Player Matchup

Anhur
Anhur
bagelss
Anhur
Level 108
God Stats
1W - 3L
1,115 SR
Queue Stats
82W - 88L
1,463 Elo+
Party 2
Agni
Agni
candystew
Agni
Level 129
God Stats
2W - 3L
1,574 SR
Queue Stats
71W - 75L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
zWvste
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Team Averages
Level 85
1,396 SR
1,479 Elo+

VS

Team Averages
Level 99
1,724 SR
1,512 Elo+
Charon
Charon
BigORonnie
Charon
Level 144
God Stats
0W - 3L
1,544 SR
Queue Stats
37W - 32L
1,574 Elo+
Party 1
Chiron
Chiron
StewOBall
Chiron
Level 48
God Stats
1W - 1L
1,849 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1
Arachne
Arachne
iLL_Bill_420
Arachne
Level 105
God Stats
50W - 36L
1,777 SR
Queue Stats
186W - 200L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
bagelss
Anhur
15
6 / 3 / 5
12,974
811
8,723
12,935
5,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
17
6 / 0 / 9
13,394
837
23,605
11,835
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
zWvste
Sun Wukong
14
3 / 1 / 8
11,928
746
12,443
15,097
13,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BigORonnie
Charon
12
1 / 6 / 3
10,303
644
11,590
20,309
17,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
StewOBall
Chiron
14
2 / 5 / 2
10,829
677
10,073
16,258
5,800
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
iLL_Bill_420
Arachne
13
1 / 4 / 1
10,699
669
6,002
16,219
10,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
BigORonnie
Charon
1
6
3
0.42
L
Chiron
StewOBall
Chiron
2
5
2
0.6
W
Anhur
bagelss
Anhur
6
3
5
2.83
W
Agni
6
0
9
10.5
L
Arachne
iLL_Bill_420
Arachne
1
4
1
0.38
W
Sun Wukong
zWvste
Sun Wukong
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
27,665
39,867
Taken
52,786
22,995
Mitigated
34,128
5,215
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BigORonnie
Charon
11,590
2,468
0
480
20,309
17,894
0
6,275
13,775
37,846
0
L
Chiron
StewOBall
Chiron
10,073
1,839
104
2,318
16,258
5,800
0
8,835
7,029
0
41,877
W
Anhur
bagelss
Anhur
8,723
4,529
0
2,158
12,935
5,153
1,189
3,950
8,985
0
67,160
W
Agni
23,605
1,440
0
1,413
11,835
4,763
832
4,237
7,598
67,217
0
L
Arachne
iLL_Bill_420
Arachne
6,002
3,885
0
2,549
16,219
10,434
0
8,243
7,477
0
32,920
W
Sun Wukong
zWvste
Sun Wukong
12,443
2,910
0
1,644
15,097
13,079
0
3,584
11,513
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
31,831
231
Minions Killed
125
0
Camps Cleared
0
905,633
Distance Traveled
751,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,303
644
32
2
0
229,444
0
L
Chiron
10,829
677
54
3
0
260,331
0
W
Anhur
12,974
811
100
6
0
285,719
0
W
Agni
13,394
837
102
6
0
320,055
0
L
Arachne
10,699
669
39
2
0
262,077
2
W
Sun Wukong
11,928
746
29
2
0
299,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role