0
83,096
W
Cabrakan
DaveGiblet
Cabrakan
9,345
1,436
0
4,582
9,480
6,808
0
109
9,371
68,627
0
L
Pele
6,185
1,311
0
1,101
12,864
3,932
0
2,466
10,276
0
53,671
L
Ah Puch
LordCh33se
Ah Puch
8,342
571
0
917
5,198
1,920
0
2,019
3,025
72,636
0
W
8,610
6,648
0
3,463
7,888
3,085
660
1,127
6,761
0
71,852
L
Charybdis
Pifto
Charybdis
6,572
2,951
0
2,549
9,949
3,363
0
939
8,952
0
66,836
W
Horus
2,702
1,574
2,866
2,893
10,922
10,263
8
3,754
7,064
0
15,359
L
3,043
668
1,397
1,765
10,803
6,097
0
2,194
8,471
12,368
0
W
Janus
Woodsy133
Janus
7,456
1,003
0
726
7,373
2,916
0
3,361
3,834
72,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
42,158
485
Minions Killed
517
0
Camps Cleared
0
1,398,763
Distance Traveled
1,456,455
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,395
600
129
9
0
244,926
8
W
Pele
8,777
627
109
8
0
331,861
5
W
Cabrakan
9,033
645
125
9
0
268,094
5
L
Pele
7,340
524
73
5
0
310,913
2
L
Ah Puch
8,526
609
142
10
0
275,362
3
W
Rama
8,119
580
124
9
0
270,352
1
L
Charybdis
7,157
511
121
9
0
263,273
5
W
Horus
6,913
494
15
1
0
296,515
3
L
Athena
6,845
489
20
1
0
304,289
5
W
Janus
9,316
665
144
10
0
289,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role