Player Matchup

Athena
Athena
Bahoozle
Athena
Level 122
God Stats
5W - 4L
1,488 SR
Queue Stats
644W - 590L
1,498 Elo+
Party 2
Anubis
Anubis
MangoShotz
Anubis
Level 76
God Stats
5W - 0L
1,863 SR
Queue Stats
381W - 382L
1,505 Elo+
Party 2
Merlin
Merlin
Mubindewistian
Merlin
Level 68
God Stats
9W - 7L
1,547 SR
Queue Stats
627W - 616L
1,538 Elo+
Party 2
Chang'e
Chang'e
ThePrecise-
Chang'e
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 144L
1,560 Elo+
Solo
Danzaburou
Danzaburou
totlrampage69
Danzaburou
Level 157
God Stats
11W - 2L
1,477 SR
Queue Stats
735W - 730L
1,545 Elo+
Party 2
Team Averages
Level 110
1,575 SR
1,529 Elo+

VS

Team Averages
Level 118
1,540 SR
1,655 Elo+
He Bo
He Bo
DeMoNBandicoot
He Bo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,798 Elo+
Party 1
Horus
Horus
KoaKona
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,565 Elo+
Solo
Athena
Athena
PREDATOR991
Athena
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,798 Elo+
Party 1
Sol
Sol
Random Allude
Sol
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
RedCody
Xing Tian
Level 132
God Stats
1W - 1L
1,699 SR
Queue Stats
267W - 172L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bahoozle
Athena
17
7 / 2 / 16
10,446
1,045
8,176
14,816
14,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
MangoShotz
Anubis
15
4 / 4 / 11
8,675
868
8,500
9,835
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 13
8,438
844
11,589
7,888
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ThePrecise-
Chang'e
16
5 / 2 / 13
9,135
914
10,503
10,752
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
totlrampage69
Danzaburou
17
8 / 2 / 14
9,904
990
19,249
10,944
6,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
7,611
761
8,591
9,252
4,217
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
KoaKona
Horus
14
2 / 5 / 6
7,500
750
6,577
11,738
12,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
14
2 / 7 / 6
7,908
791
4,883
17,522
19,466
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 5 / 4
8,825
883
11,539
13,338
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
RedCody
Xing Tian
15
2 / 3 / 7
8,557
856
10,224
12,780
13,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
27
Kills
13
13
Deaths
27
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
Bahoozle
Athena
7
2
16
7.5
L
3
7
5
0.79
L
Horus
KoaKona
Horus
2
5
6
1
W
Anubis
MangoShotz
Anubis
4
4
11
2.38
W
3
3
13
3.17
L
Athena
2
7
6
0.71
L
4
5
4
1.2
L
Xing Tian
RedCody
Xing Tian
2
3
7
1.83
W
Chang'e
ThePrecise-
Chang'e
5
2
13
5.75
W
Danzaburou
totlrampage69
Danzaburou
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,017
Damage
41,814
54,235
Taken
64,630
36,194
Mitigated
56,676
26,071
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bahoozle
Athena
8,176
1,362
4,303
3,514
14,816
14,341
438
6,860
7,660
13,452
0
L
8,591
220
0
0
9,252
4,217
0
5,057
4,195
12,226
0
L
Horus
KoaKona
Horus
6,577
1,839
853
2,129
11,738
12,626
0
6,416
5,322
0
9,908
W
Anubis
MangoShotz
Anubis
8,500
236
128
517
9,835
5,759
164
6,117
3,353
21,939
0
W
11,589
733
402
441
7,888
4,025
0
4,904
2,984
16,531
0
L
Athena
4,883
1,250
782
2,161
17,522
19,466
0
9,821
7,701
9,374
0
L
11,539
2,668
372
4,873
13,338
6,798
0
8,449
4,889
33,787
0
L
Xing Tian
RedCody
Xing Tian
10,224
317
261
3,355
12,780
13,569
0
9,025
3,755
15,880
0
W
Chang'e
ThePrecise-
Chang'e
10,503
843
9,728
4,147
10,752
5,742
731
9,387
1,340
20,753
0
W
Danzaburou
totlrampage69
Danzaburou
19,249
9,115
395
2,496
10,944
6,327
2,148
7,840
3,059
0
34,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
40,401
117
Minions Killed
87
0
Camps Cleared
0
905,076
Distance Traveled
861,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,446
1,045
8
1
0
199,970
0
L
He Bo
7,611
761
9
1
0
136,150
0
L
Horus
7,500
750
6
1
0
174,789
0
W
Anubis
8,675
868
27
3
0
157,427
0
W
Merlin
8,438
844
7
1
0
180,949
0
L
Athena
7,908
791
13
1
0
181,702
0
L
Sol
8,825
883
49
5
0
171,821
0
L
Xing Tian
8,557
856
10
1
0
196,799
0
W
Chang'e
9,135
914
24
2
0
187,823
0
W
Danzaburou
9,904
990
51
5
0
178,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role